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		<title><![CDATA[Latest posts for the thread "Daemon psychic powers these days, how are they working for you?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Daemon psychic powers these days, how are they working for you?"]]></description>
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				<title>Daemon psychic powers these days, how are they working for you?</title>
				<description><![CDATA[ Now that we have some experience with the new powers and the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> is giving us BOTH types of focus; things and opinions have changed.<br /> <br /> Not having to swap powers out for the summoning power is very nice, but rolling once on change for a 66.6% chance at some high S low <span class="glossaryitem" onmouseover='gp(6);'>AP</span> with a <span class="glossaryitem" onmouseover='gp(235);'>LoC</span> seems worse when I'm giving up a free prescience.<br /> <br /> I'm not sure how often to use change now, when do you?<br /> Do you use any of the daemon psychic disciplines, what has been doing some good work for you?]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/701661/8884951.page</link>
				<pubDate><![CDATA[Tue, 6 Sep 2016 13:36:09]]> GMT</pubDate>
				<author><![CDATA[ DarkBlack]]></author>
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				<title>Daemon psychic powers these days, how are they working for you?</title>
				<description><![CDATA[ I didn't use Daemon powers before the new charts, and haven't used them since the new charts.  Malefic is my Lore of choice, with Biomancy/Telepathy Princes. This is especially true now the you no longer have to roll power 1 at a time.<br /> <br /> When I assumed you didn't get Psychic focus, I also had to roll powers 1 at a time, swapping for the Primaris if I rolled a dud power.  On more than 1 occasion, a further roll ended up getting my that same dud power anyway.<br /> Now that I can just roll 3 dice at once on my chosen Lore, this will not happen again, essentially giving my extra change at getting the 1-2 powers I am trying to roll on that Discipline.<br /> <br /> For my Tetrad, however, nothing will change.  I roll my Tzeentch Prince all on Malefic fishing for Cursed Earth, my Slaanesh/Nurlge princes roll once on Telepathy fishing for Invis (or Shrouded for the Slaanesh princess), but otherwise will roll the rest on Biomancy.<br /> <br /> <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, the Nurgle and Slaanesh powers are crap and if you really want the change powers, take Fatweaver.]]></description>
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				<pubDate><![CDATA[Tue, 6 Sep 2016 14:51:27]]> GMT</pubDate>
				<author><![CDATA[ Galef]]></author>
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				<title>Daemon psychic powers these days, how are they working for you?</title>
				<description><![CDATA[ I've been using the Lord of change as my warlord and having him know the whole change power with the endless grimoire. That's been really great honestly. I still have Fatey but the issue I find is against certain eldar list that have a farseer or warlock in every squad. Otherwise I just absolutely wreck them. Null deploy then fly in, between the two beams, fatey's shriek, and the two novas, the eldar jetbike squads just get picked up. <br /> <br /> When I play against knights my screamerstar just avoids the knights while fatey and <span class="glossaryitem" onmouseover='gp(235);'>loc</span> fly around and D shot them until they die. <br /> <br /> If I'm against a death star I can still roll him on malefic or div. With him as the warlord as well I roll the tzeentch table which is generally amazing. ]]></description>
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				<pubDate><![CDATA[Tue, 6 Sep 2016 15:04:24]]> GMT</pubDate>
				<author><![CDATA[ vercingatorix]]></author>
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				<title>Daemon psychic powers these days, how are they working for you?</title>
				<description><![CDATA[ Fateweaver now being able to summon a Burning Chariot with Change power #4 is a very nice addition to the toolbox. I use this a lot and am very pleased with the option. Dealing damage on the turn of summoning is a very nice tool against Eldars Jetbikes for instance who normaly just flee from a summoned unit. It's like a mini Heldrake thats not dependant on a fortunate reserveroll. <br /> <br /> Appart from that I incidentaly use a ML2 Herald of Nurgle in a Plague Drone star. I've had a game where T7 Plaguedrones were quite a nuisance. The large blast AP2 withfire is sometimes usefull as well.<br /> <br /> Cilithan ]]></description>
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				<pubDate><![CDATA[Wed, 7 Sep 2016 09:36:36]]> GMT</pubDate>
				<author><![CDATA[ Cilithan]]></author>
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