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		<title><![CDATA[Latest posts for the thread "[1850] - Ravenwing + Imperial Knight ||  Dark Angel Defender 6e Siege - 2 Games 1st is 1v1  2nd is 2v2 possibly 3v3."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1850] - Ravenwing + Imperial Knight ||  Dark Angel Defender 6e Siege - 2 Games 1st is 1v1  2nd is 2v2 possibly 3v3."]]></description>
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				<title>[1850] - Ravenwing + Imperial Knight ||  Dark Angel Defender 6e Siege - 2 Games 1st is 1v1  2nd is 2v2 possibly 3v3.</title>
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<br /> Game one's Army has a fortification containing 1 necron Warrior that my enemy must rescue.  I have the Interrogator Chaplain from Game 2's Army also inside of the fortification, as a noncombatant.   Im playing against a Necron Lord that is trying to recover his warrior before the dark angels put him to the question (6 turns to get him out of there)     There are 3-4 other players that will be warring at the same time to determine who sides with who in game 2.   <br /> <br /> Im planning on putting the scouts onto the heavy bolters inside of the Imperial Bastions and the veteran scout sgts onto the quad guns.   The Chaplain will be attached to whichever squad calls to me in deployment.  The dreadnoughts are squads of 1, so they can target independent units.   the vindicators are one unit for the linebreaker bombardment.   The Dark Shroud is present for fun to help my defenders out a little bit.<br /> <br /> Primary Dark Angels Defender (Siege warfare 6e chart)<br /> 		<span class="glossaryitem" onmouseover='gp(56);'>HQ</span> 1		Chaplain Power Fist<br /> 		Fast 1		Scout Squad 1<br /> 			1 Veteran Scout Sergeant Sniper Rifle Camo Cloak<br /> 			4 Scout's Sniper Rifle, Camo Cloak<br /> 		Fast 2		Scout Squad 2<br /> 			1 Veteran Scout Sergeant Sniper Rifle Camo Cloak<br /> 			4 Scout's Sniper Rifle, Camo Cloak<br /> 			Fortification	Imperial Strongpoint<br /> 			2 Imperial Bastion ----	4 Emplaced Heavy Bolter on Each. 	<br /> 			2 Aegis Defense Line <br /> 			2 Quad Gun<br /> 			Elite 1		Dreadnought Missile Launcher, Plasma Cannon<br /> 			Elite 2		Dreadnought Missile Launcher, Plasma Cannon<br /> 			Elite 3		Dreadnought Missile Launcher, Plasma Cannon<br /> 			Heavy 1		 3 Vindicators with Siege Shield, <span class="glossaryitem" onmouseover='gp(55);'>HK</span> Missile<br /> 			Heavy 2		Devastator Squad II<br /> 			1 Veteran Sergent Plasma Pistol, Thunder Hammer<br /> 			4 Marines with Plasma Cannon<br /> 		Heavy 3		Devestator Squad II<br /> 			1 Veteran Sergent Plasma Pistol, Thunder Hammer<br /> 			4 Marine with Plasma Cannon<br /> 	Fast 3	Ravenwing Dark Shroud<br /> <br /> = 1840 Points Spent.  <br /> 
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Raven Wing Strike Force<br /> 	<span class="glossaryitem" onmouseover='gp(56);'>HQ</span> I		Interrogator Chaplain <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Bike Mace of Redemption<br /> 	Fast I		Ravenwing Bike Squad I<br /> 		1 Veteran Sergeant 		<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Bolt Gun	Bolt Gun, Power Sword, Melta Bomb<br /> 		3 Bikers			<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Bolt Gun	Bolt Gun, Chain Sword<br /> 		2 Bikers			<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Bolt Gun	Plasma Gun, Chain Sword<br /> 		1 Attack Bike		<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Bolt Gun, Multi-Melta		Bolt Pistol<br /> 		Fast II		Ravenwing Bike Squad II<br /> 		Veteran Sergeant 		<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Bolt Gun	Bolt Gun, Power Maul, Melta bomb<br /> 		2 Bikers			<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Bolt Gun	Bolt Gun, Chain Sword<br /> 		1 Attack bike		<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Bolt Gun, Multi-Melta		Bolt Pistol1 <br /> 		Elite 1		Ravenwing Command Squad<br />  	Black Knight Apothecary, Plasma Talon<br /> 	Black Knight Company Banner, Plasma Talon<br /> 	Black Knight Ravenwing Grenade Launcher<br /> Fast 1II		1 Ravenwing Dark Shroud<br /> Fast IV		1 Ravenwing Land Speeder Typhoon Missile, Multi Melta<br /> Fast V		1 Ravenwing Land Speeder Typhoon Missile, Multi Melta<br /> Fast <span class="glossaryitem" onmouseover='gp(764);'>VI</span>		1 Ravenwing Land Speeder Typhoon Missile, Multi Melta<br /> Fast VII		1 Ravenwing Land Speeder Typhoon Missile, Multi Melta<br /> Fast VIII	        1 Ravenwing Land Speeder Typhoon Missile, Multi Melta<br /> Fast IX		1 Ravenwing Land Speeder Typhoon Missile, Multi Melta<br /> = 1345 Points<br /> <br /> 485	Allied Imperial Knight Oath sworn Knights<br /> Lord Knight Gallant Melta Gun, Ironstorm Missiles, Ravager, Paragon Gauntlet, Sanctuary, Banner of Marcheous Trioumph, Helm of the Nameless Warrior, Mark of the Omnisiah<br /> <br /> This is the group im brining with for Game 2 tomarrow.    Depending on how game 1 goes will determine allies for this one.   Im bringing all of the raven wing i have, except for 2 attack bikes and trying out my "Lord" version of a Knight Gallant.   I know take grav not plasma.. but I like plasma and it generally dont get hot for me.   I didnt get a chance to finish the other 3 <span class="glossaryitem" onmouseover='gp(744);'>rw</span> bikers or the other 3 of the <span class="glossaryitem" onmouseover='gp(744);'>rw</span> <span class="glossaryitem" onmouseover='gp(184);'>cmd</span> squad, do going with what ive got on hand.   The knight is new and should be fun to try out something different, hes my biggest guy <span class="glossaryitem" onmouseover='gp(258);'>atm</span>, especially with all the relics.  Ive got the landraiders in squads of 1, for easier targeting of unknown size and makeup of enemies.<br /> 
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</div><br /> <br /> <br /> <br /> <br /> Two lists/games going on tomorrow.   This is what ive decided on bringing with me to the various games.    First game is a 6e stronghold defense game,  second game is a war based on which factions win in game one.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 28 May 2016 09:24:27]]> GMT</pubDate>
				<author><![CDATA[ ssisal]]></author>
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