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		<title><![CDATA[Latest posts for the thread "[750] - Alpha Legion"]]></title>
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				<title>[750] - Alpha Legion</title>
				<description><![CDATA[ Hi<br /> I am looking at various builds in Chaos Space Marines and kinda struggling to come up with stuff. I wanted to run a horde of cultists backed up by marines but I figure they are vulnerable to sweeping advances.<br /> <br /> So I am looking at a couple of lists before I go buying stuff<br /> List 1<br /> sorcerer<br /> 5 marines + meltagun + rhino<br /> 5 marines + meltagun + rhino<br /> 5 marines + meltagun + rhino<br /> Vindicator<br /> Defiler <br /> <br /> List 2<br /> Sorcerer + bike<br /> 5 marines + meltagun + rhino<br /> 5 marines + meltagun + rhino<br /> 5 marines + meltagun + rhino<br /> 2 bikers + sgt<br /> Vindicator<br /> Vindicator<br /> <br /> Any suggestions would be welcome no matter how brutally honest <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 20 Sep 2016 10:21:18]]> GMT</pubDate>
				<author><![CDATA[ EdwardRenus]]></author>
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				<title>Re:[750] - Alpha Legion</title>
				<description><![CDATA[ I'd go with the second list, it's more mobile and has more units. The Bikers are good harassers, the Marines are anti-infantry objective holders and the Vindicators are anti-everything and good distractions. I personally adore Vindicators so I'm probably very biased on that point but I think most people will agree that the <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> marines and bikes with psychic support are a solid choice.<br /> <br /> In the future if you want a good number of human cultists you could consider going into Renegades and Heretics to get a load of humans through that and keep your Chaos Marine numbers down, but that's not something to worry about at such a low points level. ]]></description>
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				<pubDate><![CDATA[Thu, 22 Sep 2016 00:51:20]]> GMT</pubDate>
				<author><![CDATA[ TheManWithNoPlan]]></author>
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				<title>Re:[750] - Alpha Legion</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/64b1af8828f355846b5095a87808e9ab.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/703003/8917395.page"><b>TheManWithNoPlan wrote:</b></a><br/>I'd go with the second list, it's more mobile and has more units. The Bikers are good harassers, the Marines are anti-infantry objective holders and the Vindicators are anti-everything and good distractions. I personally adore Vindicators so I'm probably very biased on that point but I think most people will agree that the <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> marines and bikes with psychic support are a solid choice.<br /> <br /> In the future if you want a good number of human cultists you could consider going into Renegades and Heretics to get a load of humans through that and keep your Chaos Marine numbers down, but that's not something to worry about at such a low points level. </div></blockquote><br /> Hey thanks for that. Yes I tried both lists out with proxies and the one with 2 vindicators did much better. I screened the vindicators with rhinos till they got in range. The bikers did great. I guess a pod army would wreck me but what the hell. <br /> <br /> What is the deal with Defilers? They are like 200 points for a av12 front armour <span class="glossaryitem" onmouseover='gp(334);'>wtf</span>? How the heck do people use them?]]></description>
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				<pubDate><![CDATA[Sun, 25 Sep 2016 21:46:09]]> GMT</pubDate>
				<author><![CDATA[ EdwardRenus]]></author>
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				<title>[750] - Alpha Legion</title>
				<description><![CDATA[ I'm no chaos expert, but here's my opinion:<br /> <br /> Sorcerers - can't go wrong here. Terminator Armour or a Bike seems like a must. Solid, flexible choice.<br /> <br /> 5 man squads w/ Rhino & meltagun - these seem weak to me. For the amount of points you spend, there isn't much you get in return. They aren't great at any one task. <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, putting a mark on your sorcerer or lord and grabby berserkers/plague marines/thousand sons/noise marines is the way to go.<br /> <br /> Vindicator - always a solid choice.<br /> <br /> Defiler - this will be the first thing that dies. It's a long range threat, giant target, and not very tough. When I see my opponent brings a defiler, I smile. Easy first blood.<br /> <br /> bikers - always a solid choice.<br /> <br /> If you want a horde of cultists, check into the renegades/heretics list as mentioned above. There's some really cool stuff in there, and LOTS of potential for great modeling. If some of them get swept, it's not a big deal. They are cannon fodder to the gods - you should view them as such.]]></description>
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				<pubDate><![CDATA[Mon, 26 Sep 2016 04:22:38]]> GMT</pubDate>
				<author><![CDATA[ danjbrierton]]></author>
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				<title>Re:[750] - Alpha Legion</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/703003/8924388.page"><b>EdwardRenus wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/64b1af8828f355846b5095a87808e9ab.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/703003/8917395.page"><b>TheManWithNoPlan wrote:</b></a><br/>I'd go with the second list, it's more mobile and has more units. The Bikers are good harassers, the Marines are anti-infantry objective holders and the Vindicators are anti-everything and good distractions. I personally adore Vindicators so I'm probably very biased on that point but I think most people will agree that the <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> marines and bikes with psychic support are a solid choice.<br /> <br /> In the future if you want a good number of human cultists you could consider going into Renegades and Heretics to get a load of humans through that and keep your Chaos Marine numbers down, but that's not something to worry about at such a low points level. </div></blockquote><br /> Hey thanks for that. Yes I tried both lists out with proxies and the one with 2 vindicators did much better. I screened the vindicators with rhinos till they got in range. The bikers did great. I guess a pod army would wreck me but what the hell. <br /> <br /> What is the deal with Defilers? They are like 200 points for a av12 front armour <span class="glossaryitem" onmouseover='gp(334);'>wtf</span>? How the heck do people use them?</div></blockquote><br /> <br /> The defiler used to be 150pts in previous edition. <span class="glossaryitem" onmouseover='gp(50);'>GW</span> upped the cost and nerfed it so they can sell you mauler and forge fiends for $70. ]]></description>
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				<pubDate><![CDATA[Mon, 26 Sep 2016 10:47:15]]> GMT</pubDate>
				<author><![CDATA[ CadianGateTroll]]></author>
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				<title>[750] - Alpha Legion</title>
				<description><![CDATA[ I like the second list<br /> <br /> I don't mind the triple <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads. With rhinos they're reasonably durable for their points and for a 750 point army it looks great at controlling objectives. I'd probably drop one of them to use the points elsewhere though. A couple more bikers. Extra points spent on the sorcerer who has a bigger bike squad to hide in. Dozer blades and combi bolters for the vindicators. Spend the rest on the two <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads you have left. You could go full melta on one of them- melta gun, combi-melta for the unit leader, combi-melta for the rhino. Probably melta bombs too. I think that's pretty solid for a mandatory troop choice. ]]></description>
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				<pubDate><![CDATA[Mon, 26 Sep 2016 11:42:19]]> GMT</pubDate>
				<author><![CDATA[ Snake Tortoise]]></author>
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				<title>[750] - Alpha Legion</title>
				<description><![CDATA[ I was thinking about maelstrom of war missions that the Warband formation could be better with all units being objective secured.<br /> <br /> I came up with this<br /> Chaos Lord, bike, power fist<br /> 4 Bikers + champion<br /> 4 Bikers + champion<br /> 4 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>+champion+rhino<br /> 4 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>+champion+rhino<br /> 4 Chosen+champion+rhino<br /> 4 Havocs+champion<br /> 750 on the dot<br /> Havocs are just mandatory unit running as backfield objective grabbers / support fire.<br /> <br /> I main idea is to camp objectives and use bikers to assault vehicles / high threat units. <br /> <br /> OR drop a couple of bikes or the power fist, drop the havoks and get a hellbrute<br /> <br /> Thoughts? Better than the vindicator list for old school missions and / or maelstrom?]]></description>
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				<pubDate><![CDATA[Thu, 29 Sep 2016 07:30:05]]> GMT</pubDate>
				<author><![CDATA[ EdwardRenus]]></author>
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