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		<title><![CDATA[Latest posts for the thread "[1250] - Dark Angels - Green Wing"]]></title>
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				<title>[1250] - Dark Angels - Green Wing</title>
				<description><![CDATA[ looking to build up to the Lion's Blade detachment and would like to have an element of <span class="glossaryitem" onmouseover='gp(744);'>RW</span> and <span class="glossaryitem" onmouseover='gp(412);'>DW</span> added into the mix but not sure where to go for them.<br /> <br /> SO far this is what I've came up with<br /> <br /> Company Master 155<br /> artificer, lions roar, relic blade<br /> <br /> Command Squad 220 (with razor)<br /> 4 plasma guns and an Apo<br /> <br /> Razorback <br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad 190 (with rhino)<br /> 10 tacs, 1 multimelta, flamer, <br /> <br /> Rhino<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad (with rhino)<br /> 10 tacs, 1 multimelta, flamer, <br /> <br /> Rhino<br /> <br /> <span class="glossaryitem" onmouseover='gp(744);'>RW</span> Landspeeder Squadron 140<br /> 2 speeders with <span class="glossaryitem" onmouseover='gp(51);'>HB</span> and <span class="glossaryitem" onmouseover='gp(5);'>AC</span><br /> <br /> <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> Squad<br /> 3 lascannons<br /> <br /> The command squad set up is mainly just for fun and my main objective camper. plan is to squish a unit in shooting and with the boosted overwatch <span class="glossaryitem" onmouseover='gp(14);'>BS</span> and the Company Master should hopefully deter anyt chargers<br /> <br /> I was reading some background lore on <span class="glossaryitem" onmouseover='gp(25);'>DA</span> and they had a bunch of tactical squad configurations that they ran and I liked the one above the most as I think it gives me more versatility. I do plan on doing combat squads once they leave the rhinos. 1 for contesting objectives, and the other for anti tank support.<br /> <br /> I'm assuming that 2 Multi meltas, a full plasma squad and the <span class="glossaryitem" onmouseover='gp(29);'>Devs</span> will be enough for anti0- Tank and <span class="glossaryitem" onmouseover='gp(93);'>MC</span><br /> <br /> The land speeders havent been bought yet so I can change the loadout if i really need too.<br /> <br /> I have about 225 points left over. I could add in a Ven dread with <span class="glossaryitem" onmouseover='gp(5);'>AC</span> and a melta bike squad for more anti - tank and a fast squad for tying units up with?<br /> <br /> I'm open to any suggestions on what units I am left too add in. ]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2016 12:36:06]]> GMT</pubDate>
				<author><![CDATA[ Metroidd]]></author>
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				<title>[1250] - Dark Angels - Green Wing</title>
				<description><![CDATA[ buy the old pewter land speeders!<br /> <br /> Give the <span class="glossaryitem" onmouseover='gp(29);'>dev</span> squad just two heavy weapons and a Rhino to shoot them out of. hint: grav-cannons<br /> <br /> but to fit landspeeders into a Lion's Blade you'll need more Ravenwing to build an Attack Squad formation or Support Squad]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2016 14:15:58]]> GMT</pubDate>
				<author><![CDATA[ axisofentropy]]></author>
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				<title>Re:[1250] - Dark Angels - Green Wing</title>
				<description><![CDATA[ Combat Squads get declared before the game begins, rather than when they exit the Rhino (this is just nit-picking, as they can still both start the game in the transport, it just means you can't change your mind!).<br /> <br /> If you're up to the magnetising challenge, land speeders are very versatile in loadouts. The ones you've listed are fine in this list, but other configurations (double melta, <span class="glossaryitem" onmouseover='gp(51);'>HB</span> + Typhoon, etc.) mean you're getting much more out of the kit if you can change between battles.<br /> <br /> If you're working towards a LB, the next things to pick up will be an assault squad and a tactical squad to give you the required Demi-company. You can either keep them cheap (a suggested loadout for the assault squad would be 5 with no jump packs, a drop pod and a pair of flamers, for example) or bulk them out to full or near-full size.<br /> <br /> For auxillary choices, if you do feel like more anti-tank, a squad of attack bikes with melta would be a good choice. Add in one speeder to make it into the <span class="glossaryitem" onmouseover='gp(744);'>RW</span> Attack Squadron.<br /> <br /> Deathwing are a bit trickier, as the only way to add them directly into the LB is to use the Redemption Force, which will eat up points like there's no next Wednesday.]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2016 14:23:49]]> GMT</pubDate>
				<author><![CDATA[ Quanar]]></author>
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				<title>Re:[1250] - Dark Angels - Green Wing</title>
				<description><![CDATA[ Yea I'm gonna decide whether j combat squad or not depending on what things I am fighting but thanks for pointing it out.<br /> <br /> I don't think I will magnetise as I've never done it before and need to get them bought built and painted assp for war hammer world in a few weeks!<br /> <br /> But as for the Lions blade I do have a squad of 5 assault marines with flamer and eviscerator. I just fancied some bikes or so for now. But saying that I'll be good and save money and just use my assault marines for the moment. <br /> <br /> I was actually leaning towards the lions blade with <span class="glossaryitem" onmouseover='gp(744);'>RW</span> attack squadron just so I have the slight boost in over watch. But I'd probably go <span class="glossaryitem" onmouseover='gp(387);'>wth</span> 3 bikers and 2 melted over the attack bikes as I'm not much of a fan of the attack biker models.<br /> <br /> I do have 2 Ben dread models so I can always count one as a standard dreadnought for the LB and switch between weapons for them there.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2016 16:43:18]]> GMT</pubDate>
				<author><![CDATA[ Metroidd]]></author>
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