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		<title><![CDATA[Latest posts for the thread "[750] - Khorne Daemonkin"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[750] - Khorne Daemonkin"]]></description>
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				<title>[750] - Khorne Daemonkin</title>
				<description><![CDATA[ So im looking at starting yet another army this time i want death in glorious melee, hence the daemonkin. I've got two lists so please can i have your opinions on which is better what could be added etc...<br /> <br /> List 1<br /> <br /> -<span class="glossaryitem" onmouseover='gp(683);'>CAD</span>-<br /> <br /> <u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></u><br /> <br /> -Herald w/ juggernaut, 100<br /> <br /> <u>Troops</u><br /> <br /> -cultists, 58 <br /> -cultists, 58 <br /> <br /> <u>Fast attack</u><br /> <br /> -Spawn 32, <br /> -Spawn 32, <br /> <br /> <u>Heavy support</u><br /> <br /> Soul Grinder w/ phlegm, 165<br /> <br /> -Gorepack-<br /> <br /> Bikers w/ 2x meltaguns, 96<br /> Bikers w/ 2x meltaguns, 96<br /> <br /> 7x Fleshhounds 112, <br /> <br /> ---749---<br /> <br /> <br /> <br /> List 2<br /> <br /> -Blood Host detachment-<br /> <br /> -slaughter cult (core)-<br /> <br /> -Lord w/ Kor'lath axe, 135<br /> <br /> -8x bloodletters w/ blood reaper 85<br /> -8x bloodletters w/ blood reaper 85<br /> <br /> -possessed, 150<br /> <br /> -Spawn, 32<br /> -Spawn, 32<br /> <br /> -8x cultists, 58<br /> <br /> <br /> -war engine (auxiliary)-<br /> <br /> -Soul grinder w/ phlegm, 165<br /> <br /> ---742---<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 2 Aug 2016 17:38:50]]> GMT</pubDate>
				<author><![CDATA[ Yentzer]]></author>
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				<title>[750] - Khorne Daemonkin</title>
				<description><![CDATA[ I'm of the opinion that more flesh hounds is always better, but at 750 points, <span class="glossaryitem" onmouseover='gp(724);'>KDK</span> are a bit awkward.  I might even say I like your second list better, if only because of the extra tithes you'll get, and if you save them for a late game unit of flesh hounds, you could turn the tides around.  I'd use the 8 points to give your cultists autoguns.<br /> <br /> The list I went with at 750 points was:<br /> <br /> <span class="glossaryitem" onmouseover='gp(683);'>CAD</span><br /> Chaos Lord w/Axe of Khorne, juggernaut, sigil, 175<br /> 8 Cultists w/autoguns, 66<br /> 8 Cultists w/autoguns, 66<br /> 1 Spawn, 32<br /> <br /> Gorepack:<br /> Bikers w/ 2 meltas, melta bombs, 101<br /> Bikers w/ 2 meltas, melta bombs, 101<br /> 8 Flesh hounds, 128<br /> 5 Flesh hounds, 80<br /> <br /> I won with this list against a mediocre Necron list, but I feel if I had gone against a more competitive list I would've wanted that one extra summoned unit provided by a bloodhost detachment.  I'm just not sure if that's with the possessed tax, though.  I wish I'd had a soul grinder though, those look awesome.<br /> <br /> Just food for thought, I like your lists (plus autoguns, as mentioned).]]></description>
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				<pubDate><![CDATA[Wed, 3 Aug 2016 21:22:02]]> GMT</pubDate>
				<author><![CDATA[ MegaVikingMan]]></author>
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