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		<title><![CDATA[Latest posts for the thread "[1000] - Tyranids - First Army"]]></title>
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				<title>[1000] - Tyranids - First Army</title>
				<description><![CDATA[ Going against a Tau... First game evar!<br /> <br /> List:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Flyrant 205<br />     electroshock grubs<br />     2 Twin Linked w/brain leech<br /> Flyrant 205<br />     electroshock grubs<br />     2 Twin Linked w/brain leech<br /> Tervigon 195<br /> <br /> Troops:<br /> Mucolid Spore 15<br /> <br /> Termagant Brood   144<br />     12x Devourer<br />     12x Fleshborer<br /> Termagant Brood   144<br />     12x Devourer<br />     12x Fleshborer<br /> <br /> Elites<br /> 2 Venomthropes   90<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 16 Jun 2016 13:10:16]]> GMT</pubDate>
				<author><![CDATA[ Arkengate]]></author>
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				<title>Re:[1000] - Tyranids - First Army</title>
				<description><![CDATA[ if you already got that many gaunts bump em up to 30 and get a troop tervigon. spawning gaunts with objective secured is awesome. <br /> <br /> as a general rule i would only field 1/3 of the gaunts with devourers<br /> place the <span class="glossaryitem" onmouseover='gp(29);'>devs</span> in the back of the unit, so the normal gaunts will die first.<br /> <br /> if u're allowed to field forge world units (tyranids really need that stuff) i wozuld check out the malenthrope... its essentially a buffed version of the venomthropes with the benefit of beeing a synapse creature<br /> <br /> my suggestion:<br /> <br /> flytyrant, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(29);'>devs</span> <br /> flytyrant, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(29);'>devs</span> <br /> <br /> malanthrope<br /> (or 2x venoms)<br /> <br /> 30 gaunts, 10 <span class="glossaryitem" onmouseover='gp(29);'>devs</span><br /> 14 gaunts, 4 <span class="glossaryitem" onmouseover='gp(29);'>devs</span> (or 13 gaunts if venoms are taken)<br /> tervigon, Cclaws, elektrogrubs <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 16 Jun 2016 16:05:57]]> GMT</pubDate>
				<author><![CDATA[ RedNoak]]></author>
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				<title>[1000] - Tyranids - First Army</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span> Spawned gaunts do not have OS.]]></description>
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				<pubDate><![CDATA[Fri, 17 Jun 2016 13:34:52]]> GMT</pubDate>
				<author><![CDATA[ Lord Blackscale]]></author>
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				<title>[1000] - Tyranids - First Army</title>
				<description><![CDATA[ The spawned Termagaunts when taken into a combined arms detachment are objective secure, this looks like a leviathan list though (seeing the 3 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>) so would not have OS.<br /> <br /> I would also encourage a Malanthrope over a venomthrope (if you are allowed Forge world)  as they are leagues appart better.<br /> <br /> also a walking Tyrant isnt worthwhile since slapping some wings on him turn a very mediocre Tyrant into an excedingly powerfull Flyrant which is the best unit in the codex by far.<br /> <br /> I would also encourage the troop choice Tervigon, I like giving him the cluster spines and the electroshoc grub.<br /> <br /> <br /> <br /> <br /> <br />  <br /> <br /> <br /> <br /> <br /> <br />  ]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2016 02:17:51]]> GMT</pubDate>
				<author><![CDATA[ fartherthanfar]]></author>
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