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		<title><![CDATA[Latest posts for the thread "Deathwatch & Imperial Knights"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Deathwatch & Imperial Knights"]]></description>
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				<title>Deathwatch &amp; Imperial Knights</title>
				<description><![CDATA[ <br /> Whilst I build up a new deathwatch Army can anyone see any MAJOR issue with doing the following for an 1850 list.<br /> <br /> Deathwatch Blackspear - roughly 1,000 pts<br /> <br /> Imperial Knights - roughly 850 pts<br /> <br /> <br /> Basically start with just 2 Knights on the table and then Deep Strike the Deathwatch in, no real need to give everyone Drop Pods as Blackspear gives non-vehicle units Deep Strike - Maybe a couple of Drop Pods to come in turn 1 with Beacons.<br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/699779/8842591.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/699779/8842591.page</link>
				<pubDate><![CDATA[Wed, 17 Aug 2016 09:37:06]]> GMT</pubDate>
				<author><![CDATA[ wako1302]]></author>
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				<title>Re:Deathwatch &amp; Imperial Knights</title>
				<description><![CDATA[ Is there a rules question?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/699779/8842598.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/699779/8842598.page</link>
				<pubDate><![CDATA[Wed, 17 Aug 2016 09:42:09]]> GMT</pubDate>
				<author><![CDATA[ casvalremdeikun]]></author>
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				<title>Deathwatch &amp; Imperial Knights</title>
				<description><![CDATA[ He might be wondering if you have to have an element from each faction on the table at the start of a game? In which case the answer is no, as long as you have at least one model on the table at the end of a turn you're all good.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/699779/8842613.page</guid>
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				<pubDate><![CDATA[Wed, 17 Aug 2016 09:54:44]]> GMT</pubDate>
				<author><![CDATA[ HANZERtank]]></author>
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				<title>Deathwatch &amp; Imperial Knights</title>
				<description><![CDATA[ I think the question is more likely:<br /> <br /> Are two Knights sturdy enough to start on the table and hold on until the deathwatch start deepstriking in?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/699779/8846048.page</guid>
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				<pubDate><![CDATA[Thu, 18 Aug 2016 18:47:35]]> GMT</pubDate>
				<author><![CDATA[ whitedragon]]></author>
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				<title>Deathwatch &amp; Imperial Knights</title>
				<description><![CDATA[ They're tough enough for most games, and for the other games you'll want to just deploy some Deathwatch on the board instead.]]></description>
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				<pubDate><![CDATA[Thu, 18 Aug 2016 19:43:53]]> GMT</pubDate>
				<author><![CDATA[ axisofentropy]]></author>
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