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		<title><![CDATA[Latest posts for the thread "[1250/1850] - Orks - Escalation tourney."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1250/1850] - Orks - Escalation tourney."]]></description>
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				<title>[1250/1850] - Orks - Escalation tourney.</title>
				<description><![CDATA[ I have a 2 day escalation tournament coming up, and could use some input on the list I've put together. I have to use everything I use in day one, on day 2. No changes are allowed, only additions to the army. I can add or beef up units, but not take way or move anything. First day the limit is 1250, the second day is 1850. So anyway, here are my thoughts...<br /> <br /> Ork horde detachment<br /> <br /> 1250 list day one.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> -Warboss, eavy armor, Headwoppa's killchoppa, combi-skorcha, attack squig, bosspole (114)<br /> -Bigmek, mega armor, <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> (125)<br /> <br /> ELITE:<br /> -5 Komandos, 2w/burnas (100)<br /> -3 Meganobs (120)<br /> -5 Nobs, Waaagh banner, 1pc, 2 big choppas, 1bp, truck (190)<br /> <br /> TROOPS:<br /> -11 boys, nob w/<span class="glossaryitem" onmouseover='gp(331);'>pc</span>, trukk  (137)<br /> -11 boys, nob w/<span class="glossaryitem" onmouseover='gp(331);'>pc</span>, trukk (137)<br /> -10 boys w/shootas  (102)<br /> <br /> FAST ATTACK:<br /> -Deffkopta, buzzsaw, rokket launcha  (55)<br /> -Deffkopta, rokket launcha (30)<br /> <br /> HEAVY SUPPORT:<br /> -9 Lootas, 1 mek (140)<br /> <br /> PLAN:<br /> -Warboss w/nobs in truck<br /> -Big mek w/lootas <br /> -Rush Green barron<br /> -outflank kommandos, and 2nd deffkopta<br /> <br /> <br /> 1850 list day 2<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> -Warboss, eavy armor, Headwoppa's killchoppa, combi-skorcha, attack squig, bosspole (114)<br /> -Bigmek, mega armor, <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> (125)<br /> +Mad doc Grotsnik (160)<br /> <br /> ELITE:<br /> -5 Komandos, 2w/burnas, Nob w/<span class="glossaryitem" onmouseover='gp(331);'>pc</span> and <span class="glossaryitem" onmouseover='gp(260);'>bp</span>, Snickrot (210)<br /> -3 Meganobs (120)<br /> -10 Nobs, Waaagh banner, eavy armor, 2pc, 4 big choppas, 1bp, truck (355)<br /> <br /> TROOPS:<br /> -11 boys, nob w/<span class="glossaryitem" onmouseover='gp(331);'>pc</span>, trukk  (137)<br /> -11 boys, nob w/<span class="glossaryitem" onmouseover='gp(331);'>pc</span>, trukk (137)<br /> -10 boys w/shootas  (102)<br /> <br /> FAST ATTACK:<br /> -Deffkopta, buzzsaw, rokket launcha  (55)<br /> -Deffkopta, rokket launcha (30)<br /> <br /> HEAVY SUPPORT:<br /> -9 Lootas, 1 mek (140)<br /> -Battle wagon, cannon, 2 rokket launchas, 1 big shoota  (135)<br /> <br /> PLAN:<br /> -Warboss w/nobs in truck<br /> -Big mek w/lootas <br /> -Grotsnik w/mega nobs in battle waggon<br /> -Rush Green barron<br /> -outflank kommandos, and 2nd deffkopta<br /> <br /> Any thoughts or input is much appreciated! ]]></description>
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				<pubDate><![CDATA[Sun, 5 Jun 2016 18:11:39]]> GMT</pubDate>
				<author><![CDATA[ McCharming]]></author>
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				<title>[1250/1850] - Orks - Escalation tourney.</title>
				<description><![CDATA[ I think you should consider the bully boys formation. Why take regular nobs when you can take fearless better versions?<br /> <br /> I would cut the 2 deffcoptas if they are by them selves.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2016 20:14:15]]> GMT</pubDate>
				<author><![CDATA[ Icelord]]></author>
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				<title>Re:[1250/1850] - Orks - Escalation tourney.</title>
				<description><![CDATA[ I wish my local store would play escalation.  Here is what I would take if you have the models.<br /> <br /> 1230 pts<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Warlord<br /> War boss 60 <br /> Mega armor 40<br /> (Attach to meganobz) <br /> Da lucky stick 25 - total 125pts   Don't go past more than 2 failed reroll unless clutch.<br /> <br /> Grotsnik 160pts<br /> <br /> Troops<br /> 10x grots and runtherd 35pts<br /> 10x grots and runtherd 35pts<br /> <br /> Elites <br /> 3x meganobz  2 pair kill saws , kombi skorcha trukk 30  big shoota <br /> - 175pts (attach grotsnik)<br /> <br /> 3x meganobz  1 pair kill saws , kombi skorcha trukk 30  big shoota <br /> - 165pts ( attach warboss )<br /> <br /> 3x meganobz  pair kill saws , boss pole trukk 30  big shoota <br /> - 165pts<br /> <br /> Fast attack<br /> Deffkopta  <span class="glossaryitem" onmouseover='gp(126);'>tl</span> rokkit 30<br /> Deffkopta <span class="glossaryitem" onmouseover='gp(126);'>tl</span> rokkit 30<br /> Deffkopta  <span class="glossaryitem" onmouseover='gp(126);'>tl</span> rokkit 30<br /> <br /> Heavy <br /> 10x Lootas 140pts<br /> 10x Lootas 140pts<br /> <br /> Mega boss with stick in a trukk with <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span>. Grotsnik in another.  Lootas provide supportive fire while <span class="glossaryitem" onmouseover='gp(710);'>manz</span> missiles fly forward as fast as possible to get into <span class="glossaryitem" onmouseover='gp(19);'>cc</span>.  Grots hold deployment zone or close by objectives and go to ground when shot at especial if in cover.  Rokkit koptas scout and fly around subsequent turns harassing and trying to pop any rear armor. When I take koptas I usually take a group of 5 if I can't I only take singles because our <span class="glossaryitem" onmouseover='gp(82);'>ld</span> as orks isn't great.]]></description>
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				<pubDate><![CDATA[Sat, 2 Jul 2016 16:01:41]]> GMT</pubDate>
				<author><![CDATA[ TheunlikelyGamer]]></author>
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