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		<title><![CDATA[Latest posts for the thread "[1500] - Tyanids"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1500] - Tyanids"]]></description>
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				<title>[1500] - Tyanids</title>
				<description><![CDATA[ Combined arms detachment <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> 1x hive tyrant with wings and two pairs of twin linked devourers 230 points<br /> <br /> 1x tervigon with crushing claws 210 points<br /> <br /> Elites:<br /> <br /> 1x 2 Zoanthropes 100 points<br /> <br /> 1x 3 venomthropes 135 points<br /> <br /> Troops:<br /> <br /> 1x tervigon with crushing claws 210 points<br /> <br /> 1x 30 termagaunts 16 with devourers 184 points<br /> <br /> 2x 20 hormagaunts with adrenal glands 280 points<br /> <br /> Heavy support:<br /> <br /> 1x carnifex with two pairs of twin linked devourers 150 points<br /> <br /> 1499/1500 points <br /> <br /> this is my 1500 points of 'nids. Any suggestions to make the list better would be appreciated.]]></description>
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				<pubDate><![CDATA[Fri, 23 Sep 2016 05:07:39]]> GMT</pubDate>
				<author><![CDATA[ Bumbleb1492]]></author>
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				<title>Re:[1500] - Tyanids</title>
				<description><![CDATA[ You've got the makings of a fairly solid list here.  Some suggestions on how you could improve it (while respecting your unit choices, so I won''t suggest "3 x Flyrant" <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">)<br /> <br /> * First of all, I'd split up the Venomthropes in 3 individual units. While this will leave you more vulnerable to kill points, it will also allow you to spread out your Shrouding and forces your opponent to dedicate multiple units to take them all out (some armies have so much firepower they could conceivably wipe out an entire shrouded Venomthrope unit).<br /> * Same remark for the Zoanthropes, split them up. As an added bonus, you'll get 2 extra Warp Dice this way!<br /> * Your Hive Tyrant is fine, but I'd add Electroshock Grubs, just because they're so good.<br /> * This may be a personal preference, but I'd remove the Adrenal Glands from the Hormagaunts. Horma's are meant to be fast cannon fodder and adding Adrenals to them makes them too expensive for my taste.<br /> * Your 'hidden' Devourer gaunts are a good idea, but 16 is a bit much, chances are you won't be able to bring them all into play. I'd drop them to 11-12, which is still respectable firepower.<br /> * The saved points will allow you to add electroschock grubs to your Tervigon, and also to add a Tyrrannocyte (if you have one). Depending on the opponent you can then put the Devourergaunts or the Claws/Grubs Tervigon (or even the Carnifex) in it, and drop it in the opponent's backfield. <br /> <br /> This would give you approx. this list:<br /> <br /> <b>COMBINED ARMS DETACHMENT</b><br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> Hive Tyrant, 2 x Devourers, Wings, Electroshock Grubs<br /> <br /> Elite<br /> Zoanthrope<br /> Zoanthrope<br /> <br /> Troops<br /> Tervigon, Crushing Claws, Electroshock Grubs<br /> 30 Termagaunts, 12 x Devourer<br /> <br /> Heavy Support<br /> Tyrranocyte<br /> <br /> <b>COMBINED ARMS DETACHMENT</b><br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Tervigon, Crushing Claws<br /> <br /> Elites<br /> Venomthrope<br /> Venomthrope<br /> Venomthrope<br /> <br /> Troops<br /> 20 Hormagaunts<br /> 20 Hormagaunts<br /> <br /> Heavy Support<br /> Carnifex, 2 x Devourers<br /> <br /> Good luck!]]></description>
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				<pubDate><![CDATA[Fri, 23 Sep 2016 07:28:00]]> GMT</pubDate>
				<author><![CDATA[ Polkadragon]]></author>
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