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		<title><![CDATA[Latest posts for the thread "[1850] - CWE/Corsair/Harlequins - ITC Competative Eldar Superfriends Jetbike list."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1850] - CWE/Corsair/Harlequins - ITC Competative Eldar Superfriends Jetbike list."]]></description>
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				<title>[1850] - CWE/Corsair/Harlequins - ITC Competative Eldar Superfriends Jetbike list.</title>
				<description><![CDATA[ So Here's the list: <br /> <br /> <u><span class="glossaryitem" onmouseover='gp(808);'>CWE</span> <span class="glossaryitem" onmouseover='gp(683);'>CAD</span></u><br /> <br /> Farseer- Skyrunner, Singing Spear<br /> Farseer- Skyrunner, Shard of Anaris<br /> <br /> Windrider- Scat laser x3<br /> Windrider- Scat laser x3<br /> Windrider- Scat laser x3<br /> Windrider- Scat laser x3<br /> <br /> WraithKnight - Wraithcannons x2, Scat Laser<br /> <br /> <u>Corsairs <span class="glossaryitem" onmouseover='gp(683);'>CAD</span></u><br /> <br /> Corsair Prince - Seeker of Forbidden Pleasure, Cloud Dancer (Jetbike), Shadowfield, Wild Psyker (ML1), Void Sabre<br /> Corsair Void Dreamer - Void Plate Harness, Corsair Jetpack, 3x Mastery Level, Corsair Combat Drugs, Void Sabre<br /> <br /> Corsair Cloud Dancer Band - Dark Lance x3, Combat Drugs<br /> Corsair Cloud Dancer Band - Dark Lance x3, Combat Drugs<br /> <br /> <u>Harlequins Faolchu's Blade Formation</u><br /> <br /> Skyweaver - 3x Zephyrglaive<br /> Skyweaver - 2x Regular<br /> <br /> Voidweaver - Prismatic Cannon<br /> <br /> 1849 points<br /> <br /> <u>The Plan</u><br /> <br /> Characters plus 3 man Harlequins form a Unit and just bounce around between assualts using Hit and Run. They are also Fearless, cause Fear and have plenty of <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2 on the charge or shooting. Shadowfield Prince will be doing most of the tanking with his 2++ (plenty of chances he'll have it rerollable,) The rest have a Majority 3+ save and majority 4++ <span class="glossaryitem" onmouseover='gp(162);'>inv</span>, so chances are I wont be doing much jinking with them. <br /> 6 objective secure Units that can move 12" shoot and thrust move back into cover or out of <span class="glossaryitem" onmouseover='gp(85);'>LOS</span>. Wraithknight is there to deal with Super Heavies and high <span class="glossaryitem" onmouseover='gp(9);'>AV</span> Vehicles that survive the Corsair Cloud Dancers Shooting. <br /> <br /> <u>Psykers</u><br /> <br /> Farseer #1 is rolling on Telepathy fishing for Invis<br /> Farseer #2 is rolling on Runes of Battle fishing for Fortune<br /> Prince is rolling on Divination fishing for anything really (They're all beneficial)<br /> Void Dreamer is rolling on Aethermancy fishing for Warp Blink or Warp Tunnel<br /> Total of 10 Warp Charges before winds.<br /> <br /> Let me know what you think and how viable it is in a tournament setting. Also any changes you would make<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 14 May 2016 20:31:21]]> GMT</pubDate>
				<author><![CDATA[ fearl3ss0ne]]></author>
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				<title>Re:[1850] - CWE/Corsair/Harlequins - ITC Competative Eldar Superfriends Jetbike list.</title>
				<description><![CDATA[ I'd put your corsairs into the special detachment, you could gain preferred enemy vehicles for your bikes, I'd also drop seeker of forbidden pleasures for either reaper of outer dark(rage+rampage prince) or collected of ancient treasures for (soulshrive, spirit stone of anath'lan instead of iffy combat drugs)<br /> I find the melta shots will be more useful that 1D shot, and although you already have heaps of <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 6 the giant spinneret rifle might even be useful. Plus you can go to ongoing reserves if you see centurions etc.]]></description>
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				<pubDate><![CDATA[Sun, 15 May 2016 21:52:28]]> GMT</pubDate>
				<author><![CDATA[ hiveof_chimera]]></author>
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