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		<title><![CDATA[Latest posts for the thread "Jump Packs with Jink"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Jump Packs with Jink"]]></description>
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				<title>Jump Packs with Jink</title>
				<description><![CDATA[ Hey All,<br /> <br /> I've been debating with a few friends on the possibility of what would happen if some form of jink would be added to jump pack troops.  As such, just something as a 5+ jink instead of a 4+ standard bike jink.  The hope it so try to see some benefits to a jump pack over a bike, because currently there isn't much.  What are your thoughts?]]></description>
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				<pubDate><![CDATA[Fri, 3 Jun 2016 19:12:35]]> GMT</pubDate>
				<author><![CDATA[ IronMaster]]></author>
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				<title>Jump Packs with Jink</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>, jump infantry should have Jink, while Bikes should not. (Jetbikes, fine, because they're basically flying at low altitude.)<br /> <br /> That would have some balance implications to be ironed out, but those can be handled.]]></description>
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				<pubDate><![CDATA[Fri, 3 Jun 2016 19:25:05]]> GMT</pubDate>
				<author><![CDATA[ jade_angel]]></author>
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				<title>Jump Packs with Jink</title>
				<description><![CDATA[ Why would Bikes not have it? Jink makes sense for them. (As much as the current Jink can make any sense)]]></description>
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				<pubDate><![CDATA[Fri, 3 Jun 2016 20:17:31]]> GMT</pubDate>
				<author><![CDATA[ pm713]]></author>
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				<title>Jump Packs with Jink</title>
				<description><![CDATA[ I'd have to say no in general. I think it would come down to whether you could reasonably expect the unit to have a measure of controlled flight, which I think would end up penalising Assault Marines whilst Hellions and Gargoyels get better.]]></description>
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				<pubDate><![CDATA[Fri, 3 Jun 2016 20:32:30]]> GMT</pubDate>
				<author><![CDATA[ Imateria]]></author>
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				<title>Jump Packs with Jink</title>
				<description><![CDATA[ Speaking of Hellions, here's a fun fact: Hellions were the first ever unit to have "Jink", although it was called "Jinx" and provided an invul save. Funny how they don't have that rule now]]></description>
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				<pubDate><![CDATA[Fri, 3 Jun 2016 20:38:16]]> GMT</pubDate>
				<author><![CDATA[ Galef]]></author>
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				<title>Jump Packs with Jink</title>
				<description><![CDATA[ Same goes for Ork bikes with their exhaust clouds that they lost..]]></description>
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				<pubDate><![CDATA[Fri, 3 Jun 2016 20:39:58]]> GMT</pubDate>
				<author><![CDATA[ oldzoggy]]></author>
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				<title>Jump Packs with Jink</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d93f5c97ad6ac3c7338e58af86bae06a.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/692854/8694807.page"><b>oldzoggy wrote:</b></a><br/>Same goes for Ork bikes with their exhaust clouds that they lost..</div></blockquote><br /> Kinda. They still have regular Jink which is probably why they lost the rule. Exhaust cloud was written before Jink was a <span class="glossaryitem" onmouseover='gp(136);'>USR</span>, so the designers probably though it was redundant.<br /> Hellions have no such save and they practically invented it.<br /> <br /> On topic, I don't think that "Jump Infantry" as a unit type should have Jink, but it would be cool if a few specific units were given the rule (like Hellions or Nid Gargoyles)]]></description>
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				<pubDate><![CDATA[Fri, 3 Jun 2016 20:50:27]]> GMT</pubDate>
				<author><![CDATA[ Galef]]></author>
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				<title>Jump Packs with Jink</title>
				<description><![CDATA[ I’ll agree that if jink is to be handed out, it should be on the ultra-agile ones, not stock for everyone with a rocket strapped to their back.<br /> <br /> I think a simple way to help out <span class="glossaryitem" onmouseover='gp(457);'>JP</span> troops would be to let them use their packs in both phases, rather then having to choose one.  Guys like <span class="glossaryitem" onmouseover='gp(757);'>RG</span>, who already can, should get another boost to compensate.]]></description>
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				<pubDate><![CDATA[Fri, 3 Jun 2016 20:58:04]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>Jump Packs with Jink</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/367f3332b4b1d44b4394686da405db3b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/692854/8694821.page"><b>Galef wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d93f5c97ad6ac3c7338e58af86bae06a.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/692854/8694807.page"><b>oldzoggy wrote:</b></a><br/>Same goes for Ork bikes with their exhaust clouds that they lost..</div></blockquote><br /> Kinda. They still have regular Jink which is probably why they lost the rule. Exhaust cloud was written before Jink was a <span class="glossaryitem" onmouseover='gp(136);'>USR</span>, so the designers probably though it was redundant.<br /> Hellions have no such save and they practically invented it.<br /> <br /> On topic, I don't think that "Jump Infantry" as a unit type should have Jink, but it would be cool if a few specific units were given the rule (like Hellions or Nid Gargoyles)</div></blockquote><br /> Indeed.  The Jump Type is a brute force movement option, and not usually granted to subtleties (high I races like Gargoyles and Eldar being a possible exception).  Jink would actually fit the more "hovering" aspect of the Jet Pack Type, but that one usually doesn't come across as capable of fast move, either.]]></description>
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				<pubDate><![CDATA[Sat, 4 Jun 2016 01:08:57]]> GMT</pubDate>
				<author><![CDATA[ Charistoph]]></author>
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				<title>Jump Packs with Jink</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d93f5c97ad6ac3c7338e58af86bae06a.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/692854/8694807.page"><b>oldzoggy wrote:</b></a><br/>Same goes for Ork bikes with their exhaust clouds that they lost..</div></blockquote><br /> <br /> They still have a form of it though (+1 cover after turbo boosting)]]></description>
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				<pubDate><![CDATA[Sat, 4 Jun 2016 04:27:25]]> GMT</pubDate>
				<author><![CDATA[ Swampmist]]></author>
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