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		<title><![CDATA[Latest posts for the thread "Help with Fluffy 3rd Company Ultramarines Army List!"]]></title>
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				<title>Help with Fluffy 3rd Company Ultramarines Army List!</title>
				<description><![CDATA[ Hey guys,<br /> <br /> I'm getting back into the hobby (Painted a couple marines last summer, got busy and forgot about it, just started on Marine #3 yesterday) and I've chosen 3rd Company Ultramarines. Painting is coming along nicely but I need help with actually planning my army.<br /> <br /> I want to field a solid Ultramarines army that is geared towards obliterating Tyranids. I feel this is in keeping with the 3rd Company lore, and it would be pretty embarrassing if such an army ended up weak against 'Nids since they carry a decapitated Tyranid on their company standard. Of course I don't want the army to be totally useless against other types of foes, but being specifically killy against their arch nemesis is important for me.<br /> <br /> I've done some reading about weapons loadouts etc, on here and I've come up with this list as a starting point:<br /> <br /> <b>Ultramarines 3 Company[1200 Points]<br /> </b><br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> Captain Mikael Fabian: Combi-Grav + Power Sword = 115 Pts<br /> <br /> <b>TROOPS</b><br /> I <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> SQ[10]: Multi Melta + Plasma Gun; Sgt with Combi Plasma  + Meltabomb; mounted in Rhino  = <i>215 pts</i><br /> II <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> SQ[10]: Heavy Bolter + Flamer; VetSgt with Combi Flamer + Meltabomb; mounted in Rhino = <i>215 pts</i><br /> <b><br /> FAST ATTACK</b><br /> VII Asslt SQ[10]: 10x Jump Pack, 2x Flamer; Sgt with Eviscerator + Meltabomb = <i>210 pts</i><br /> <br /> <b>HEAVY SUPPORT</b><br /> IX <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> SQ[5]:4x Missile Launcher; Sgt Combi Melta + Armorium Cherub mounted in Rhino = <i>180 pts</i><br /> I Venerable Dreadnought Garus (Multi Melta + Power Fist Storm Bolter) = <i>125 pts</i><br /> I Predator Annihilator: 1x Twin-Linked Lascannon + 2x Lascannon = <i>140 pts</i><br /> <br /> And this totals 1200 Points.<br /> <br /> I'd really like to keep my list strictly 3rd Company for now, so I don't want any Veterans or Terminators, etc. in there just yet.<br /> <br /> So, please help me with some criticisms so I can optimally kill lots of filthy Tyranids but also hopefully be playable against other types of opponents, if possible. I sort of want to put my <span class="glossaryitem" onmouseover='gp(29);'>Devs</span> in a Razorback, since they're only 5 in number. I've never done this before so it all seems very daunting, haha.<br /> <br /> Thanks guys!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 6 Aug 2016 12:45:22]]> GMT</pubDate>
				<author><![CDATA[ legio_ultra]]></author>
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				<title>Help with Fluffy 3rd Company Ultramarines Army List!</title>
				<description><![CDATA[ Welcome to the Ultramarines 3rd Company!  Which, as is known, is the best company of Ultramarines.<br /> <br /> I field mine like this:<br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
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<br /> <a href="http://www.dakkadakka.com/gallery/810194-Company%2C%20Ultramarines.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/6/28/810194_sm-Company%2C%20Ultramarines.JPG" border="0" /></a><br /> <br /> (<a href="http://www.dakkadakka.com/gallery/810192-Ultramarines%2C%203rd%20company%20collage.html" target="_new" rel="nofollow">Squad closeups</a>)<br /> 
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</div><br /> <br /> If you want to keep it purely as a company force, you need to ditch the pred.  That’s a chapter level asset.  Also, the dread is an elite pick.<br /> <br /> I think your best starting point is going to be a battle demi-company.  Especially if you want to keep it pure 3rd co.  You are already restricting yourself, might as well get the free bonuses.  I find that 3 full <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads, 5 men assault and <span class="glossaryitem" onmouseover='gp(29);'>devs</span>, plus a <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> makes for a tidy 1,000 point list.  Add the dread and you should be at your 1,200 level.<br /> <br /> Onto specific commentary on your list:<br /> Where is the captain going?  What’s his job?  I don’t see a place for him in your list.  I’m going to assume you have the mono-pose captain, and that’s why his gear is what it is.  But it’s not a particularly good loadout.  If you do want to field him, call his sword a relic blade.  He should also probably be in a drop pod with a command squad if you are going to field him on foot.  If you are looking into the future, jump packs fit well in company lists.  <span class="glossaryitem" onmouseover='gp(119);'>SM</span> <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> want to be in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, and the assault squads are your boys for that.<br /> <br /> I’d not mix <span class="glossaryitem" onmouseover='gp(330);'>MM</span> in a <span class="glossaryitem" onmouseover='gp(166);'>plas</span> squad.  Either go full melta, or swap out the <span class="glossaryitem" onmouseover='gp(330);'>MM</span> for a <span class="glossaryitem" onmouseover='gp(51);'>HB</span> or <span class="glossaryitem" onmouseover='gp(583);'>GC</span>, depending on points.  Probably grav is this is going to be a monster hunter squad.<br /> <br /> <span class="glossaryitem" onmouseover='gp(51);'>HB</span>/F c-flamer is a good squad for cashing out gribbles..<br /> <br /> I only hand out melta bombs to even out points.  Nice to have, but points can often be spent better elsewhere.<br /> <br /> The only reason to give the Evis to the sarge is if you make him a vet.  If not, you are better off just hiding it in the squad, so he can’t be challenged out.  Especially if there isn’t a <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> there to accept.  No reason to have both the Evis and the <span class="glossaryitem" onmouseover='gp(254);'>MB</span> on the same guy either.<br /> <br /> I’d not bother with the melta on the <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> sarge.  I experimented with a c-grav on a <span class="glossaryitem" onmouseover='gp(29);'>dev</span> squad for a bit, but their habit of hanging out in the backfield meant I never had anything get in range to shoot.  The c-melta is going to be even worse for that.  Just keep him bare-bones.  <span class="glossaryitem" onmouseover='gp(328);'>MLs</span> are generically OK.  Should do reasonably well vs. nids.  While I’m normally loath to recommend them, you might want to think about flack missiles.  One of the worst <span class="glossaryitem" onmouseover='gp(805);'>AA</span> options available to us, but they do fit in the company, and there are flyrants out there.  Giving them a transport when they have long range weapons is purely a fluff thing.  But they are better off just hunkering down in cover, not hiding in a box.<br /> <br /> If you are going with a <span class="glossaryitem" onmouseover='gp(330);'>MM</span> dread, you probably want a pod for him.  If not I might suggest something a bit better for walking across the table.  Probably worth upgrading to a <span class="glossaryitem" onmouseover='gp(336);'>HF</span> to burn out the hordes.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 6 Aug 2016 14:09:35]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>Re:Help with Fluffy 3rd Company Ultramarines Army List!</title>
				<description><![CDATA[ SUPER helpful post, thanks very much. I will re-adjust according to your recommendations!]]></description>
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				<pubDate><![CDATA[Sat, 6 Aug 2016 15:02:06]]> GMT</pubDate>
				<author><![CDATA[ legio_ultra]]></author>
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