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		<title><![CDATA[Latest posts for the thread "[1850] - Exorcists  - TAC/Themed"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1850] - Exorcists  - TAC/Themed"]]></description>
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				<title>[1850] - Exorcists  - TAC/Themed</title>
				<description><![CDATA[ So I wanted to make a themed <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> list based on meltasguns and the Exorcists lore of being able to adapt to anything they face. This is what I came up with...<br /> <br /> <blockquote class="uncited"><div> Exorcists - 1850 (iron hands <span class="glossaryitem" onmouseover='gp(436);'>CT</span>)<br /> Cataphractii Captain - combi-melta, chain fist, digital weapons<br /> <br /> Tactical Squad - 10 bodies, rhino, combi-melta, meltagun, multi-melta<br /> Tactical Squad - 10 bodies, rhino, combi-melta, meltagun, multi-melta<br /> Tactical Squad - 10 bodies, rhino, combi-melta, meltagun, multi-melta<br /> <br /> Devastator Squad - 5 bodies, drop pod, multi-melta x4<br /> Ironclad Dread - drop pod<br /> Ironclad Dread - drop pod<br /> <br /> Vanguard Vets - 5 bodies, jump packs, storm shield x2, power fist x3, lightning claw x5<br /> Vanguard Vets - 5 bodies, jump packs, storm shield x2, power fist x3, lightning claw x5<br /> Vanguard Vets - 5 bodies, jump packs, storm shield x2, power fist x3, lightning claw x5</div></blockquote><br /> <br /> I'm in love with kitted out vanguard veterans, but normally run three <span class="glossaryitem" onmouseover='gp(221);'>SS</span> instead of two, but figured <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> would kind of make up the difference. I'll put the Captain with the devastators to confer S&P and absolutely destroy anything that my first turn dreads couldn't handle. Veterans will cover hop or follow the rhinos up the field. <span class="glossaryitem" onmouseover='gp(330);'>MM</span>+4 will objective camp after being dropped off, <span class="glossaryitem" onmouseover='gp(746);'>CM</span>+<span class="glossaryitem" onmouseover='gp(563);'>MG</span> will hunt/sweep in the rhinos with the veterans.<br /> <br /> What do you guys think of this list? What would you change, what do you think would make it more fluffy and/or better in whatever regard you can think of?]]></description>
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				<pubDate><![CDATA[Fri, 5 Aug 2016 15:11:15]]> GMT</pubDate>
				<author><![CDATA[ mrstimpson]]></author>
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				<title>[1850] - Exorcists  - TAC/Themed</title>
				<description><![CDATA[ You are so close to formations, it’s a shame not to go all the way and take advantage of them.<br /> <br /> The only thing keeping you from a gladius is swapping one dread for an assault themed choice.  You have the captain, 3xtacs, <span class="glossaryitem" onmouseover='gp(29);'>dev</span>, even the aux in a 1st co TF.<br /> <br /> If you want to keep with your all melta, all the time theme, 2xMM speeders, or <span class="glossaryitem" onmouseover='gp(330);'>MM</span> bikes/attack bikes would work nicely.<br /> <br /> <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span> a more flexible mixed loadouts might serve you better in a <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> setting, but what you have should do OK.  The lack of any meaningful long range fire might bite you vs. a highly mobile army.  Once you pods land and your rhinos pop, you basically need to hunker down and hold objectives.]]></description>
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				<pubDate><![CDATA[Fri, 5 Aug 2016 15:22:59]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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