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		<title><![CDATA[Latest posts for the thread "[1850] - Tau Empire - 2 possible lists for tournament"]]></title>
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				<title>[1850] - Tau Empire - 2 possible lists for tournament</title>
				<description><![CDATA[ Here's a couple of lists that I'm considering for a tournament I've got coming up in a couple of weeks. One is a Dawn Blade Contingent, the other is a Hunter Contingent. They both use mostly the same models, but play quite differently. Here they are:<br /> LIST 1<br /> Tau Empire Dawn Blade Contingent<br /> Core: Hunter Cadre<br /> Command:<br /> Commander: 2x Missile Pod, Drone Controller, Target Lock, Iridium Suit, Onager Gauntlet, 1x Marker Drone<br /> Elites:<br /> XV8 Crisis Team: 3 suits, each with 2x Plasma Rifle and Early Warning Override<br /> XV95 Ghostkeel: 1 suit, Cyclic Ion Raker, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Fusion Blaster, Early Warning Override<br /> Fast Attack:<br /> TX4 Piranha: 1 vehicle, Fusion Blaster<br /> Heavy Support:<br /> KV128 Stormsurge: 1 model, Pulse Driver Cannon, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Airbursting Fragmentation Projector, Early Warning Override, Advanced Targeting System, Shield Generator<br /> Troops:<br /> Kroot Carnivore Squad: 10 men, Sniper Rounds<br /> Strike Team: 5 men, DS8 turret w/Missile Pod<br /> Strike Team: 5 men, DS8 turret w/Missile Pod<br /> Auxiliary: Rapid Insertion Force<br /> XV25 Stealth Team: 3 suits, 1 has Fusion Blaster and Target Lock, others have Burst Cannon<br /> XV104 Riptide: 1 suit, Ion Accelerator, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Smart Missile System, Early Warning Override, Stim Injector<br /> XV8 Crisis Team: 1 suit, 2x Fusion Blaster<br /> XV8 Crisis Team: 1 suit, 2x Fusion Blaster<br /> XV8 Crisis Team: 1 suit, 2x Burst Cannon<br /> Auxiliary: Drone-Net VX1-0<br /> 4 Marker Drones<br /> 4 Marker Drones<br /> 4 Marker Drones<br /> 4 Marker Drones<br /> Total 1849 points<br /> My biggest concern with this list is leaving the Riptide in reserves (Rapid Insertion Force must start in <span class="glossaryitem" onmouseover='gp(471);'>DS</span> reserve except for Stealth suits), although when it arrives it does get to twin-link its guns and doesn't have to worry about scatter (unless the Stealth suits are already dead). The three single Crisis suits can deal with certain problem units, and if they can do so while dropping in near the Stealth suits, so much the better. Onager Gauntlet is on the Commander because I wasn't sure what else to do with the points, plus I've been in a couple of situations where the Gauntlet would have come in handy. Otherwise, the list is a fairly straightforward Tau list. I have little experience with the Dawn Blade, so I'm not sure if this is a good list or not.<br /> <br /> LIST 2<br /> Tau Empire Hunter Contingent<br /> Core: Hunter Cadre<br /> Command:<br /> Commander: 2x Missile Pod, Drone Controller, Target Lock, Iridium Suit, 1x Marker Drone<br /> Elite:<br /> XV104 Riptide: 1 suit, Ion Accelerator, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Smart Missile System, Early Warning Override, Stim Injector<br /> XV8 Crisis Team: 3 suits, each with 2x Plasma Rifle, Early Warning Override<br /> Fast Attack:<br /> TX4 Piranha: 1 vehicle, Fusion Blaster<br /> Heavy Support:<br /> KV128 Stormsurge: 1 model, Pulse Driver Cannon, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Airbursting Fragmentation Projector, Early Warning Override, Advanced Targeting System, Shield Generator<br /> Troops:<br /> Kroot Carnivore Squad: 12 men, Sniper Rounds<br /> Strike Team: 6 men, DS8 turret w/Missile Pod<br /> Strike Team: 6 men, DS8 turret w/Missile Pod<br /> Auxiliary: Optimized Stealth Cadre<br /> XV95 Ghostkeel: 1 suit, Cyclic Ion Raker, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Fusion Blaster, Early Warning Override, Velocity Tracker<br /> XV25 Stealth Team: 3 suits, 1 has Fusion Blaster and Target Lock, others have Burst Cannon<br /> XV25 Stealth Team: 3 suits, 1 has Fusion Blaster and Target Lock, others have Burst Cannon<br /> Detachment 2: Drone-Net VX1-0<br /> 4 Marker Drones<br /> 4 Marker Drones<br /> 4 Marker Drones<br /> 4 Marker Drones<br /> Total 1850 points<br /> Not having the Marker Drones as part of the main detachment doesn't hurt since they would not benefit from it much anyway. I feel like this is the stronger of my two lists. It lacks the nice Deep Striking Fusion suits, but gains all the nice benefits of the Hunter Contingent, including shared markerlights.<br /> <br /> Overall, as I said, I'm leaning toward list 2, but maybe I shouldn't use either of these and just go with a variation of my usual Tau list with a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span>, Drone Net, and OSC. Any advice is appreciated!]]></description>
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				<pubDate><![CDATA[Sat, 3 Sep 2016 03:58:22]]> GMT</pubDate>
				<author><![CDATA[ ZergSmasher]]></author>
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