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				<title>40k noobie with Kill Team-related question.</title>
				<description><![CDATA[ When I went down to my <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> to pick up the new White Dwarf, I noticed several people had cracked open the new Kill Team box. I've been researching it this weekend and I'm very intrigued.<br /> <br /> I play mostly <span class="glossaryitem" onmouseover='gp(694);'>AoS</span> and other non-<span class="glossaryitem" onmouseover='gp(50);'>GW</span> stuff, so I'm a bit of a <span class="glossaryitem" onmouseover='gp(3);'>40k</span> noob. I would like to pick up Kill Team, and will do so soon, but I was curious about fleshing out more teams beyond the two included. However, I don't have any Codex. <br /> <br /> The cost for adding teams is very attractive in the "Build your Kill Team" section on the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> site:<br /> <br /> <a href="https://www.games-workshop.com/en-US/Warhammer-40-000?N=102352+4294964930&Nu=product.repositoryId&qty=12&sorting=rec&view=table&categoryId=cat440130a-flat" target="_blank" rel="nofollow">https://www.games-workshop.com/en-US/Warhammer-40-000?N=102352+4294964930&Nu=product.repositoryId&qty=12&sorting=rec&view=table&categoryId=cat440130a-flat</a><br /> <br /> But, all of those teams are of course across multiple races etc... Is there a Codex or two that would cover more of what's listed there? It's awesome to be able to spend $25-50 adding a new team, but add another $50 for the Codex and it's less viable for me. I'd like to buy a Codex for $50 and be able to build out a couple of teams from it. It seems like I could grab a couple of Orks or <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> sets from that link, and get the Codex for each, but not ever have opened a Codex before, it's hard to know... or know if a single of those sets is really a full team.<br /> <br /> I'm not sure that even makes sense. Like I said, "<span class="glossaryitem" onmouseover='gp(3);'>40k</span> noob".<br /> <br /> One option that seems viable is to buy the Deathwatch Codex and get the cheap Deathwatch Kill Team, and also use the team from the Deathwatch: Overkill boxed game. I think that will work. It's just hard to know without seeing the Codex first.]]></description>
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				<pubDate><![CDATA[Mon, 5 Sep 2016 18:40:09]]> GMT</pubDate>
				<author><![CDATA[ eekamouse]]></author>
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				<title>40k noobie with Kill Team-related question.</title>
				<description><![CDATA[ Unfortunately, codexes are pretty much limited to one faction or race by their very design.<br /> <br /> For example, tau won't have orks rules in it, space marines won't have rules for space wolves in it, etc.<br /> <br /> List building programs like Battlescribe *usually* have all the rules needes to play each unit in them,  but don't count on it]]></description>
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				<pubDate><![CDATA[Mon, 5 Sep 2016 18:55:12]]> GMT</pubDate>
				<author><![CDATA[ MrMoustaffa]]></author>
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				<title>40k noobie with Kill Team-related question.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/741047c90bb787ecc9f836e6984386e2.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/701573/8883327.page"><b>MrMoustaffa wrote:</b></a><br/>Unfortunately, codexes are pretty much limited to one faction or race by their very design.<br /> <br /> For example, tau won't have orks rules in it, space marines won't have rules for space wolves in it, etc.<br /> <br /> List building programs like Battlescribe *usually* have all the rules needes to play each unit in them,  but don't count on it</div></blockquote><br /> <br /> Ah... Battlescribe! Of course, thanks. Use that a bit for Deadzone and <span class="glossaryitem" onmouseover='gp(694);'>AoS</span>. I'll load up the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> plugin-in. "Duh!" <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 5 Sep 2016 19:08:41]]> GMT</pubDate>
				<author><![CDATA[ eekamouse]]></author>
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				<title>Re:40k noobie with Kill Team-related question.</title>
				<description><![CDATA[ Killteams is a very small scale game, relative to <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. Deathwatch are a low-model, high-points army, and the two meet at a point where you can expect to field as little as five models at 200 points. That'll be a small army with potential to deal with most threats they'll encounter individually, but probably not enough by way of defensive saves to weather a comparable force.<br /> <br /> The killteam packages they have on their site include all the rules for those pieces, everything you should need to field them as described. Slight problem: some of them are actually invalid teams according to the actual killteam rules. <br /> <br /> Battlescribe should be sufficient to get by and at least decide where you want to go with it, I won't tell you how to find the additional army-specific rules but they are available if they aren't present in the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> datafiles (some creators on that project only provide the names of rules)<br /> <br /> You can make multiple different killteams from one specific faction if you want, and especially if you're playing with other people I wouldn't recommend buying pieces of multiple different armies in order to do it. ]]></description>
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				<pubDate><![CDATA[Mon, 5 Sep 2016 23:37:09]]> GMT</pubDate>
				<author><![CDATA[ Captain Joystick]]></author>
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				<title>Re:40k noobie with Kill Team-related question.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/73f0be714ae76ce297054445aa118f42.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/701573/8883883.page"><b>Captain Joystick wrote:</b></a><br/>Killteams is a very small scale game, relative to <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. Deathwatch are a low-model, high-points army, and the two meet at a point where you can expect to field as little as five models at 200 points. That'll be a small army with potential to deal with most threats they'll encounter individually, but probably not enough by way of defensive saves to weather a comparable force.<br /> <br /> The killteam packages they have on their site include all the rules for those pieces, everything you should need to field them as described. Slight problem: some of them are actually invalid teams according to the actual killteam rules. <br /> <br /> Battlescribe should be sufficient to get by and at least decide where you want to go with it, I won't tell you how to find the additional army-specific rules but they are available if they aren't present in the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> datafiles (some creators on that project only provide the names of rules)<br /> <br /> You can make multiple different killteams from one specific faction if you want, and especially if you're playing with other people I wouldn't recommend buying pieces of multiple different armies in order to do it. </div></blockquote><br /> <br /> Thanks. Battlescribe was a great help. <br /> <br /> The pre-built teams weren't something I was interested in really, but it's good to know that they could actually be illegal. Saw that posted somewhere else as well. Battlescribe helped me figure out that the collections in the "Build Your Kill Team" are actually just small packages. So, if I wanted to build a viable Ork <span class="glossaryitem" onmouseover='gp(809);'>KT</span>, I'd probably have to grab all three of the small sets in the link in the <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, Ork Boyz, Nobz, and Stormboyz (puts me at 159 points, plus I assume more for specializing certain things).... which is roughly $75.  So, it's not as cheap as i was thinking, but still pretty cheap considering.<br /> <br /> I'll likely pick up the boxed set and learn a bit more about it in detail. It looks like Orks, Eldar, and <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> have a good amount of options.]]></description>
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				<pubDate><![CDATA[Tue, 6 Sep 2016 04:11:56]]> GMT</pubDate>
				<author><![CDATA[ eekamouse]]></author>
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