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		<title><![CDATA[Latest posts for the thread "[5000] - Ultramarines - Apocalypse 1st Company Formation"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[5000] - Ultramarines - Apocalypse 1st Company Formation"]]></description>
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				<title>[5000] - Ultramarines - Apocalypse 1st Company Formation</title>
				<description><![CDATA[ Hey there, how about this formation as an add-on to my apocalypse army? It's approximately 5k points)<br /> <br /> Captain (terminator armour)<br /> Chaplain<br /> Command Squad (3x gravgun, banner of the emperor ascendant, apothecary) + drop pod<br /> Venerable dreadnought (plasmacannon) + drop pod<br /> Venerable dreadnought (twin-lascannon) + drop pod<br /> Venerable dreadnought (assaultcannon) + drop pod<br /> Sternguard (powersword, meltagun, plasmagun, 2x combiplasma, 2x combimelta, 2x combiflamer) + drop pod<br /> Sternguard (powerfist, meltagun, plasmagun, 2x combiplasma, 2x combimelta, 2x combiflamer) + drop pod<br /> Vanguard (relicblade, 4x pair of lightning claws, 4x storm shield, 4x thunderhammer, meltabomb)<br /> Vanguard (relicblade, 4x pair of lightning claws, 4x storm shield, 4x thunderhammer, meltabomb)<br /> Terminator squad (2x assaultcannon, 2x chainfist)<br /> Terminator squad (cyclone, heavyflamer, 2x chainfist)<br /> Terminator squad (cyclone, heavyflamer, 2x chainfist)<br /> Terminator assault squad (5x thunderhammer, 5x stormshield)<br /> Terminator assault squad (5x thunderhammer, 5x storm shield)<br /> Terminator assault squad (5x thunderhammer, 5x stormshield)]]></description>
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				<pubDate><![CDATA[Sun, 21 Aug 2016 17:20:59]]> GMT</pubDate>
				<author><![CDATA[ Spreelock]]></author>
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				<title>Re:[5000] - Ultramarines - Apocalypse 1st Company Formation</title>
				<description><![CDATA[ Don't forget some Land Raiders, honestly just take several instances of Strike Force Ultra and 1st Company Task Force.]]></description>
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				<pubDate><![CDATA[Sun, 21 Aug 2016 18:20:35]]> GMT</pubDate>
				<author><![CDATA[ TheArmorOfContempt]]></author>
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				<title>Re:[5000] - Ultramarines - Apocalypse 1st Company Formation</title>
				<description><![CDATA[ But these have benefits for addittional Orbital strike.]]></description>
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				<pubDate><![CDATA[Sun, 21 Aug 2016 18:31:54]]> GMT</pubDate>
				<author><![CDATA[ Spreelock]]></author>
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				<title>Re:[5000] - Ultramarines - Apocalypse 1st Company Formation</title>
				<description><![CDATA[ Hey, it looks like you're trying to make your squads jack-of-all-trades which offers flexibility but honestly think you're better off giving them specific roles.<br /> Example: Give one of your Sternguard squads all the combi-melta's with the power fist sergeant and make them tank-hunters.<br /> Then put all the flamers and plasma in one squad and make them infantry/heavy infantry hunters, will be more effective and ensures your one-shot combi-weapon is best utilised.<br /> Same for your Terminators, give one squad the two Cyclones and the other two heavy flamers etc.<br /> Personally, not a fan of twin-las on dreads, would rather give them the plasma cannon or assault cannon. Anything that's too strong to survive your shooting can assault with power fist.<br /> Other than that it looks pretty good, should be deadly against anything in Apocalypse.]]></description>
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				<pubDate><![CDATA[Mon, 22 Aug 2016 10:15:08]]> GMT</pubDate>
				<author><![CDATA[ spacemarinehero]]></author>
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