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		<title><![CDATA[Latest posts for the thread "Modeling "worn" earth bases?"]]></title>
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				<title>Modeling &quot;worn&quot; earth bases?</title>
				<description><![CDATA[   I am trying to make some bases for some bolt action minis that resembles the ground in this screen shot of "Fury". It doesn't look muddy but neither does it look grassy. It looks well worn but not to the point of being a "no mans land". Does anyone have a idea on just how to do this  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> ? ]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2016 20:47:52]]> GMT</pubDate>
				<author><![CDATA[ Brother Clavero]]></author>
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				<title>Modeling &quot;worn&quot; earth bases?</title>
				<description><![CDATA[ You can get browny green flock, <span class="glossaryitem" onmouseover='gp(269);'>id</span> use stirland mud, wash it with agrax, then drybrush with a light brown, then apply the flock thinly.]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2016 20:59:05]]> GMT</pubDate>
				<author><![CDATA[ queen_annes_revenge]]></author>
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				<title>Modeling &quot;worn&quot; earth bases?</title>
				<description><![CDATA[ Its mostly compacted dead grass and dirt it looks like.<br /> <br /> im thinking earth blend flock from woodland scenic, + some burnt static grass from woodland scenic. mixed and glued onto a brown painted base first with rocks if you want them.<br /> <br /> then on top add some dirt colored weathering powder to simulate it being compacted.<br /> <br /> then seal the whole thing in a matt varnish. ]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2016 21:00:41]]> GMT</pubDate>
				<author><![CDATA[ Desubot]]></author>
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				<title>Modeling &quot;worn&quot; earth bases?</title>
				<description><![CDATA[ Very good ideas! Thanks guys!  ]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2016 21:41:07]]> GMT</pubDate>
				<author><![CDATA[ Brother Clavero]]></author>
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				<title>Re:Modeling &quot;worn&quot; earth bases?</title>
				<description><![CDATA[ could also use some old tea leaves (dried of course) for the flattened dead grass look]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2016 02:38:25]]> GMT</pubDate>
				<author><![CDATA[ Guildenstern]]></author>
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				<title>Modeling &quot;worn&quot; earth bases?</title>
				<description><![CDATA[   Also a good idea!  How would you go about attaching them to the base? Sprinkle and clear coat?]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2016 04:02:16]]> GMT</pubDate>
				<author><![CDATA[ Brother Clavero]]></author>
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				<title>Modeling &quot;worn&quot; earth bases?</title>
				<description><![CDATA[ I think you might like to try using some plaster mixed with some pigment or enamel wash and a bit of static flock. Or there's even pre-mixed stuff (a bit more expensive) that would suit, like MiG products.<br /> <br /> <a href="http://www.ak-interactive.com/app/pdf/AK%20016%20FRESH%20MUD.pdf" target="_blank" rel="nofollow">http://www.ak-interactive.com/app/pdf/AK%20016%20FRESH%20MUD.pdf</a><br /> <br /> <a href="http://migproductions.com/2013/01/introducing-new-mud-family-just-mud/" target="_blank" rel="nofollow">http://migproductions.com/2013/01/introducing-new-mud-family-just-mud/</a>]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2016 07:16:48]]> GMT</pubDate>
				<author><![CDATA[ PiPaPo]]></author>
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				<title>Re:Modeling &quot;worn&quot; earth bases?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ca18ced08ef622d52e471ef9c2a925b5.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/694704/8733395.page"><b>Guildenstern wrote:</b></a><br/>could also use some old tea leaves (dried of course) for the flattened dead grass look</div></blockquote><br /> <br /> Or get that baggy of oregano. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> but those might not look right for dead grass. great for forest bases. ]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2016 15:48:42]]> GMT</pubDate>
				<author><![CDATA[ Desubot]]></author>
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