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		<title><![CDATA[Latest posts for the thread "[1850] - Space Marine - Ravenguard/Talon Strike Force"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1850] - Space Marine - Ravenguard/Talon Strike Force"]]></description>
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				<title>[1850] - Space Marine - Ravenguard/Talon Strike Force</title>
				<description><![CDATA[ With the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> change for Scout and Grenades, I revisited my list build for my Talon Strike Force.  It won't compete against the hyper competitive lists as this is not what it is intended for.  This would be more for casual play, one day events and the occasional 2 day tourney.  I felt the list needs to have a bit of everything and a lot of special rules to help it compete in today's environment. Let me know what you think.  Thanks.<br /> <br /> Talon Strike Force<br /> <br /> Pinion Demi Company (1-2)<br /> -1 x 1 Chaplain, Jump Pack, Swiftstrike/Murderclaw (140)<br /> -1 x 5 Command Squad, Apothecary, Bikes, 4 Grav Guns (200)<br /> -3 x 5 Tactical Squad, Heavy Grav Cannon, Combi Melta, Drop Pod (140 each, 420)<br /> -1 x 5 Assault Squad, Jump Packs, 2 Flamer, Melta Bomb (100)<br /> -1 x 5 Devastator Squad, 4 Lascannon (150)<br /> -1 x 3 Scout Bikes, Locator Beacon, Melta Bomb (69)<br /> -4 x 5 Scouts, Sniper Rifles, Camo Cloaks, Melta Bomb (75 each, 300)<br /> Total: 1379<br /> <br /> Shadow Force<br /> -1 x1 Captain, Bike, Artificer Armor (130)<br /> -1 x5 Sternguard, Heavy Flamer, Rhino, Dozer Blade (160)<br /> -1 x5 Vanguard Veterans, Jump Packs, 2 Lightning Claws, 2 Power Axes (130)<br /> -1 x 1 Land Speeder, 2 Heavy Flamer (50)<br /> Total: 470<br /> <br /> 1849 Points<br /> <br /> Chaplain joins Vanguard Vets to receive Scout<br /> Captain joins Command Squad to give Scout<br /> <br /> Edit: Forgot to include 'bikes' in Command Squad, but points were correct.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2016 10:55:07]]> GMT</pubDate>
				<author><![CDATA[ Sarigar]]></author>
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				<title>[1850] - Space Marine - Ravenguard/Talon Strike Force</title>
				<description><![CDATA[ It is interesting you chose Shadow Force over Shadow Strike Kill Team.  Have you found the shadow force worth it?  Scout and Acute senses granting is nice.  Super fast speeder I can see being very useful also.  But dunno its otherwise a collection of units that aren't all that game changing (not without assault from reserve or other shenanigans)]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2016 19:03:41]]> GMT</pubDate>
				<author><![CDATA[ winterman]]></author>
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				<title>[1850] - Space Marine - Ravenguard/Talon Strike Force</title>
				<description><![CDATA[ I've played with and against the Shadowstrike Kill Team a lot and it's gotten to be a bit stale for me.  <br /> <br /> The Shadow Force is something I'm looking at as I pretty much control the board at the beginning of the game due to Scout, Deep Strike or Infiltrate(and Scout).  Most games with/against <span class="glossaryitem" onmouseover='gp(757);'>RG</span>, the <span class="glossaryitem" onmouseover='gp(757);'>RG</span> go first and this army has a deceptive alpha strike due to the large number of Ignore Cover that gets passed around. <br /> <br /> Servo Skulls can alter a lot of my army plans, but to be honest, I rarely, if ever encounter it.<br /> <br />   ]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2016 20:04:47]]> GMT</pubDate>
				<author><![CDATA[ Sarigar]]></author>
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