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		<title><![CDATA[Latest posts for the thread "[1200] - Space Marine - Grav cent + skyhammer"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1200] - Space Marine - Grav cent + skyhammer"]]></description>
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				<title>[1200] - Space Marine - Grav cent + skyhammer</title>
				<description><![CDATA[ Hi all!<br /> <br /> We have an escalating point monthly tournament, and next month will be 1200 points.<br /> We have some scary armies, like 6x3 scatbikes with WK, ork stompa with 5 meks,  2x6 wraith canoptek harvest, screamerstar....<br /> <br /> Against these, does the below list stand any chance? If you have something better for 1200, I would like to see what you would bring.<br /> <br /> Your feedback is appreciated.<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(683);'>CAD</span>:<br /> Librarian ML2<br /> <br /> 2x5 scouts with camo cloak<br /> <br /> Drop pod<br /> <br /> 3 Deva Centurions with hurricane, grav+<span class="glossaryitem" onmouseover='gp(243);'>amp</span>, omniscope<br /> <br /> Skyhammer Annihilation Force:<br /> <br /> 2x5 Assault marines with jump packs, 2 flamers, melta bomb on sgt<br /> <br /> 10 Devastators with 4 multi-melta in drop pod (combat squading after arrival)<br /> 10 Devastators with 2 grav+<span class="glossaryitem" onmouseover='gp(243);'>amp</span>, 2 heavy bolter in drop pod (again combat squading)]]></description>
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				<pubDate><![CDATA[Fri, 16 Sep 2016 12:31:47]]> GMT</pubDate>
				<author><![CDATA[ Tyrpak]]></author>
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				<title>[1200] - Space Marine - Grav cent + skyhammer</title>
				<description><![CDATA[ At 1200 points I'd actually think the grav cents would do all the heavy lifting for you... and against those lists I think you need lots of bodies on the field and try to win the objective game. I'd fill out the skyhammer a bit more, possibly drop the grav for heavy bolters (or maybe drop all the heavy bolters here for more multimeltas?), and get the assault squads geared up in size, and with some eviscerators to go with the melta bomb sgt to crack transports? That strategy works pretty well for me (10 man assault squad, combat squadded, 2 eviscerators + melta bomb in one).<br /> <br /> Actually, in taking another look, I'd drop the flamers and grav cannons on the skyhammer, the camo cloaks on the scouts, and get some Land Speeder Storms with heavy flamers for the scouts... you'll need the mobility, plus they are just amazing units.]]></description>
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				<pubDate><![CDATA[Fri, 16 Sep 2016 15:16:36]]> GMT</pubDate>
				<author><![CDATA[ xTHExCLINCHERx]]></author>
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				<title>Re:[1200] - Space Marine - Grav cent + skyhammer</title>
				<description><![CDATA[ In test game, I tried it with more assaults, and 2 eviscerators instead of 10 men deva.<br /> <br /> But with only 1 hit after the charge, and at I1, the eviscerator is lackluster.<br /> <br /> I don't own 8 multimeltas, even need to build 2 now to get 4.<br /> <br /> <br /> But the <span class="glossaryitem" onmouseover='gp(440);'>LSS</span> is a nice touch, I will test it. <br /> Why flamer instead of the heavy bolter on them? I don't like to get that close with an AV10.]]></description>
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				<pubDate><![CDATA[Fri, 16 Sep 2016 21:31:38]]> GMT</pubDate>
				<author><![CDATA[ Tyrpak]]></author>
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