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		<title><![CDATA[Latest posts for the thread "[1500 ] - Admech - All the things"]]></title>
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				<title>[1500 ] - Admech - All the things</title>
				<description><![CDATA[ So I figured that I might as well construct myself a basic 1500 point list to give myself focus on what to build and paint first out of the lot I purchased recently! <br /> <br /> Primary Detachment - Skitarii Maniple Detachment<br /> <br /> Troops:<br /> <br /> (Warlord is the Ranger Alpha)<br /> 10 Rangers w/ 2 Arquebus ; Omnispex & Skull of Elder Nikolai<br /> <br /> 10 Vanguard w 2 Plasma Calivers ; Omnispex<br /> <br /> Fast Attack:<br /> <br /> Dragoon w/ Phosphor Serpenta<br /> <br /> Dragoon w/ Phosphor Serpenta<br /> <br /> Heavy Support:<br /> <br /> Onager w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Phosphor Blaster<br /> <br /> Allied Detachment - Cult Mech<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> Technpriest Dominus<br /> <br /> Troops:<br /> <br /> 3 Breachers w/ Torison Cannons<br /> <br /> 3 Destroyers w/ Heavy Grav Cannons<br /> <br /> Elites:<br /> <br /> 10 Shocky Fist Priests<br /> <br /> Heavy Support:<br /> <br /> Kastelan Robot Maniple w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Phosphor Blasters & Incendine Combusters<br /> <br /> 1500pts even]]></description>
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				<pubDate><![CDATA[Fri, 17 Jun 2016 00:53:23]]> GMT</pubDate>
				<author><![CDATA[ Melevolence]]></author>
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				<title>[1500 ] - Admech - All the things</title>
				<description><![CDATA[ Put your skull on your vanguard. Its more likely to be im range. Putting points in the phosper stuff is a waste of talents. ]]></description>
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				<pubDate><![CDATA[Fri, 17 Jun 2016 02:12:52]]> GMT</pubDate>
				<author><![CDATA[ Drakka77]]></author>
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				<title>[1500 ] - Admech - All the things</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9e13235fb365a416a5fef0d14511934f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/694082/8720238.page"><b>Drakka77 wrote:</b></a><br/>Put your skull on your vanguard. Its more likely to be im range. Putting points in the phosper stuff is a waste of talents. </div></blockquote><br /> <br /> Skull switch makes sense, but I'm not sure I understand your second point.]]></description>
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				<pubDate><![CDATA[Fri, 17 Jun 2016 02:22:03]]> GMT</pubDate>
				<author><![CDATA[ Melevolence]]></author>
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				<title>[1500 ] - Admech - All the things</title>
				<description><![CDATA[ Phosper blasters are the weakest and not point worth upgrades you can get in my feeling. On the Onger. Upgrade either to neutron laser or better yet icarus array so you have some decent anti air. And on your dragoons, while the poison sniper sounds nice they are to weak to stand there and shoot, they are much better rushing to whatever and using the lance to pop high <span class="glossaryitem" onmouseover='gp(9);'>av</span> or toughness targets. The poison on really works on sixes so it isn't consistant enough.<br /> <br /> Also the Techpriest would make a better Warlord just because he is more survivable being a 2+/4++/4+++ at tough 4 than a ranger that is 4+/6+++ at tough 3. Also get conversion fields for any you can afford.]]></description>
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				<pubDate><![CDATA[Fri, 17 Jun 2016 04:40:48]]> GMT</pubDate>
				<author><![CDATA[ Drakka77]]></author>
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				<title>[1500 ] - Admech - All the things</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9e13235fb365a416a5fef0d14511934f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/694082/8720416.page"><b>Drakka77 wrote:</b></a><br/>Phosper blasters are the weakest and not point worth upgrades you can get in my feeling. On the Onger. Upgrade either to neutron laser or better yet icarus array so you have some decent anti air. And on your dragoons, while the poison sniper sounds nice they are to weak to stand there and shoot, they are much better rushing to whatever and using the lance to pop high <span class="glossaryitem" onmouseover='gp(9);'>av</span> or toughness targets. The poison on really works on sixes so it isn't consistant enough.</div></blockquote><br /> <br /> I figured having more mid strength on the Robots would be a wiser option, plus Lumagen support. I decided against icarus array simply because our group doesn't tend to play fliers unless we agree to do so. In which case I'd switch to the array. Otherwise, it's a rather costly and useless upgrade if I have to use all of its shooting with snap shots :(<br /> <br /> I can see your point on the rifles on the Dragoons, i could drop those without much fret.<br /> <br /> As to the Neutron Laser, I suppose it could be a better option.]]></description>
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				<pubDate><![CDATA[Fri, 17 Jun 2016 04:44:10]]> GMT</pubDate>
				<author><![CDATA[ Melevolence]]></author>
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				<title>[1500 ] - Admech - All the things</title>
				<description><![CDATA[ Then your good on the array if thats your meta and on the robots its decent mid tier.  Just on the duncrawler was it a complete waste.<br /> <br /> I would drop the shocky priests for infiltrators or rust stalkers just cause I know how devastating either could be but that is a personal choice. <br /> <br /> Spliting the rangers into 2 5 man squads with each having a heavy would allow you to have more objective camping goodness, make them more survivable, and you can target more of the board as well as more targets.]]></description>
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				<pubDate><![CDATA[Fri, 17 Jun 2016 05:25:22]]> GMT</pubDate>
				<author><![CDATA[ Drakka77]]></author>
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				<title>[1500 ] - Admech - All the things</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9e13235fb365a416a5fef0d14511934f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/694082/8720469.page"><b>Drakka77 wrote:</b></a><br/>Then your good on the array if thats your meta and on the robots its decent mid tier.  Just on the duncrawler was it a complete waste.<br /> <br /> I would drop the shocky priests for infiltrators or rust stalkers just cause I know how devastating either could be but that is a personal choice. <br /> <br /> Spliting the rangers into 2 5 man squads with each having a heavy would allow you to have more objective camping goodness, make them more survivable, and you can target more of the board as well as more targets.</div></blockquote><br /> <br /> For this list I'll likely keep the Priests just to get a few games in with them to test em out. I figured they were likely not a super optimal choice, but I love the models. I've got a couple boxes of Scicarians that I can turn into Stalkers or Infiltrators in due time as, I agree, they are super killy (from what I've seen in battle reports). <br /> <br /> Might take that suggestion to split the troops, though I might due that with the Vanguard as opposed to the Rangers. Might do it to both just for more coverage...hmm. ]]></description>
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				<pubDate><![CDATA[Fri, 17 Jun 2016 08:15:05]]> GMT</pubDate>
				<author><![CDATA[ Melevolence]]></author>
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				<title>[1500 ] - Admech - All the things</title>
				<description><![CDATA[ I know it sucks for models that are so amazing but the priests are terrible.<br /> Sicarians are great, especially the infiltrators, Rust stalkers are good against terminators although lack resilience to last long in combat (that's provided they don't get shot to shreds first).<br /> <br /> There's pros and cons to both ranger setups, all you can do is try both and see which you prefer. <br /> Vanguard are better in bigger squads because they need to get closer and so are more likely to get shot up, 10 men means you still have a decent volume of fire when they get to shoot.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2016 22:03:10]]> GMT</pubDate>
				<author><![CDATA[ Kataklysmic]]></author>
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