<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "[1750] - Unknown marine chapter"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "[1750] - Unknown marine chapter"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>[1750] - Unknown marine chapter</title>
				<description><![CDATA[ Hi all.<br /> <br /> So tinkering with what models to buy and have come up with this list.<br /> Any idea on what chapter I should go? Iron Hands or Imperial Fists Maybe? Or some tweaks?<br /> I think it is well balanced with no weakness but not really a strength as well.<br /> <br /> Librarian: <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2, Terminator Armour 115.p<br /> <br /> 5x Tactical Marines: Heavy Bolter 80.p<br /> <br /> 5x Tactical Marines: Heavy Bolter 80.p<br /> <br /> Contemptor Dreadnought: Assault Cannon 185.p<br /> <br /> Contemptor Dreadnought: Assault Cannon 185.p<br /> <br /> 3x Devastator Centurion: Lascannons, Missiles 240.p <br /> <br /> 3x Devastator Centurion: Lascannons, Missiles 240.p <br /> <br /> Land Raider 250.p<br /> <br /> 5x Assault Terminarors: Thunderhammer, Storm Shield 225.p<br /> <br /> 2x Stalkers 150.p<br /> <br /> 1750.p]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/696270/8768895.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/696270/8768895.page</link>
				<pubDate><![CDATA[Mon, 11 Jul 2016 17:40:34]]> GMT</pubDate>
				<author><![CDATA[ Kokaka]]></author>
			</item>
			<item>
				<title>[1750] - Unknown marine chapter</title>
				<description><![CDATA[ You need to have more troop choices cos those 5 man <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads will not stand up to any substantial firepower without dropping and they are your main force to capture objectives. Drop one of the contemptors and put in two scout squads with bolters, pretty much the power of a marine for less points a slightly less save and there are more of them. Apart from that it looks good.<br /> I would go for Iron Hands chapter tactics - gives them extra survivability. I don't think there would be enough bolters to make use of the Imperial Fist ones.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/696270/8769898.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/696270/8769898.page</link>
				<pubDate><![CDATA[Tue, 12 Jul 2016 05:52:56]]> GMT</pubDate>
				<author><![CDATA[ DaemonColin]]></author>
			</item>
	</channel>
</rss>