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		<title><![CDATA[Latest posts for the thread "[1960] - Ultramarines"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1960] - Ultramarines"]]></description>
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				<title>[1960] - Ultramarines</title>
				<description><![CDATA[ <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> <br /> Chief Librarian Tigurius<br /> <br /> Librarian<br /> Mastery <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2<br /> Terminator Armor,Force Sword, Storm Shield<br /> <br /> <b>Troops</b><br /> <br /> 5 man Scout Squad<br /> 5 Sniper Rifles<br /> <br /> 10 man Tactical Squad x2<br /> Missile Launcher, Plasma Gun, Power Fist (Vet. Sergeant)<br /> Razorback Transport<br /> <br /> <b>Elites</b><br /> <br /> Dreadnought x2<br /> Multi-Melta, Power Fist, Storm Bolter<br /> <br /> 10 man Terminator Squad<br /> x2 Chainfist, x2 Assault Cannons<br /> <b><br /> Fast Attack</b><br /> <br /> 7 man Bike Squad (including attack bike)<br /> x2 Plasma Guns, Multi-melta (attack bike)<br /> <br /> Stormtalon Gunship<br /> Twin-linked Assault Cannon, Twin-linked Lascannon<br /> <b><br /> Heavy Support</b><br /> <br /> 5 man Devastator Squad<br /> x2 Lascannon, x2 Missle Launcher, Power Fist (Vet. Sergeant)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/704390/8941642.page</guid>
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				<pubDate><![CDATA[Tue, 4 Oct 2016 00:42:47]]> GMT</pubDate>
				<author><![CDATA[ Sharpie817]]></author>
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				<title>[1960] - Ultramarines</title>
				<description><![CDATA[ I think there are a few things you could do to make your list a bit more efficient.  The first is to look into formations.  At 2k, there are a lot of them that you can work a list around, and they offer a lot of free power, for just a few modest restrictions.  A Gladius is not far from what you have, although picking an aux choice from what you are currently using would be rough.  Probably a 1st co TF.<br /> <br /> Librarians are fine.  If you added a 3rd, you could have a conclave.  Where do you plan on putting these guys?  The <span class="glossaryitem" onmouseover='gp(332);'>TDA</span> is with the terminators I assume, but Tigs?<br /> <br /> If you are having a scout squad camp ruins, might as well get the cloaks.<br /> <br /> Not a fan of your <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads.  With the razors, you look to be combat squadding.  At 2k points, 5 men do not have a particularly good life expectancy.  If you want to hold an objective, I’d try to keep them together.  <span class="glossaryitem" onmouseover='gp(328);'>MLs</span> in general are mediocre.  You also have a ton of points sunk on your sarges.  I’d just give them a matching combi to the squad an call it a day.  He’s only got 1W and a 3+, don’t spend 35 points on him.  If you are taking razors, invest in the better guns for them.  TLHB is not all that.  <br /> <br /> If you are going to run <span class="glossaryitem" onmouseover='gp(330);'>MM</span> dreads, put them in pods.  And get them <span class="glossaryitem" onmouseover='gp(336);'>HFs</span>.  If you are going to footslog, you might want to consider more long range weapons.  Or something more generically useful like an assault cannon.<br /> <br /> I love my tactical terminators, and field them when I can.  But they are a little lackluster.  I’m a big fan of including fun units, but you need to tighten up the rest of your list to compensate and take them in moderate doses.  Cut the squad in half.  Use those 200 points to either buy something with some teeth, or more mobile scoring units.<br /> <br /> I don’t know if the bike squad needs to be quite that big.  One of the (many) perks of bikes is that you get 2xspecials at the minimum squad size.  You should also be taking grav guns over plasma.  On a relentless platform (that also comes with a free <span class="glossaryitem" onmouseover='gp(126);'>TL</span>’d bolter) the edge cases where plasma is better then grav are almost non-existent.  I might also suggest swapping the <span class="glossaryitem" onmouseover='gp(332);'>TDA</span> lib for a bike one.  Makes these guys troops, and they could get more use from his buffs.<br /> <br /> I like skyhammers on my talons, but the <span class="glossaryitem" onmouseover='gp(756);'>TLLC</span> can work if you are hunting hard targets.  Most flyers don’t require that level of firepower though, so I like the additional shots.<br /> <br /> I thought you overspent on the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> sergeants, but the <span class="glossaryitem" onmouseover='gp(29);'>Devs</span> have less use of the gear then they do.  I’d also try to go for 4xLC.]]></description>
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				<pubDate><![CDATA[Tue, 4 Oct 2016 14:33:40]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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