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		<title><![CDATA[Latest posts for the thread "[1500] - Chaos deamons monster mash"]]></title>
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				<title>[1500] - Chaos deamons monster mash</title>
				<description><![CDATA[ well im slowely building a khorne deamonkin army. but while im building that I thought of a list I can use for models I have. this is completely a fun list not meant to really win in a objective based game.<br /> <br /> Blood thirster x2 greater rewards<br /> <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> x2 greater rewards, lvl3<br /> <br /> 2x3 nurglings<br /> <br /> soul grinder w/ plegm cannon<br /> <br /> Deamon prince <span class="glossaryitem" onmouseover='gp(100);'>MoN</span>, x2 greater rewards, lvl3, wings<br /> <br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> allies<br /> <br /> chaos lord on Jugg with AoBF, <span class="glossaryitem" onmouseover='gp(651);'>SoC</span>, Deamonheart, <span class="glossaryitem" onmouseover='gp(254);'>MB</span><br /> x10 cultists w/ heavy stubber<br /> x3 spawn <span class="glossaryitem" onmouseover='gp(99);'>MoK</span><br /> <br /> <br /> 1496pts<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 4 Oct 2016 12:08:06]]> GMT</pubDate>
				<author><![CDATA[ xscoutsniperx]]></author>
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				<title>[1500] - Chaos deamons monster mash</title>
				<description><![CDATA[ Back in 6th ed, just after the most recent codex dropped, the <span class="glossaryitem" onmouseover='gp(15);'>BT</span> & <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> were my go-to <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>.  I slowly changed to the <span class="glossaryitem" onmouseover='gp(235);'>LoC</span> (see what I did there), but I could still see the combo for fun games<br /> <br /> I'm not really sure why you need the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> allies over, say some Flesh Hounds, but if those are the miins you have, they are fine.<br /> Since the <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> is naturally tough and is fairly slow, I might recommend an Exalted reward for Grimoire + 1 Greater reward. Unlike the <span class="glossaryitem" onmouseover='gp(262);'>DP</span> who needs 2 greater gifts, the <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> should be fine with just 1, plus he can roll powers on Biomancy.<br /> Grimiore can be nice for one of the <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span>, or for the Chaos Lord.  Imagine getting a 2++ on him.  Since Grimoire is done at the beginning of the move, you can move the <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> first, use Grimoire, then move the Spawn unit.  If Grimoire fails, move the Spawn in front of the Chaos lord. if it succeeds, move him up front to tank wounds.<br /> <br /> -]]></description>
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				<pubDate><![CDATA[Tue, 4 Oct 2016 12:36:27]]> GMT</pubDate>
				<author><![CDATA[ Galef]]></author>
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				<title>[1500] - Chaos deamons monster mash</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/367f3332b4b1d44b4394686da405db3b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/704427/8942357.page"><b>Galef wrote:</b></a><br/>Back in 6th ed, just after the most recent codex dropped, the <span class="glossaryitem" onmouseover='gp(15);'>BT</span> & <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> were my go-to <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>.  I slowly changed to the <span class="glossaryitem" onmouseover='gp(235);'>LoC</span> (see what I did there), but I could still see the combo for fun games<br /> <br /> I'm not really sure why you need the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> allies over, say some Flesh Hounds, but if those are the miins you have, they are fine.<br /> Since the <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> is naturally tough and is fairly slow, I might recommend an Exalted reward for Grimoire + 1 Greater reward. Unlike the <span class="glossaryitem" onmouseover='gp(262);'>DP</span> who needs 2 greater gifts, the <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> should be fine with just 1, plus he can roll powers on Biomancy.<br /> Grimiore can be nice for one of the <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span>, or for the Chaos Lord.  Imagine getting a 2++ on him.  Since Grimoire is done at the beginning of the move, you can move the <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> first, use Grimoire, then move the Spawn unit.  If Grimoire fails, move the Spawn in front of the Chaos lord. if it succeeds, move him up front to tank wounds.<br /> <br /> -</div></blockquote><br /> <br /> that's a great tactic. I will try that out. thanks!]]></description>
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				<pubDate><![CDATA[Tue, 4 Oct 2016 13:02:44]]> GMT</pubDate>
				<author><![CDATA[ xscoutsniperx]]></author>
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