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		<title><![CDATA[Latest posts for the thread "[2000] - Khorne Daemonkin - Bloodhost Detachment"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[2000] - Khorne Daemonkin - Bloodhost Detachment"]]></description>
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				<title>[2000] - Khorne Daemonkin - Bloodhost Detachment</title>
				<description><![CDATA[ This army is meant to be able to handle pretty much anything reasonably well, and generate tons of bloodtithe for summoning. Takes advantage of <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> armies in general, and <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> synergies with the daemonkin codex in particular.<br /> <br /> --------------------------------------------------------------------------------------------<br /> Bloodhost/Slaughtercult @ 664 pts<br /> Chaos Lord w/ Kor'Lath, Sigil of Corruption<br /> Possessed x5 w/ Rhino<br /> Bloodletters x8 w/ Bloodreaper<br /> Bloodletters x8 w/ Bloodreaper<br /> Bloodletters x8 w/ Bloodreaper<br /> Chaos Spawn x1<br /> Chaos Spawn x1<br /> --------------------------------------------------------------------------------------------<br /> Gorepack #1 @ 362 pts<br /> Chaos Bikers x3 w/ Melta Bombs, Meltaguns x2 (or Flamers x2)<br /> Chaos Bikers x3 w/ Melta Bombs, Meltaguns x2 (or Flamers x2)<br /> Flesh Hounds x5<br /> Flesh Hounds x5<br /> --------------------------------------------------------------------------------------------<br /> Gorepack #2 @ 362 pts<br /> Chaos Bikers x3 w/ Melta Bombs, Meltaguns x2 (or Flamers x2)<br /> Chaos Bikers x3 w/ Melta Bombs, Meltaguns x2 (or Flamers x2)<br /> Flesh Hounds x5<br /> Flesh Hounds x5<br /> --------------------------------------------------------------------------------------------<br /> War Engines @ 610 pts<br /> Soul Grinder w/ Phlegm Bombardment<br /> Soul Grinder w/ Phlegm Bombardment<br /> Maulerfiend w/ Lasher Tendrils (or Magma Cutters)<br /> Maulerfiend w/ Lasher Tendrils (or Magma Cutters)<br /> --------------------------------------------------------------------------------------------<br /> Total Points = 1998<br /> --------------------------------------------------------------------------------------------<br /> <br /> Soul Grinders can handle <span class="glossaryitem" onmouseover='gp(805);'>AA</span> and dishing out pie plates to masses of infantry. Will be able to leave them out in the open for maximum <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> while enemy is focused on killing my screening forces.<br /> <br /> Maulerfiends for taking on <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>/Walkers, or heavily armored vehicles.<br /> <br /> Possessed in the rhino with my Lord, running up the middle and killing whatever they can before popping Thirster axe.<br /> <br /> Bikes on flanks behind hounds, hunting vehicles/high toughness/high armor with melta guns, or flamers for horde armies.<br /> <br /> Fleshhounds form a screening wall on turn 1 w/ scout and run up into the enemies units asap. Will probably lose most of them, but they are a powerful screening force for the Rhino and Bikers.<br /> <br /> Chaos Spawn run around in the back field capturing objectives.<br /> <br /> Bloodletters deepstrike after the enemy is fully engaged with a unit or two of hounds, 2-4 squads of bikes, and a thirster. Easily summon more bloodletters or skull cannons with tithe by turn 2.<br /> <br /> Will magnetize models so I can switch out weapons for bikers, soul grinders, and maulerfiends based on what enemy brings to the table. What is presented here is the most expensive variation. Savings will be spent towards another unit of bloodletters.]]></description>
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				<pubDate><![CDATA[Mon, 23 May 2016 21:49:57]]> GMT</pubDate>
				<author><![CDATA[ Adreasu]]></author>
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				<title>Re:[2000] - Khorne Daemonkin - Bloodhost Detachment</title>
				<description><![CDATA[ I think a second Gorepack is only marginally more effective than 2 Heldrakes would be.  The bonuses for an Air Superiority Detachment, along with no tax units make them quite a worthwhile option.<br /> <br /> This, along with the reduction of a single Bloodletter squad will free up points for 2 Cultist Squads to sit on objectives.<br /> <br /> All in all, a mighty fine list!]]></description>
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				<pubDate><![CDATA[Tue, 24 May 2016 05:15:32]]> GMT</pubDate>
				<author><![CDATA[ rusty4tw]]></author>
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				<title>Re:[2000] - Khorne Daemonkin - Bloodhost Detachment</title>
				<description><![CDATA[ Thanks! I was unaware of a detachment in the daemonkin codex that allowed me to take helldrakes besides Khornes Bloodstorm, which I would rarely ever want to take. <br /> <br /> I would definitely do what you suggest if I could find that that detachment written down somewhere. Do you have a source?<br /> <br /> Edit: Found it on my own. It appears to be a universal detachment. Thanks!!!]]></description>
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				<pubDate><![CDATA[Tue, 24 May 2016 05:36:49]]> GMT</pubDate>
				<author><![CDATA[ Adreasu]]></author>
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