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		<title><![CDATA[Latest posts for the thread "[995] - Dark Eldar - Starter"]]></title>
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				<title>[995] - Dark Eldar - Starter</title>
				<description><![CDATA[ I played some <span class="glossaryitem" onmouseover='gp(3);'>40k</span> when I was younger, but never really put much thought into actually coming up with a decent army (I'd just put whatever units I thought looked cool in until I got to the point maximum for that particular game), and I've recently gotten back into it. I heard that the <span class="glossaryitem" onmouseover='gp(27);'>DE</span> are generally considered a huge pain to make lists for, so I accepted that challenge. I'm making this list for 1000 point games.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Archon W/ huskblade, shadowfield - 125 (with the group of four incubi in their venom)<br /> <br /> Troops (pretty much solely anti-tank) - 470<br /> Kabalite Warriors X20 (two w/ dark lance and two w/ Splinter cannon) - 230<br /> 	Raider X2 W/ Dark lance and enhanced aethersails - 240<br /> <br /> Elites (having both these groups use their transport to get up close before disembarking for assaulting, with cannons as a means of tearing through infantry during the early game) - 335<br /> Incubi X5 (upgrade one to klaivex with demiklaives) - 125<br /> 	Venom (Replace rifle with cannon) - 65<br /> Incubi X4 - 80<br /> 	Venom (Replace rifle with cannon) - 65<br /> <br /> Fast attack <br /> Venom (Splinter cannon) - 65<br /> <br /> I'm 95% sure what I came up with is garbage, so any advice would be appreciated]]></description>
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				<pubDate><![CDATA[Thu, 15 Sep 2016 00:10:47]]> GMT</pubDate>
				<author><![CDATA[ DForevercajun1]]></author>
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				<title>[995] - Dark Eldar - Starter</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/702501/8903307.page"><b>DForevercajun1 wrote:</b></a><br/>I played some <span class="glossaryitem" onmouseover='gp(3);'>40k</span> when I was younger, but never really put much thought into actually coming up with a decent army (I'd just put whatever units I thought looked cool in until I got to the point maximum for that particular game), and I've recently gotten back into it. I heard that the <span class="glossaryitem" onmouseover='gp(27);'>DE</span> are generally considered a huge pain to make lists for, so I accepted that challenge. I'm making this list for 1000 point games.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Archon W/ huskblade, shadowfield - 125 (with the group of four incubi in their venom)<br /> <br /> Troops (pretty much solely anti-tank) - 470<br /> Kabalite Warriors X20 (two w/ dark lance and two w/ Splinter cannon) - 230<br /> 	Raider X2 W/ Dark lance and enhanced aethersails - 240<br /> <br /> Elites (having both these groups use their transport to get up close before disembarking for assaulting, with cannons as a means of tearing through infantry during the early game) - 335<br /> Incubi X5 (upgrade one to klaivex with demiklaives) - 125<br /> 	Venom (Replace rifle with cannon) - 65<br /> Incubi X4 - 80<br /> 	Venom (Replace rifle with cannon) - 65<br /> <br /> Fast attack <br /> Venom (Splinter cannon) - 65<br /> <br /> I'm 95% sure what I came up with is garbage, so any advice would be appreciated</div></blockquote><br /> <br /> It’s a list full off nice stuff, but a few tweaks could really help it become dirty.<br /> <br /> Example (because, who needs friends)<br /> <br /> Archon – Blaster, Haywire Grenades, Venom 2x Cannon – 145<br /> <br /> 3 Incubi – Klaivex, Venom 2x Cannon – 135<br /> 3 Incubi – Klaivex, Venom 2x Cannon – 135<br /> 3 Incubi – Klaivex, Venom 2x Cannon – 135<br /> <br /> 5 Kabalites – Venom 2x Cannon - 105<br /> 5 Kabalites – Venom 2x Cannon - 105<br /> <br /> 5 Scourges – 4 Heat Lance – 120<br /> 5 Scourges – 4 Heat Lance – 120<br /> <br /> -1000<br /> <br /> Archon being T3 is an easy STW for opponents, I tend to use him and a Great <span class="glossaryitem" onmouseover='gp(14);'>BS</span> shooter with a blaster for extra <span class="glossaryitem" onmouseover='gp(482);'>AT</span>. Venom adds anti infantry poison death (the case across the board)<br /> Incubi in 3’s with a Klaivex are great little units that pack good ap2 punch. Bear in mind the Klaivex has the rampage rule, so being outnumbered is a good thing for you, especially considering your high initiative.<br /> Kabalites are there to make the list legal and claim objectives, nothing more <span class="glossaryitem" onmouseover='gp(71);'>imho</span>. There are far better platforms for <span class="glossaryitem" onmouseover='gp(482);'>AT</span> weaponry. Venoms again for mobility and fire power.<br /> Scourges are where <span class="glossaryitem" onmouseover='gp(482);'>AT</span> is at for me. 120 points for 4 str6 ap1 lance and melta weapons. That can either move fast or deep strike? YES PLEASE!!!<br /> <br /> Hope this helps<br /> <br /> Any Q’s, ask<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 15 Sep 2016 12:12:00]]> GMT</pubDate>
				<author><![CDATA[ mixer86]]></author>
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