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		<title><![CDATA[Latest posts for the thread "minimum skirmish 40k"]]></title>
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				<title>minimum skirmish 40k</title>
				<description><![CDATA[ I dont get a lot of time to play so i spend some time theoryhammering and have come up with an idea that would be a bridge between kill team and combat patrol. Any squads are split into their minimum sized squad ( a unit) and any remaining models into another unit.These units can the split again into sub units when they split into sub units they can split however you like.<br /> <br />  <br /> <br /> for example i have a 15 man squad of cultists (which has a minimum size of 10) this splits down into a 10 man unit(minimum size) and a 5 man unit (remaining models)<br /> <br /> the 10 man unit could split again if desired into a<br /> <br /> 1 man unit and a 9 man unit<br /> <br /> 2 man unit and a 8 man unit<br /> <br /> 3 man unit and a 7 man unit<br /> <br /> 4 man unit and a 6 man unit<br /> <br /> two 5 man units<br /> <br /> or stay as a 10 man unit<br /> <br />  <br /> <br /> The other unit of 5 men could also split again if desired into<br /> <br /> 1 man unit and a 4 man unit<br /> <br /> 2 man unit and a  man unit<br /> <br /> or stay as a 5 man unit<br /> <br />  <br /> <br /> What do you think?]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2016 01:56:36]]> GMT</pubDate>
				<author><![CDATA[ hummus]]></author>
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				<title>minimum skirmish 40k</title>
				<description><![CDATA[ So basically you just break down your units into whatever size you want?  That seems like it would be either abuseable or without purpose.  Either your army has a reason to leave everyone in a single unit (buffs, orders, etc.), or else you'd just split up your forces into one-man squads to improve your versatility, avoid overkilling enemy targets, force your opponent to multi-assault etc.  <br /> <br /> That said, you might take a look at Heralds of Ruin.  I hear good things and, as someone who also enjoys small-scale <span class="glossaryitem" onmouseover='gp(3);'>40k</span> systems, intend to look into it soon myself. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2016 20:24:18]]> GMT</pubDate>
				<author><![CDATA[ Wyldhunt]]></author>
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				<title>minimum skirmish 40k</title>
				<description><![CDATA[ Or you could do 500pt games played original Lord of the Rings style.  Each model operates as its own unit.<br /> <br /> Got 20 cultists? play them as 20 individual models. That's skirmish <span class="glossaryitem" onmouseover='gp(3);'>40K</span><br /> <br /> You can preform "group" shooting actions, but left over wounds caused are lost.  So if you think it might take 4 cultists to kill 1 marine, you may roll all 4 at the same time, but if all 4 hit, wound on the Marine fails all save, you just kill the 1 Marine]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2016 20:36:47]]> GMT</pubDate>
				<author><![CDATA[ Galef]]></author>
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