<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "[1850 ] - RG Talon Strike force - Want Criticism"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "[1850 ] - RG Talon Strike force - Want Criticism"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>[1850 ] - RG Talon Strike force - Want Criticism</title>
				<description><![CDATA[ I think this formation looks like a lot of fun. It's pretty Flexible too because It has a pretty high chance of going first and selecting it's mission. I've opted to go with a Pinion as the core group as I really like the bonuses it give you and it gives me the opportunity to use my scout bikes (scout-bikes are just too expensive to take as part of the 10th company task force due to having to take cluster mines). It does force you to take Assault Marines but <span class="glossaryitem" onmouseover='gp(757);'>RG</span> has the best assault marines with re-roll hammer of wraths (not so great but at least it's something).<br /> <br /> Talon Strike Force<br /> <br /> Pinion Battle Company<br /> <br /> Captain Sheild Eternal/ Ravens Furry/ Powerfist<br /> (Rolls w/ Assault Squad)<br /> <br /> Tactical Squad 5 Man w/ Grav Cannon<br /> Rhino<br /> <br /> Tactical Squad 5 Man w/ Grav Cannon<br /> Rhino<br /> <br /> Tactical Squad 5 Man  w/ Grav Cannon<br /> Rhino<br /> <br /> Assault Squad 10 Man w/ Jump packs<br /> <br /> Devastator Squad 4x Las Cannon<br /> <br /> Scout Bike 3x Astartes Grenade Launchers<br /> <br /> Scout Bike 3x Astartes Grenade Launchers<br /> <br /> Scout Bike 3x Astartes Grenade Launchers<br /> <br /> Scout 5 Man 4x Sniper 1x <span class="glossaryitem" onmouseover='gp(51);'>HB</span><br /> <span class="glossaryitem" onmouseover='gp(440);'>LSS</span> ( this is just an objecitve grabber - the squad will be spotting for <span class="glossaryitem" onmouseover='gp(29);'>devs</span>)<br /> <br /> Shadow Strike Kill Team<br /> <br /> 5x Scouts Combi melta <br /> <span class="glossaryitem" onmouseover='gp(440);'>LSS</span><br /> <br /> 5x Scouts Combi Melta<br /> <span class="glossaryitem" onmouseover='gp(440);'>LSS</span><br /> <br /> 10x Vanguard Veterans<br /> 4x <span class="glossaryitem" onmouseover='gp(80);'>LC</span> <span class="glossaryitem" onmouseover='gp(105);'>PF</span><br /> 6x Storm Sheild - power weapon<br /> <br /> Thoughts? Ideas? Discuss? Thanks <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/694768/8734742.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/694768/8734742.page</link>
				<pubDate><![CDATA[Fri, 24 Jun 2016 16:55:29]]> GMT</pubDate>
				<author><![CDATA[ Xenomancers]]></author>
			</item>
			<item>
				<title>[1850 ] - RG Talon Strike force - Want Criticism</title>
				<description><![CDATA[ Some points for your consideration<br /> <br /> 1) Based on the <span class="glossaryitem" onmouseover='gp(148);'>wip</span> <span class="glossaryitem" onmouseover='gp(50);'>GW</span> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> can only take one relic on that Captain.  Doubt that will change, but worth discussing with opponents/<span class="glossaryitem" onmouseover='gp(421);'>TOs</span>.  Also pretty sure its clear you can't mix relic types on a character, but could be mixing up some other wordings (relic rules are so inconsistent it hard to keep track, just re-read it I guess).<br /> <br /> 2) I'd be inclined to rework your scout selections a bit.  I wouldn't bother with <span class="glossaryitem" onmouseover='gp(440);'>LSS</span> on the shadow strike scouts.  Get locator beacons on the scout bikes which work just as well for ds-guidng the van.  <br /> <br /> 3) I'd use that <span class="glossaryitem" onmouseover='gp(440);'>LSS</span> points and maybe some other tweaks to get a command squad of some sort (pod or rhino or bikes), since they benefit as much or more from the pinion rules than any other unit in that formation.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/694768/8734917.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/694768/8734917.page</link>
				<pubDate><![CDATA[Fri, 24 Jun 2016 18:31:56]]> GMT</pubDate>
				<author><![CDATA[ winterman]]></author>
			</item>
			<item>
				<title>Re:[1850 ] - RG Talon Strike force - Want Criticism</title>
				<description><![CDATA[ I warn you that your list lacks punch.<br /> Your tacticals in rhinos wont be able to maximise efficiency as they constantly move (being heavy and not relentless)<br /> Here's my 1500 List -- I personally haven't played it. But it looks pretty scary.<br /> <br /> TSF -1500pts:<br /> <br /> Captain- Terminator Armor + Chainfist (actually will have Cataphractii armor) -&gt; will jump in with the <span class="glossaryitem" onmouseover='gp(29);'>dev</span> squad to give them &quot;Slow and Purposeful&quot;, i.e relentless<br /> <br /> Assault Squad - 5man; x2 flamers, meltabombs on sarg. <br /> <br /> Command Squad - 5man; x5 combi-grav, x5 bikes<br /> <br /> Devastator Squad - x5man, x4 lascannon<br /> <br /> Tactical Squad - x5man, x1 meltagun, x1 combi-melta<br /> Drop Pod<br /> <br /> Tactical Squad - x5man, x1 meltagun, x1 combi-melta<br /> Drop Pod<br /> <br /> Tactical Squad - x5man, x1 plasmagun, x1 combi-plasma<br /> Drop Pod<br /> <br /> Scout Bike Squad - x3man; x1 meltabomb<br /> <br /> Scout Squad - x5man; x5 <span class="glossaryitem" onmouseover='gp(19);'>CC</span> Loadout, x1 Metlabomb<br /> <span class="glossaryitem" onmouseover='gp(440);'>LSS</span><br /> <br /> Scout Squad - x5man; x5 Shotgun Loadout, x1 Metlabomb<br /> <span class="glossaryitem" onmouseover='gp(440);'>LSS</span><br /> <br /> <br /> ShadowStrike Killteam<br /> <br /> Scout Squad - x5man; Boltguns<br /> Scout Squad - x5man; Boltguns<br /> <br /> Vanguard Vet Squad - x5man; x5 Jump Packs<br />  - Vet Sarg- x2 <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br />  - Vet 2 - Storm Shield + <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br />  - Vet 3 - Storm Shield + <span class="glossaryitem" onmouseover='gp(105);'>PF</span><br />  - Vet 4 - <span class="glossaryitem" onmouseover='gp(105);'>PF</span><br />  - Vet 5 - Storm Shield + <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> <br /> <br /> So what's cool about the list is that it can utilize the mobility in outflanking the <span class="glossaryitem" onmouseover='gp(29);'>dev</span> squad, then shoot at full <span class="glossaryitem" onmouseover='gp(14);'>BS</span> having the captain in it. Tons of shooting from Ignores Cover + Command Squad.<br /> All in a 1500pt list... it's fairly strong; lots of strong weapons, lots of ignores cover, and many ways to play the list thanks to very mobile scout squads. <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/694768/8742356.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/694768/8742356.page</link>
				<pubDate><![CDATA[Tue, 28 Jun 2016 13:31:12]]> GMT</pubDate>
				<author><![CDATA[ FullAtomic]]></author>
			</item>
	</channel>
</rss>