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		<title><![CDATA[Latest posts for the thread "The Burning of Eseark 6 - Day of gaiming"]]></title>
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				<title>The Burning of Eseark 6 - Day of gaiming</title>
				<description><![CDATA[ So weekend after next I'm hosting a day of gaming.<br /> Current plan is to have two games during the afternoon and then a big one after tea. <br />  <br /> Currently there are 5 - 7players.<br /> David - <span class="glossaryitem" onmouseover='gp(69);'>IG</span><br /> Paul - primary Crimson Fists with possible inquisition based allies. <br /> Gav - Tau. <br /> Lester - Eldar or wolves. <br /> Me - undecided though only have baddies. <br /> Chris - Maybe - has a single unit of sister. <br /> Dan B - maybe - has Dark Angels and eldar.<br />  <br /> Now my problem is that normally I have hundreds of ideas, right now all I have is uncertainty about teams (I also want them to make sense I am a little OCD about Unfluffy combinations) and a vague Idea that the games will be on a planet that gets closer to the systems sun and lots of fire occurs (Hence the name).<br />  <br /> So anyone got any bright Ideas I could pinch and manipulate?]]></description>
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				<pubDate><![CDATA[Fri, 3 Jun 2016 12:52:27]]> GMT</pubDate>
				<author><![CDATA[ Firefash]]></author>
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				<title>Re:The Burning of Eseark 6 - Day of gaiming</title>
				<description><![CDATA[ Well Dark Angels can swing both ways. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  ...same with Tau and Eldar. <span class="glossaryitem" onmouseover='gp(69);'>IG</span> and Sisters should be teamed together and probably Fists and Wolves but sometimes Wolves will take up odd fights so there's a little flexibility.<br /> <br /> As for the warzone, you should definitely check out the <span class="glossaryitem" onmouseover='gp(39);'>FW</span>:Horus Heresy (Book 4) Conquest Campaign system... you can create warzones that totally follow your backstory. Check my blog for more info if you're interested.<br /> <br /> But you could do something like: On the sun scorched planet of Eseark, all weapons with the <i>Gets Hot</i> rule overheat on a roll of 5 and 6, additionally flamer weapons have the <i>Soul Blaze</i> rule (and/or <i>Torrent</i> if you really want to big).<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 3 Jun 2016 13:52:06]]> GMT</pubDate>
				<author><![CDATA[ Gunzhard]]></author>
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				<title>The Burning of Eseark 6 - Day of gaiming</title>
				<description><![CDATA[ I like the soul blaze idea and additional gets hot.  Think I'm going with Dark Eldar,  so we'll look at Xenos Vs Imps. <br /> Will check your blog tomorrow as about to start the game of Exalted. <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I like the soul blaze idea and additional gets hot.  Think I'm going with Dark Eldar,  so we'll look at Xenos Vs Imps. <br /> Will check your blog tomorrow as about to start the game of Exalted. ]]></description>
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				<pubDate><![CDATA[Fri, 3 Jun 2016 18:29:39]]> GMT</pubDate>
				<author><![CDATA[ Firefash]]></author>
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				<title>The Burning of Eseark 6 - Day of gaiming</title>
				<description><![CDATA[ Currently pondering cross overs in the afternoon on the two tables. Events on one table being able to affect the other.<br /> Obvious ones are artillery strikes or orbital strikes being called in. <br /> Would like something with a bit more intrest though. <br /> Normally I'm brimming with ideas but just struggling to get past the vague plans.]]></description>
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				<pubDate><![CDATA[Sat, 4 Jun 2016 11:50:28]]> GMT</pubDate>
				<author><![CDATA[ Firefash]]></author>
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