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		<title><![CDATA[Latest posts for the thread "How I feel the Death Korps can be improved"]]></title>
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				<title>How I feel the Death Korps can be improved</title>
				<description><![CDATA[ These are my Fan Made Rules, and I'm going off the Assault Brigade rules. I'm not going to mention much of the Seige Regiment rules due to the fact i feel the Assault Brigade rules are slightly better since they have air support.<br /> This is my personal opinion on how the Death Korps should be, Game wise.<br /> My objective is to make to Death Korps easier to play and not so punishing. I really doubt an update to there rules, if there is an update I feel it won't be for a few(I mean many) years. and only in a $90 book.<br /> Would love as  many opinions as possible.<br /> <div style="margin-top:5px; margin-bottom:10px;">
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1. Allow COMBINED SQUADS. For Really Good Reasons<br /> 2. Make Krak Grenades optional. Judging from the Astra Militarum Codex of 1/pt per model, this would reduce every unit by 10 points. Makes a difference for large infantry armies.<br /> 3. Make <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> at least 20 points cheaper. 100 points for <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> is way too MUCH.<br /> 4. DON'T TOUCH THE DEATH RIDERS, their fine as they are.<br /> 5. Give the Infantry Platoon Heavy Weapons Squads, this is mainly a complant for the Assault Brigade Rules. I feel the reason the Heavy Weapons Squads were left out was due to The Forlorn Hope ability.<br /> 6. Give Engineer Squads the option of 2 Special Weapons and the heavy weapons team.<br /> 7. I liked the idea from the Seige Regiment Rules, that made the Engineers From a Troop choice to an Elites choice, if upgraded with a Hades Drill. <br /> 8. Let the Quartermaster be upgraded with a plasmer pistol. Theres a model for it but no rule for it. -_- <br /> 9. Tank Commanders. Maybe instead of Knight Commander Pask The Death Korps get access to the Forward Command Tank, just an idea.<br /> 10. Their is no reason for the Leman Russ Tanks to more expensive then the Astra Militarum ones.  <img src="/s/i/a/a634d4056bc15b21ef25d1960801aa76.gif" border="0">  Its the same tank.<br /> 11. I liked the idea of Grenadiers zipping around the battlefield in a Centaur, so I feel the ones form the Seige Regiment are better.<br /> 12. I think Grenadiers and Engineers should be Troop choices.<br /> 13. I think that is someone wanted the Thudd Guns and/or Heavy Mortors to be ziped around by centaurs then they should be cheaper if taken with said artillery. 40 points as a transport is fine but i feel its a bit much for a 55 point Big Gun, maybe 20-35 points.<br /> 14. I think Hydras as an Elite choice is great.<br /> 15. The Memento Mori upgrade should give the Company Commander Eternal Warrior for the whole game.<br /> 16. in the Seige Regiment rules you have access to the Master Of Ordnance, in the Assault rules he is replaced by an Artillerist. <span class="glossaryitem" onmouseover='gp(334);'>WTF</span>.<br /> 17. I'm fluff at heart so I don't like the idea of addint Valkyries and Vendettas, so I think the Imperial Navy Air Support Squadron is an.............adequate replacment.
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</div><br /> <br /> Thanks for reading. <img src="/s/i/a/bc118ae6e0d289a67107a6598304930d.gif" border="0">  <img src="/s/i/a/9a1196b6c29ebeb769feef10edc6e8bd.gif" border="0"> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 5 Jun 2016 11:37:12]]> GMT</pubDate>
				<author><![CDATA[ Falcon1n00]]></author>
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				<title>How I feel the Death Korps can be improved</title>
				<description><![CDATA[ You need to be able to explain why <span class="glossaryitem" onmouseover='gp(312);'>DKoK</span> deserves all these bluffs besides, "I think they should have or be x" to your opponent. <br /> <br /> All your complaint are about your <span class="glossaryitem" onmouseover='gp(312);'>DKoK</span> should cost as much or have Astra Militarum stuff. Play <span class="glossaryitem" onmouseover='gp(682);'>AM</span> then. <br /> <br /> I have a great distaste for <span class="glossaryitem" onmouseover='gp(312);'>DKoK</span> because they are the reason Why my Renegades and Heretics codex cost $100. They share the same book and all the fluff and pictures is about how the <span class="glossaryitem" onmouseover='gp(312);'>DKoK</span> triumphs over R&H. ]]></description>
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				<pubDate><![CDATA[Sun, 5 Jun 2016 16:40:26]]> GMT</pubDate>
				<author><![CDATA[ Grief]]></author>
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