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		<title><![CDATA[Latest posts for the thread "Drafting Objective Cards"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Drafting Objective Cards"]]></description>
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				<title>Drafting Objective Cards</title>
				<description><![CDATA[ Has anyone tried drafting maelstrom objectives?<br /> <br /> I.e. - You and opponent share a deck. You reveal six objectives at the same time at the beginning of each round, and take turns (based on who went first) choosing from the pool of objectives? Or anything else similar?]]></description>
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				<pubDate><![CDATA[Fri, 17 Jun 2016 04:39:01]]> GMT</pubDate>
				<author><![CDATA[ Hashbeth]]></author>
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				<title>Re:Drafting Objective Cards</title>
				<description><![CDATA[ Haven't tried it - but that's a cool idea... Will have to give it some thought.]]></description>
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				<pubDate><![CDATA[Fri, 17 Jun 2016 04:57:09]]> GMT</pubDate>
				<author><![CDATA[ Quanar]]></author>
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				<title>Drafting Objective Cards</title>
				<description><![CDATA[ I found drafting systems in general to be utterly failing with low player count, and you can't go lower than 2.<br /> <br /> And by low player count I mean anything below 6 tends to brake down quickly, as its too easy to calculate what cards will return to you.]]></description>
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				<pubDate><![CDATA[Fri, 17 Jun 2016 16:16:06]]> GMT</pubDate>
				<author><![CDATA[ BoomWolf]]></author>
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				<title>Drafting Objective Cards</title>
				<description><![CDATA[ I think it might be a fun variant to try.  One thing to keep in mind is how things like tactical warlord traits or other things would interact with the drafting/cards.]]></description>
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				<pubDate><![CDATA[Sat, 18 Jun 2016 13:04:05]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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