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		<title><![CDATA[Latest posts for the thread "[1850] - Khorne Daemonkin - Blood Host with Gorepack, D-thirster and Soul Grinder"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1850] - Khorne Daemonkin - Blood Host with Gorepack, D-thirster and Soul Grinder"]]></description>
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				<title>[1850] - Khorne Daemonkin - Blood Host with Gorepack, D-thirster and Soul Grinder</title>
				<description><![CDATA[ What are everyone's thoughts on this:<br /> Blood Host Detachment<br /> Core: Slaughtercult<br /> Chaos Lord: Juggernaut, Sigil, Blood-forged Armor, Axe of Khorne, Power Fist<br /> Cultists: 8 men, Shotgun for champion<br /> Bloodletters: 9 men, Bloodreaper upgrade<br /> Chaos Space Marines: 10 men, 2x Meltagun, Power Maul for champion, Chaos Rhino<br /> Possessed: 5 men, Chaos Rhino<br /> Command: Lord of Slaughter<br /> Bloodthirster of Insensate Rage<br /> Auxiliary: Gorepack<br /> Chaos Bikers: 3 bikes, 2x Meltagun, Melta bombs<br /> Chaos Bikers: 3 bikes, 2x Meltagun, Melta bombs<br /> Flesh Hounds: 8 dogs<br /> Flesh Hounds: 5 dogs<br /> Flesh Hounds: 5 dogs<br /> Flesh Hounds: 5 dogs<br /> Auxiliary: War Engine<br /> Soul Grinder: Phlegm Bombardment<br /> Total 1850 points exactly<br /> I considered dropping one Bloodletter and the Cultist's shotgun to put a Havoc launcher on one Rhino, but decided that Havoc launchers aren't that good for 12 points. The shotgun is only there because I had 2 points left, so why not? I also considered leaving the cultists out entirely and putting a few more dogs and/or Bloodletters in, but decided to run the cultists as backfield objective holders and/or an additional Blood Tithe point. I realize that Chaos Marines are not that great, but I've had them do some good work for me, plus the extra meltaguns are nice.]]></description>
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				<pubDate><![CDATA[Mon, 4 Jul 2016 22:50:43]]> GMT</pubDate>
				<author><![CDATA[ ZergSmasher]]></author>
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				<title>[1850] - Khorne Daemonkin - Blood Host with Gorepack, D-thirster and Soul Grinder</title>
				<description><![CDATA[ Whoops... there doesn't seem to be anything here.]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2016 00:58:23]]> GMT</pubDate>
				<author><![CDATA[ AtlasTelamon]]></author>
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				<title>Re:[1850] - Khorne Daemonkin - Blood Host with Gorepack, D-thirster and Soul Grinder</title>
				<description><![CDATA[ It serves to give him a bonus for 2 weapons since both it and the Axe of Khorne are specialist, and also gives him a high strength weapon for taking on walkers/<span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s.]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2016 15:57:54]]> GMT</pubDate>
				<author><![CDATA[ ZergSmasher]]></author>
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				<title>[1850] - Khorne Daemonkin - Blood Host with Gorepack, D-thirster and Soul Grinder</title>
				<description><![CDATA[ I would recommend exchanging the axe of khorne for the axe of rhuin, for 30 extra pts you get a bloodthirster when he ends up dying, I would also never consider the blood-forged armour on a chaos lord as he gets the 3+ ArSv on his own, 50pts for eternal warrior and <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> is just too expensive. <br /> <br /> I would also recommend a replacement of the cultist which are much too expensive as mark of khorne for some single unit chaos spawn, they are faster tougher and can hold objectives and generate bloodtithe points<br /> <br />  ]]></description>
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				<pubDate><![CDATA[Wed, 6 Jul 2016 02:32:35]]> GMT</pubDate>
				<author><![CDATA[ fartherthanfar]]></author>
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