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		<title><![CDATA[Latest posts for the thread "More black knights or a command squad?"]]></title>
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				<title>More black knights or a command squad?</title>
				<description><![CDATA[ Just picked up another box of black Knights to flesh into my angels. Debating on whether to run a 6 man command squad or make a 6 man Knights squad. Figured someone here might have something to say about it! Not sure which is the best option.<br /> <br /> P.s. Tried searching but couldn't find anything.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jul 2016 05:50:34]]> GMT</pubDate>
				<author><![CDATA[ I'll take swords for 300]]></author>
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				<title>Re:More black knights or a command squad?</title>
				<description><![CDATA[ Command squad is pretty nice. Apothecary gives <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> to the whole squad plus any <span class="glossaryitem" onmouseover='gp(67);'>IC</span>'s you choose to attach. <span class="glossaryitem" onmouseover='gp(744);'>RW</span> banner lets you automatically hit and run. Champ is decent as well, especially for only 5 points. If I were you I'd build a command squad, and then any further Black Knights you get can be separate. You only ever need one Command Squad.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jul 2016 06:06:50]]> GMT</pubDate>
				<author><![CDATA[ ZergSmasher]]></author>
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				<title>More black knights or a command squad?</title>
				<description><![CDATA[ Does the banner still get the attack with his Corvus hammer? I was kind of confused as to how the weapons for that squad worked. I know the apothecary and champ switch out. Also, could a librarian with shroud of heroes boost the feel no pain if he paired up with the command squad?]]></description>
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				<pubDate><![CDATA[Sat, 23 Jul 2016 07:10:25]]> GMT</pubDate>
				<author><![CDATA[ I'll take swords for 300]]></author>
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				<title>Re:More black knights or a command squad?</title>
				<description><![CDATA[ The Standard Bearer and Apothecary still have their Corpus Hammers. Their special equipment (the Narthecium and Ravenwing Company Banner) are in addition to their basic equipment. I, personally, think the <span class="glossaryitem" onmouseover='gp(744);'>RW</span> Champion and the Standard Bearer are worth it, and the Apothecary is an absolute must.<br /> <br /> Definitely run a RWCS. It is quite good.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 23 Jul 2016 15:26:23]]> GMT</pubDate>
				<author><![CDATA[ casvalremdeikun]]></author>
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				<title>More black knights or a command squad?</title>
				<description><![CDATA[ I think that the Champion is always worthwhile but the Apothecary never does much for me. The Standard is when you have spare points.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jul 2016 15:53:41]]> GMT</pubDate>
				<author><![CDATA[ pm713]]></author>
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				<title>More black knights or a command squad?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/697338/8793196.page"><b>pm713 wrote:</b></a><br/>I think that the Champion is always worthwhile but the Apothecary never does much for me. The Standard is when you have spare points.</div></blockquote>The Apothecary makes an already extremely survivable unit even more survivable. Hard to go wrong there.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jul 2016 15:59:54]]> GMT</pubDate>
				<author><![CDATA[ casvalremdeikun]]></author>
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				<title>More black knights or a command squad?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/654057ba1bb551acf9ad74231f5f421a.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/697338/8793208.page"><b>casvalremdeikun wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/697338/8793196.page"><b>pm713 wrote:</b></a><br/>I think that the Champion is always worthwhile but the Apothecary never does much for me. The Standard is when you have spare points.</div></blockquote>The Apothecary makes an already extremely survivable unit even more survivable. Hard to go wrong there.</div></blockquote><br /> My experience has been it adds nothing as I fail every <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>. Those without cursed dice will have better luck.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jul 2016 16:11:09]]> GMT</pubDate>
				<author><![CDATA[ pm713]]></author>
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				<title>More black knights or a command squad?</title>
				<description><![CDATA[ The chance to survive a Heldrake's Baleflamer or the plethora of Tau/Eldar Ignores Cover with <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> makes an Apothecary an absolute necessity.  Never leave home without it.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jul 2016 16:38:27]]> GMT</pubDate>
				<author><![CDATA[ Retrogamer0001]]></author>
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				<title>More black knights or a command squad?</title>
				<description><![CDATA[ I do have an Apothecary I just expect nothing to happen.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jul 2016 17:07:32]]> GMT</pubDate>
				<author><![CDATA[ pm713]]></author>
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				<title>Re:More black knights or a command squad?</title>
				<description><![CDATA[ Ran the command squad fully kitted out and they crushed it today. Definitely the right choice. With the Libby buffing them they were damn near unstoppable. Only came up on 3 <span class="glossaryitem" onmouseover='gp(265);'>fnp</span>'s but I'm glad I paid the points for the apothecary. Permanent addition. ]]></description>
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				<pubDate><![CDATA[Sun, 24 Jul 2016 03:04:16]]> GMT</pubDate>
				<author><![CDATA[ I'll take swords for 300]]></author>
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