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		<title><![CDATA[Latest posts for the thread "[1500] - Deathwatch black spear "]]></title>
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				<title>[1500] - Deathwatch black spear </title>
				<description><![CDATA[ Hi guys. <br /> <br /> Here is my second attempt at a decent deathwatch list  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> Black spear strike force <br /> <br /> COMMAND<br /> Watch commander <br /> Artificer armour, combi plasma, theif of secrets, <br /> 145pts<br /> <br /> CORE <br /> Aqulia kill team <br /> 2 vanguard, 2 power weapons, 2 storm shields <br /> 8 veterans <br /> Black sheild, heavy thunder hammer <br /> Watch sergeant, xenophase sword <br /> 2 shotguns <br /> 301pts<br /> <br /> Auxilary <br /> Corvus blackstar <br /> Lascannon <br /> Infernum halo launcher<br /> 185 <br /> <br /> <br /> Malleus kill team <br /> 8 veterans <br /> 4 frag cannons <br /> 2heavy thunder hammers <br /> 2 terminators <br /> 2 cyclone missile launcher <br /> <br /> Furor kill team<br /> 8 veterans <br /> 1 Infernum heavy bolter, hellfire shells <br /> 7 stalkers <br /> Two terminators, two assault cannons <br /> <br /> Veteran squad <br /> 1 Infernum heavy bolter ]]></description>
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				<pubDate><![CDATA[Mon, 15 Aug 2016 19:02:26]]> GMT</pubDate>
				<author><![CDATA[ brother marcus]]></author>
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				<title>Re:[1500] - Deathwatch black spear </title>
				<description><![CDATA[ You have a few units that seemed mixed. After reading the codex for proably the 10th time I still think it's better to make sure your kill teams are either monsters in the shooting phase or monsters in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>. So any unit that includes heavy thunder hammers needs to be a <span class="glossaryitem" onmouseover='gp(19);'>CC</span> monster. Possible with a termi or two leading the way or some veterans with <span class="glossaryitem" onmouseover='gp(221);'>SS</span> so soak up fire making sure those hammer make it to the intended target.<br /> <br /> I would drop the heavy thunder hammers from the frag cannon squad. I'm not really sold on frag cannons to be honest. I see them bing good in a smaller unit in a razor back, maybe. ]]></description>
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				<pubDate><![CDATA[Tue, 16 Aug 2016 00:44:49]]> GMT</pubDate>
				<author><![CDATA[ Spaznaut]]></author>
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				<title>Re:[1500] - Deathwatch black spear </title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/699628/8839591.page"><b>Spaznaut wrote:</b></a><br/>You have a few units that seemed mixed. After reading the codex for proably the 10th time I still think it's better to make sure your kill teams are either monsters in the shooting phase or monsters in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>. So any unit that includes heavy thunder hammers needs to be a <span class="glossaryitem" onmouseover='gp(19);'>CC</span> monster. Possible with a termi or two leading the way or some veterans with <span class="glossaryitem" onmouseover='gp(221);'>SS</span> so soak up fire making sure those hammer make it to the intended target.<br /> <br /> I would drop the heavy thunder hammers from the frag cannon squad. I'm not really sold on frag cannons to be honest. I see them bing good in a smaller unit in a razor back, maybe. </div></blockquote><br /> <br /> The malleus kill team has to take 2 heavy thunder hammers for the formation unfortunately <br /> <br /> With deepstrike I can pop them really close to something I'd really like dead like a knight with their 2 shot 12" lascannons  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> or I could dump them in the midfield for some strong fire power ]]></description>
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				<pubDate><![CDATA[Tue, 16 Aug 2016 11:40:31]]> GMT</pubDate>
				<author><![CDATA[ brother marcus]]></author>
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				<title>[1500] - Deathwatch black spear </title>
				<description><![CDATA[ why not have the malleus as a aquila kill team for the reroll one's vs everything so you have a better chance of killing a wraith knight?  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> <br /> <br /> I've worked out for my list that i'll run 2 Furor stalker teams with a cyclone termy with them for troop killing and 2 aquila drop fragcannon squads with a cyclone termy   <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 16 Aug 2016 13:21:41]]> GMT</pubDate>
				<author><![CDATA[ deffrekka]]></author>
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				<title>[1500] - Deathwatch black spear </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/7b42fb0ca847123f5880ef7d4693d4d8.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/699628/8840512.page"><b>deffrekka wrote:</b></a><br/>why not have the malleus as a aquila kill team for the reroll one's vs everything so you have a better chance of killing a wraith knight?  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> <br /> <br /> I've worked out for my list that i'll run 2 Furor stalker teams with a cyclone termy with them for troop killing and 2 aquila drop fragcannon squads with a cyclone termy   <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> </div></blockquote><br /> <br /> Because I want the rerolls vs all heavy supports without dedicating the mission tactics too it <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 16 Aug 2016 19:00:57]]> GMT</pubDate>
				<author><![CDATA[ brother marcus]]></author>
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				<title>Re:[1500] - Deathwatch black spear </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4636b1caad3cb373dee990050902ccf2.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/699628/8840355.page"><b>brother marcus wrote:</b></a><br/><br /> <br /> The malleus kill team has to take 2 heavy thunder hammers for the formation unfortunately <br /> <br /> With deepstrike I can pop them really close to something I'd really like dead like a knight with their 2 shot 12" lascannons  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> or I could dump them in the midfield for some strong fire power </div></blockquote><br /> <br /> Is a knight even heavy support? Isn't it a Lord Of War? Even so don't relie on deep striking to get you within 12 inches of something. consider a squad you want hunting heavy support to be escorted in by a flyer maybe? to get nice and close and make sure those heavy thunder hammers get there. Still I'm not a fan of frag cannons. The unit should focus on  shooting or assulting.  Don't trust a 12 inch lascannon]]></description>
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				<pubDate><![CDATA[Tue, 16 Aug 2016 19:33:23]]> GMT</pubDate>
				<author><![CDATA[ Spaznaut]]></author>
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				<title>Re:[1500] - Deathwatch black spear </title>
				<description><![CDATA[ Black Shields can't take heavy thunder hammers.]]></description>
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				<pubDate><![CDATA[Tue, 16 Aug 2016 20:22:59]]> GMT</pubDate>
				<author><![CDATA[ Kalm88]]></author>
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				<title>[1500] - Deathwatch black spear </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4636b1caad3cb373dee990050902ccf2.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/699628/8841280.page"><b>brother marcus wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/7b42fb0ca847123f5880ef7d4693d4d8.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/699628/8840512.page"><b>deffrekka wrote:</b></a><br/>why not have the malleus as a aquila kill team for the reroll one's vs everything so you have a better chance of killing a wraith knight?  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> <br /> <br /> I've worked out for my list that i'll run 2 Furor stalker teams with a cyclone termy with them for troop killing and 2 aquila drop fragcannon squads with a cyclone termy   <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> </div></blockquote><br /> <br /> Because I want the rerolls vs all heavy supports without dedicating the mission tactics too it <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> </div></blockquote><br /> <br /> the tactic is to hit and the kill team is to wound so...<br /> <br /> And Watch masters cant take combi weapons]]></description>
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				<pubDate><![CDATA[Tue, 16 Aug 2016 21:18:53]]> GMT</pubDate>
				<author><![CDATA[ Devilmixer]]></author>
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				<title>Re:[1500] - Deathwatch black spear </title>
				<description><![CDATA[ Personally, I like the list. Only critique I can offer is this:  switch the assault cannon terminators with the cyclone terminators. The ranges work better with their squads. Cyclone helps stalker squads when hitting one tough unit or a blob. Assault cannon range is better used deepstriking. ]]></description>
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				<pubDate><![CDATA[Wed, 17 Aug 2016 20:51:23]]> GMT</pubDate>
				<author><![CDATA[ stompygitz]]></author>
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