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		<title><![CDATA[Latest posts for the thread "[1850] - eldar - single elimination"]]></title>
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				<title>[1850] - eldar - single elimination</title>
				<description><![CDATA[ so building a list for a single eliminations tourney my local game shop is putting on. here is what I have and would like to know what you guys think, I don't have the point values on me at the moment but adds up to about 1847<br /> <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> list<br /> <br /> Farseer-singing spear <br /> <br /> spirit seer-spirit stone of athanan?<br /> <br /> 7 man rangers<br /> <br /> 4x3 scat bikes <br /> <br /> 10 man wraith guard with cannons and wave serpent with scats and catapult <br /> <br /> melee knight <br /> <br /> crimson hunter with bright lances <br /> hemlock wraith fighter<br /> <br /> Allied detachment <br /> <br /> Archon-armour of misery, phantasm gren launcher, blaster, webway portal.<br /> <br /> 5 kabalites.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 2 Jun 2016 16:28:39]]> GMT</pubDate>
				<author><![CDATA[ ElfinAssasin]]></author>
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				<title>[1850] - eldar - single elimination</title>
				<description><![CDATA[ Not a bad list at all.<br /> <br /> I'd recommend splitting the <span class="glossaryitem" onmouseover='gp(225);'>WG</span> unit up for 4 reasons.<br /> 1) 1 unit of 10 is a ton of points and extreme overkill, so splitting it gets more bang for your buck<br /> 2) <span class="glossaryitem" onmouseover='gp(225);'>WG</span> are bulky, so only 5 can fit in the Serpent anyway.<br /> 3) the Archon cannot deploy in the Serpent due to the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> draft, so having 1 unit in the Serpent and 1 unit in the <span class="glossaryitem" onmouseover='gp(541);'>WWP</span> works out well for you<br /> 4) 1 unit of 10 can be tarpitted quite easily. Having 2 smaller units makes this less of a lose for you.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jun 2016 17:25:44]]> GMT</pubDate>
				<author><![CDATA[ Galef]]></author>
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				<title>[1850] - eldar - single elimination</title>
				<description><![CDATA[ Why can't the Archon go in the Serpent? There isn't any rule against it from <span class="glossaryitem" onmouseover='gp(50);'>GW</span>.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jun 2016 18:26:19]]> GMT</pubDate>
				<author><![CDATA[ pm713]]></author>
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				<title>[1850] - eldar - single elimination</title>
				<description><![CDATA[ its the new <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> but I wasn't putting them in the serpent I was deep striking them as a whole unit with the serpent just off clearing things plus we weren't using the new <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> yet anyways cause its not official and after killing the first big thing I was kind of wanting them to tarpit things till my melee knight could get into assault]]></description>
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				<pubDate><![CDATA[Thu, 2 Jun 2016 19:07:24]]> GMT</pubDate>
				<author><![CDATA[ ElfinAssasin]]></author>
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				<title>[1850] - eldar - single elimination</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/692741/8692531.page"><b>pm713 wrote:</b></a><br/>Why can't the Archon go in the Serpent? There isn't any rule against it from <span class="glossaryitem" onmouseover='gp(50);'>GW</span>.</div></blockquote><br /> According to the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> draft (it is just a draft mind you, but it is <span class="glossaryitem" onmouseover='gp(50);'>GW</span> official) Battle Brothers cannot "deploy" in their BB's transports.  Meaning that if you gaming group has adopted the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> (and why wouldn't they?) Wraithgaurd in a Serpent can only be join by an Archon after deployment. You can still deploy him with the <span class="glossaryitem" onmouseover='gp(225);'>WG</span> outside the transport, which is why I suggest splitting them.<br /> 1 unit of 5 in the Serpent<br /> 1 unit of 5 with the Archon in <span class="glossaryitem" onmouseover='gp(541);'>WWP</span> reserves]]></description>
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				<pubDate><![CDATA[Thu, 2 Jun 2016 19:09:26]]> GMT</pubDate>
				<author><![CDATA[ Galef]]></author>
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				<title>[1850] - eldar - single elimination</title>
				<description><![CDATA[ hmm two smaller bombs... I really wanted to run the iyanden supplement but was told I wasn't aloud anyways i'll post how the matches go as they go.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jun 2016 19:41:30]]> GMT</pubDate>
				<author><![CDATA[ ElfinAssasin]]></author>
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				<title>[1850] - eldar - single elimination</title>
				<description><![CDATA[ I agree only 5 wraithguard in a wavesepent, What you could do it buy a raider for the kabalites, and pay the points to upgrade your wraithguard to go with the template weapon. Then you can<br /> deploy the wraithguard and the dark eldar outside of their vehicle next to each other and switch vehicles.  Nasty having D templates in an opentopped vehicle! If you want speed you can add aether sails and star engines instead of the <span class="glossaryitem" onmouseover='gp(541);'>WWP</span>.  <br /> <br /> Other thought is to lose your spirit seer for an autarch w banshee mask then you can load them up with a <span class="glossaryitem" onmouseover='gp(19);'>CC</span> unit that you add thre autarch and a close combat oriented archom that they can't fire overwatch when you charge.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jun 2016 19:59:27]]> GMT</pubDate>
				<author><![CDATA[ DAaddict]]></author>
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				<title>[1850] - eldar - single elimination</title>
				<description><![CDATA[ so first game went incredibly well went vs space marine iron hands razorspam all with t/l assault cannons<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: chapter master<br /> command squad<br /> razorback<br /> <br /> chaplain<br /> <br /> troops x3 5 <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad 1 melta <br /> razerbacks<br /> <br /> x3 5 scouts x2 bolters 1 sniper<br /> <br /> grav <span class="glossaryitem" onmouseover='gp(29);'>dev</span> squad 5 man in a razerback<br /> <br /> dreadnought with two autocannons <br /> <br /> vindicator tank<br /> <br /> storm talon<br /> <br /> objectives were one point for holding one on your side 2 points for holding opponents side 3 objectives per side. left the wraith bomb and flyers in reserve rangers held objective in cover and bikes started out of <span class="glossaryitem" onmouseover='gp(85);'>LoS</span>, kabalites started in wave serpent dropped them off to hold objective on my side, I had 1st turn glanced 3 razers to death charged his scout squad that infiltrated and scouted with knight. <br /> <br /> His turn moved razer with grav <span class="glossaryitem" onmouseover='gp(29);'>devs</span> up disembarked didn't make range with them used remaining assault cannons on knight 2 wounds left, moved his tacs towards obj on his side for points.<br /> <br /> turn 2: all reserves made it in and it was basically over psychic shrieked is command squad killed 4 votex of doom on a scout squad clearing them from obj, d scythes on another tank ended up having to d cannon his dreadnought because it was the only thing that ended up in range. <br /> <br /> after that it was basically him charging me with <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads and trying to snipe my knight end game was 26 to 10]]></description>
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				<pubDate><![CDATA[Mon, 13 Jun 2016 09:52:33]]> GMT</pubDate>
				<author><![CDATA[ ElfinAssasin]]></author>
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				<title>[1850] - eldar - single elimination</title>
				<description><![CDATA[ Did you ask him why he was handicaping himself and not running gladius?]]></description>
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				<pubDate><![CDATA[Mon, 13 Jun 2016 11:27:44]]> GMT</pubDate>
				<author><![CDATA[ Xenomancers]]></author>
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				<title>[1850] - eldar - single elimination</title>
				<description><![CDATA[ the <span class="glossaryitem" onmouseover='gp(187);'>FoC</span> required a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> then you could take another formation or detachment of any kind. he said something about wanting to run it but it messed with his strategy or something as well. he had some shenanigan where he could get back in his tanks at the end of the phase so that may have been It.<br />  <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> next match is against tau, hes running<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Ethereal<br /> <br /> Ethereal<br /> <br /> Troops <br /> <br /> x3 breachers loaded out<br /> <br /> Crisis suits squad of seven, I believe plasma flamer loadout on all <br /> <br /> 2 hammer heads with submunitions <br /> 1 broadside I believe <br /> 1 riptide not sure of loadout I can chack his list later <br /> <br /> Allied: <br /> <br /> drone net<br /> 3-4 squads of 4 marker drones<br /> <br /> I'll have to check scenario later aswell.]]></description>
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				<pubDate><![CDATA[Mon, 13 Jun 2016 13:22:36]]> GMT</pubDate>
				<author><![CDATA[ ElfinAssasin]]></author>
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				<title>[1850] - eldar - single elimination</title>
				<description><![CDATA[ This list will give you more trouble. The knight is your key to victory here. The breachers are in devil fish right?]]></description>
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				<pubDate><![CDATA[Mon, 13 Jun 2016 15:25:18]]> GMT</pubDate>
				<author><![CDATA[ Xenomancers]]></author>
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				<title>[1850] - eldar - single elimination</title>
				<description><![CDATA[ Yes they have devil fish and the broadside squad has 3 of them with  high yield smart missiles and missile pods. and most of the crisis suits and the riptide have early warning  which gives them interceptor, plus his drones have jink interceptor  and a few other things. ]]></description>
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				<pubDate><![CDATA[Tue, 14 Jun 2016 09:39:58]]> GMT</pubDate>
				<author><![CDATA[ ElfinAssasin]]></author>
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