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		<title><![CDATA[Latest posts for the thread "[1000] - Necron CAD"]]></title>
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				<title>[1000] - Necron CAD</title>
				<description><![CDATA[ Hello-<br /> <br /> I am looking to try out a local 1000 point tournament that has some rules in place to tone things down.  Super Heavies and formations are out as well as any non-<span class="glossaryitem" onmouseover='gp(683);'>CAD</span> detachment.<br /> <br /> Illuminor Szeras - Nice <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 8 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2 shot, plus pre-game buff and <span class="glossaryitem" onmouseover='gp(293);'>RP</span> boosting aura.  Stock warlord trait for re-roll morale etc. aura is nice too.<br /> <br /> Flayed Ones - 5x<br /> Flayed Ones - 5x<br /> <br /> Warrior - 20x - Receives Szeras pre-game buff<br /> Warrior - 10x<br /> Warrior - 10x<br /> <br /> Tomb Blade - 3x - Nebuloscopes, Particle Beamers - Two have shield vanes (extra points)<br /> Tomb Blade - 3x - Nebuloscopes, Particle Beamers - Two have shield vanes (extra points)<br /> <br /> Heavy Destroyer - 1x<br /> Heavy Destroyer - 1x<br /> <br /> Any ideas or could this do OK?<br /> <br /> Thanks for the Help]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2016 18:48:55]]> GMT</pubDate>
				<author><![CDATA[ Bigdoza]]></author>
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				<title>Re:[1000] - Necron CAD</title>
				<description><![CDATA[ Looks pretty good. I'm not sold on the 5 man teams of Flayed Ones. Flayed Ones are as easy to kill as Warriors and five won't last long, especially if they're outside Szera's <span class="glossaryitem" onmouseover='gp(293);'>RP</span> bubble. I would merge them into one squad of 10 and even then... With Flayed Ones/Warriors, I've found the perfect squad size is 15. I don't love Heavy Destroyers. 50 points for a 36" range Lascannon is a bit much. I would consider dropping them to improve your assault game with more Flayed Ones or, if you also drop the 20 Warriors down, get some Lychguard, Praetorians or Wraiths. Necrons aren't really a shooty army. Our strongest units are assault-oriented.<br /> <br /> I hope this helps!]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2016 19:14:50]]> GMT</pubDate>
				<author><![CDATA[ counterwavecounter]]></author>
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				<title>[1000] - Necron CAD</title>
				<description><![CDATA[ Thanks for the advice.<br /> <br /> I mainly have the flayed ones in to infiltrate on to objectives for early maelstrom plays, but there are also a good amount of people who use ork artillery and I have found the 5 man squad sweeps up a full strength Mek Gun unit with relative ease.<br /> <br /> Luckily i haven't seen any Eldar in my group yet.  Most of My opponents have been Orks, <span class="glossaryitem" onmouseover='gp(119);'>SM</span>, or <span class="glossaryitem" onmouseover='gp(69);'>IG</span>. ]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2016 19:35:15]]> GMT</pubDate>
				<author><![CDATA[ Bigdoza]]></author>
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				<title>[1000] - Necron CAD</title>
				<description><![CDATA[ If you face lots of Orks and <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, than for sure lose the Heavy Destroyers for more Flayed Ones. Flayed Ones will eat Orks and <span class="glossaryitem" onmouseover='gp(69);'>IG</span> alive and are probably the best anti-horde unit in the codex.]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2016 14:44:05]]> GMT</pubDate>
				<author><![CDATA[ counterwavecounter]]></author>
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