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		<title><![CDATA[Latest posts for the thread "Skitarii Dunecrawler Weapons"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Skitarii Dunecrawler Weapons"]]></description>
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				<title>Skitarii Dunecrawler Weapons</title>
				<description><![CDATA[ I have a Dunecrawler. <br /> I am wanting to run it with the Icarus Array.<br /> Since all of those weapons have Skyfire, that means that I fire all those weapons at BS1 at ground targets. Correct?<br /> So is that set up only good for shooting at fliers or does it stand a chance at shooting at ground?<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2016 19:14:17]]> GMT</pubDate>
				<author><![CDATA[ danpieri]]></author>
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				<title>Skitarii Dunecrawler Weapons</title>
				<description><![CDATA[ It has enough shots that you will hit something, but not enough to make it worth the points.  It's worth magnetizing so that you can switch the weapons around.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2016 19:19:45]]> GMT</pubDate>
				<author><![CDATA[ JamesY]]></author>
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				<title>Skitarii Dunecrawler Weapons</title>
				<description><![CDATA[ I do have it magnetized.<br /> I want a list with some <span class="glossaryitem" onmouseover='gp(805);'>AA</span>, but I dont want to give up ground capabilities.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2016 19:29:58]]> GMT</pubDate>
				<author><![CDATA[ danpieri]]></author>
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				<title>Skitarii Dunecrawler Weapons</title>
				<description><![CDATA[ The two best weapons are the Neutron Laser and Icarus Array. Icarus Array is godly for <span class="glossaryitem" onmouseover='gp(805);'>AA</span> and decent for <span class="glossaryitem" onmouseover='gp(160);'>AG</span>. Neutron is very good at <span class="glossaryitem" onmouseover='gp(160);'>AG</span>.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2016 20:08:05]]> GMT</pubDate>
				<author><![CDATA[ Verviedi]]></author>
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				<title>Skitarii Dunecrawler Weapons</title>
				<description><![CDATA[ You still get eight shots (with two being twin linked), all with a similar profile aside from <span class="glossaryitem" onmouseover='gp(6);'>AP</span>. Against a strictly ground based enemy I do not think there is any benefit over the Neutron Laser/Heavy Stubber, but it does still fire at normal <span class="glossaryitem" onmouseover='gp(14);'>BS</span> against Skimmers. It will also not benefit from the Doctinas against ground enemies, so that could negate a good bit of your turn one damage if you go for +3 <span class="glossaryitem" onmouseover='gp(14);'>BS</span>. If you have the points it is a solid all around pick, but since it is magnetized you could always play it on a game to game basis. <span class="glossaryitem" onmouseover='gp(60);'>IA</span> is the best anti-air option for Skitarii (obviously given limited selection), and they are not hurting on killing power against infantry; Making it a good choice if you suspect fliers.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2016 20:12:06]]> GMT</pubDate>
				<author><![CDATA[ vyse.04]]></author>
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				<title>Skitarii Dunecrawler Weapons</title>
				<description><![CDATA[ My favoured load out is the icarus, i pack enough hay wire to deal with tanks but skimmers/speeders & flyers are a pain due to speed and jinks. So it fills a hole in my defences/offence.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2016 21:52:16]]> GMT</pubDate>
				<author><![CDATA[ Skullhammer]]></author>
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				<title>Skitarii Dunecrawler Weapons</title>
				<description><![CDATA[ Thanks for the input gang. I think I will try to get some haywire into my mix with the <span class="glossaryitem" onmouseover='gp(60);'>IA</span>.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jun 2016 18:15:31]]> GMT</pubDate>
				<author><![CDATA[ danpieri]]></author>
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