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		<title><![CDATA[Latest posts for the thread "[1850] - Dark Eldar - Scourges and Reavers"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1850] - Dark Eldar - Scourges and Reavers"]]></description>
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				<title>[1850] - Dark Eldar - Scourges and Reavers</title>
				<description><![CDATA[ Realspace Raiders detachment<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Lhamean in double cannon Venom<br /> Troops<br /> 5 warriors w/blaster in double cannon Venom X2<br /> Fast Attack<br /> 5 Scourges with 4 blasters X5<br /> 5 Scourges with 4 blasters and Solarite w/venom blade<br /> Realspace Raiders detachment<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Lhamean in double cannon Venom<br /> Troops<br /> 5 warriors w/blaster in double cannon Venom X2<br /> Fast Attack<br /> 3 Reavers w/<span class="glossaryitem" onmouseover='gp(19);'>CC</span> and blaster X5<br /> <br /> Been thinking about what kind of DEldar army I would want to build into and came up with this, and I find that I love Scourges. I know that haywire is better for killing tanks, but I find the blasters to be better <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> weapons. How does it look?]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2016 01:11:05]]> GMT</pubDate>
				<author><![CDATA[ StevetheDestroyeOfWorlds]]></author>
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				<title>[1850] - Dark Eldar - Scourges and Reavers</title>
				<description><![CDATA[ I'd swap the RSR for double <span class="glossaryitem" onmouseover='gp(683);'>CAD</span>. Obsec is just better that a lame cover save that you should already be getting better from terrain. I have no idea why <span class="glossaryitem" onmouseover='gp(50);'>GW</span> gave the units flat cover saves instead of Shrouded during Night Fight turns (with turn 1 always being Night fight for <span class="glossaryitem" onmouseover='gp(27);'>DE</span>)]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2016 14:29:00]]> GMT</pubDate>
				<author><![CDATA[ Galef]]></author>
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				<title>[1850] - Dark Eldar - Scourges and Reavers</title>
				<description><![CDATA[ that wouldn't allow the 11 FS units I have, as double <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> only has 6 slots]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2016 15:32:49]]> GMT</pubDate>
				<author><![CDATA[ StevetheDestroyeOfWorlds]]></author>
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				<title>[1850] - Dark Eldar - Scourges and Reavers</title>
				<description><![CDATA[ Sorry, I didn't see the "x5" next to Scourges and Reavers. thought you only had 3 <span class="glossaryitem" onmouseover='gp(35);'>FA</span> units. Carry on.<br /> <br /> I take it your Solitaire is your Warlord?  That's risky.<br /> You have sooooooooooo many blasters already, why not drop all the Blasters from the Reavers (since they need to Jink anyway) and use the points for an Arena Champ and 2 more Reavers (so 5 Reavers in his unit)<br /> Keep them in Reserve to protect the <span class="glossaryitem" onmouseover='gp(227);'>WL</span>]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2016 15:51:37]]> GMT</pubDate>
				<author><![CDATA[ Galef]]></author>
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				<title>[1850] - Dark Eldar - Scourges and Reavers</title>
				<description><![CDATA[ I'm not sure about dropping blasters. I do have a lot of them, but they'll start dying very quickly]]></description>
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				<pubDate><![CDATA[Sat, 21 May 2016 00:55:01]]> GMT</pubDate>
				<author><![CDATA[ StevetheDestroyeOfWorlds]]></author>
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				<title>[1850] - Dark Eldar - Scourges and Reavers</title>
				<description><![CDATA[ For the Scourge I'd swap the Blaster for Heat Lances, if you can <span class="glossaryitem" onmouseover='gp(471);'>DS</span> in within 9" of an enemy tank you're probably going to blow it up and with S6, AP1 you're still very good at dealing with infantry. Might as well drop the Solarite whilst you're at it, I found all <span class="glossaryitem" onmouseover='gp(27);'>DE</span> sgt upgrades to be largely useless and the Solarites no exception. With the points saved you might be able to fit in an extra 3 Reavers without upgrades and given how bad most of the <span class="glossaryitem" onmouseover='gp(27);'>DE</span> Warlord traits are the lack of characters wont really hurt.]]></description>
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				<pubDate><![CDATA[Sun, 22 May 2016 23:36:21]]> GMT</pubDate>
				<author><![CDATA[ Imateria]]></author>
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				<title>Re:[1850] - Dark Eldar - Scourges and Reavers</title>
				<description><![CDATA[ Scourges with Heat Lances are good. Cheaper than Blasters, more of a <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> choice than Haywire Blasters. It isn't that difficult to get in Melta range with <span class="glossaryitem" onmouseover='gp(471);'>DS</span> or 12" move.<br /> <br /> I sometimes use 2 teams like that. Some of their greatest trophies are an IK, a Renegade Baneblade and a Great Brass Scorpion. And many ordinary vehicles which, most of the time, do blow up.]]></description>
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				<pubDate><![CDATA[Mon, 23 May 2016 08:56:46]]> GMT</pubDate>
				<author><![CDATA[ SarisKhan]]></author>
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				<title>[1850] - Dark Eldar - Scourges and Reavers</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/24f4d9357a0da344b9eb41f2ddd85c3f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/691454/8671021.page"><b>Imateria wrote:</b></a><br/>For the Scourge I'd swap the Blaster for Heat Lances, if you can <span class="glossaryitem" onmouseover='gp(471);'>DS</span> in within 9" of an enemy tank you're probably going to blow it up and with S6, AP1 you're still very good at dealing with infantry. Might as well drop the Solarite whilst you're at it, I found all <span class="glossaryitem" onmouseover='gp(27);'>DE</span> sgt upgrades to be largely useless and the Solarites no exception.<br /> </div></blockquote><br /> How about changing 3 of the squads to Heat Lances, and keeping 3 as Blasters? I see your point about them being able to melta stuff nicely. That, plus dropping the venom blade, gives enough points to add another Reaver squad with cluster caltrops.<br /> <blockquote class="uncited"><div><br /> With the points saved you might be able to fit in an extra 3 Reavers without upgrades and given how bad most of the <span class="glossaryitem" onmouseover='gp(27);'>DE</span> Warlord traits are the lack of characters wont really hurt.</div></blockquote><br /> The Warlord traits do have some bad ones, but Labyrinthine Cunning is amazing, so I wanna try and get that one at least, and its only 10 points to have the chance at getting it. Not too bad <span class="glossaryitem" onmouseover='gp(72);'>IMO</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/80d37367f51c7f4f3aa68fa3021fd0ac.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/691454/8671792.page"><b>SarisKhan wrote:</b></a><br/>Scourges with Heat Lances are good. Cheaper than Blasters, more of a <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> choice than Haywire Blasters. It isn't that difficult to get in Melta range with <span class="glossaryitem" onmouseover='gp(471);'>DS</span> or 12" move.<br /> <br /> I sometimes use 2 teams like that. Some of their greatest trophies are an IK, a Renegade Baneblade and a Great Brass Scorpion. And many ordinary vehicles which, most of the time, do blow up.</div></blockquote><br /> I don't think changing all the blasters to heat lances would be best, as the added strength and lack of the need to get close to hurt vehicles from the blasters lends a lot of versatility to the unit. I find them great for killing anything with T4 <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>, <span class="glossaryitem" onmouseover='gp(93);'>MC</span>/<span class="glossaryitem" onmouseover='gp(583);'>GCs</span>, and are still quite nice at popping vehicles.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 23 May 2016 18:55:42]]> GMT</pubDate>
				<author><![CDATA[ StevetheDestroyeOfWorlds]]></author>
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				<title>Re:[1850] - Dark Eldar - Scourges and Reavers</title>
				<description><![CDATA[ I agree, you don't have to switch all the Blasters to <span class="glossaryitem" onmouseover='gp(492);'>HLs</span>. 3-to-3 sounds all right.]]></description>
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				<pubDate><![CDATA[Mon, 23 May 2016 23:02:41]]> GMT</pubDate>
				<author><![CDATA[ SarisKhan]]></author>
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