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		<title><![CDATA[Latest posts for the thread "[750] - Dark Eldar - Wych/Kabalite Mobility"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[750] - Dark Eldar - Wych/Kabalite Mobility"]]></description>
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				<title>[750] - Dark Eldar - Wych/Kabalite Mobility</title>
				<description><![CDATA[ I'm building a 750 point list for my girlfriend to use during our local games. Lately we've been limited to 500 point games but now we're starting to expand to 750, and I feel this is definitely a good number to start out with.<br /> <br /> Fron the top to bottom; <br /> <br /> Succubus goes with the Wyches and they can deep strike (taking advantage of the Webway Portal). Wyches are there to bubble wrap the Succubus and assist in assault.<br /> <br /> Trueborns are given Dark Lances to provide anti-armor support at a distance. <br /> <br /> Kabalite Warriors are given a Splinter cannon and ride around in the upgraded Raider and will do a majority of the anti-infantry work with exceptional mobility.<br /> <br /> Scourges are given Blasters in order to fill a high mobility anti armor role, as well as going after tougher infantry. <br /> <br /> <br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> Succubus: (75 Points) (155 Total)<br /> 	-Archite Glaive (+20)<br /> 	-Agoniser (+25)<br /> 	-Webway Portal (+35)<br /> <br /> Elites:<br /> Kabalite Trueborns: (40 Points) (95 Total)<br /> 	-5x Trueborn Upgrade (+15)<br /> -2x Dark Lance (+40)<br /> <br /> Troops:<br /> Wyches: (50 Points) (145 Total)<br /> -Five Additional Wyches (+50)<br /> -Hekatrix (+10)<br /> 	-Agoniser (+25)<br /> -2x Hydra Gauntlet Pair (+10)<br /> <br /> Kabalite Warriors: (40 Points) (95 Total)<br /> 	-Five Additional Kabalite Warriors (+40)<br /> 	-Splinter Cannon (+15)<br /> <br /> Fast Attack:<br /> Raider: (55 Points) (80 Total)<br /> 	-Dark Lance (+5)<br /> 	-Enhanced Aethersails (+5)<br /> 	-Splinter Rack  (+15)<br /> <br /> Scourges: 80 (180 Total)<br /> 	-Solarite (+10)<br /> -Agoniser (+15)<br /> -Blast Pistol (+15)<br /> 	-4x Blaster (+60)<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 11 Sep 2016 17:13:46]]> GMT</pubDate>
				<author><![CDATA[ Spectre1995]]></author>
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				<title>[750] - Dark Eldar - Wych/Kabalite Mobility</title>
				<description><![CDATA[ Every unit should be in a Transport.]]></description>
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				<pubDate><![CDATA[Mon, 12 Sep 2016 10:04:46]]> GMT</pubDate>
				<author><![CDATA[ axisofentropy]]></author>
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				<title>[750] - Dark Eldar - Wych/Kabalite Mobility</title>
				<description><![CDATA[ Any army list is a good list, since you play what do you want. But this is a game and you want to win, don't you? I'll share with you my vision of 750 pts Dark Eldar<br /> You don't use one of the main features of Dark Eldar: speed and maneuverability (but topic's title says you'd like to). So, here is how I'd build 750 points of Dark Eldar. In the spoilers I describe the choices I've made.<br /> <br /> <b>Dark Eldar Realspace Raiders Detachment (747/750pt.) </b><br /> <i>@<span class="glossaryitem" onmouseover='gp(56);'>HQ</span></i><br /> Succubus (120pt.) Plasma grenades; Haywire grenades; Wychsuit; Archite glave; Splinter pistol; The Helm of Spite; <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
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<br /> A single <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> is enough for this girl. Archite glave has two modes, so you either can kill armoured models or have a bonus from the pistol. You won't face lots of models with T5 and more in 750 points games<br /> The Helm of Spite helps with Psykers<br /> Attach her to the Bloodbrides in the Raider and move directly to your target. Don't deep strike them since you can't charge in the Turn you did so. Otherwise you'll suffer from shooting and you'll be charged.<br /> 
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</div><br /> <i>@Elites</i><br /> 9x - Bloodbrides (194pt.) <br /> &gt; 1x - Syren (20pt.); Wychsuit; Plasma grenades; Close combat weapon; Splinter pistol; <br /> &gt; 8x - Bloodbride (13pt.); Wychsuit; Plasma grenades; Splinter pistol; Close combat weapon; <br /> &gt; 1x - Raider (70pt.); Disintegrator cannon; Night shields;<br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
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<br /> Bloodbrides have +1A and cost 3 points more than regular Whyches. If you want Girls to fight better use Bloodbrides<br /> Night shields give you Stealth, so your Jink save is 3+<br /> Disintegrator cannon – Heavy 3, S5 AP2 weapon. The reason why your opponents will hate it <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> 
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</div><br /> <i>@Troops</i><br /> 5x - Kabalite Warriors (120pt.) <br /> &gt; 4x - Kabalite Warrior (8pt.); Kabalite armour; Close combat weapon; Splinter rifle; <br /> &gt; 1x - Kabalite Warrior (23pt.); Kabalite armour; Close combat weapon; Blaster; <br /> &gt; 1x - Venom (65pt.); Splinter cannon (x2); Flickerfield; <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
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<br /> Canonical choice. Lots of poisoned shooting attacks, good anti-tank weapon and maneuverability.<br /> 
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</div><br /> 5x - Kabalite Warriors (120pt.) <br /> &gt; 4x - Kabalite Warrior (8pt.); Kabalite armour; Close combat weapon; Splinter rifle; <br /> &gt; 1x - Kabalite Warrior (23pt.); Kabalite armour; Close combat weapon; Blaster; <br /> &gt; 1x - Venom (65pt.); Splinter cannon (x2); Flickerfield;           <br /> <i>@Fast attack</i><br /> 3x - Reavers (48pt.) <br /> &gt; 3x - Reaver (16pt.); Wychsuit; Splinter pistol; Reaver jetbike; Bladevanes; Close combat weapon; Splinter rifle; <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
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<br /> This guys are mostly for Maelstorm objectives. So don't waste them for nothing. They are fast and maneuverable and can cross a board in a single Turn<br /> 
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</div><br /> 5x - Scourges (140pt.) <br /> &gt; 1x - Scourge (16pt.); Ghostplate armour; Plasma grenades; Close combat weapon; Shardcarbine; <br /> &gt; 4x - Scourge (31pt.); Ghostplate armour; Plasma grenades; Close combat weapon; Blaster; <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
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<br /> From my point of view this is one of the best units in the whole Codex. I prefer place them with Deep Strike. Drop them to destroy some valuable unit or Vehicle<br /> 
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</div><br /> <br /> As you can see army's core is built from miniatures you already have (or would like to have). Have fun with any army list you'll finally come up.]]></description>
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				<pubDate><![CDATA[Tue, 13 Sep 2016 10:31:58]]> GMT</pubDate>
				<author><![CDATA[ FishOfDreams]]></author>
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