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		<title><![CDATA[Latest posts for the thread "[1500] - Blood Angels - Getting started with Blood Angels"]]></title>
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				<title>[1500] - Blood Angels - Getting started with Blood Angels</title>
				<description><![CDATA[ This is a Blood Angels list designed to make the most of the models I currently have and/or will purchase in the near future.<br /> <br /> COMBINED ARMS DETACHMENT<br /> <br /> (May use this as a Baal Strike Force detachment for +1 initiative on the charge, depending on the mission)<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> Librarian in Terminator Armour with storm bolter - 95<br /> <br /> Death Company Chaplain - 125<br /> <br /> ELITES:<br /> <br /> Keith the Furioso Dreadnought with frag cannon, heavy flamer, magna-grapple and drop pod – 175<br /> <br /> Death company squad (10 guys) – jump packs, 9 x bolt pistols and chainswords, 1 x boltgun and power fist - 255<br /> <br /> TROOPS:<br /> <br /> Scout squad with sniper rifles all round – 60<br /> <br /> Cassor the Damned – 140<br /> <br /> FORMATION: ARCHANGELS INTERVENTION FORCE<br /> <br /> Whole formation arrives from deep strike together.  Normal Terminators can fire twice on the turn they drop in.  Assault Terminators can charge on the turn they drop in, but they count as making a disordered charge when doing so.<br /> <br /> 1 x 5 Terminators<br /> <br /> 2 x 5 Assault Terminators with thunder hammers and storm shields<br /> <br /> TACTICS:<br /> <br /> Basically, this list is designed to make the most of the models I currently own, which includes a fully painted Death Company dread that my mate gave me for free.  I thought I might as well use him as Cassor to tick one of the boxes for a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span>.  The other box is ticked by the sniper scouts so that I can save points for the Archangels, but I thought they might help take out sergeants with power fists etc. to help pave the way for my melee units.<br /> <br /> I thought the Terminator Librarian would be a good all-round <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice that would help buff the normal Terminators, while the Death Company Chaplain would make the Death Company even more lethal in combat.  However, maybe it would be better to exchange him for a drop pod for Cassor,  a cyclone missile launcher for the Terminators and the gilded crozius for the Chaplain...<br /> <br /> Comments and criticism welcome!]]></description>
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				<pubDate><![CDATA[Sun, 9 Oct 2016 21:24:33]]> GMT</pubDate>
				<author><![CDATA[ Krusha]]></author>
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				<title>[1500] - Blood Angels - Getting started with Blood Angels</title>
				<description><![CDATA[ You need some teleport homers. And you definitely want Capt Karlean for this list. ]]></description>
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				<pubDate><![CDATA[Sun, 9 Oct 2016 22:53:22]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>[1500] - Blood Angels - Getting started with Blood Angels</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/704955/8952277.page"><b>Martel732 wrote:</b></a><br/>You need some teleport homers. And you definitely want Capt Karlean for this list. </div></blockquote><br /> <br /> What do you think I should sacrifice to fit him in?]]></description>
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				<pubDate><![CDATA[Mon, 10 Oct 2016 06:44:30]]> GMT</pubDate>
				<author><![CDATA[ Krusha]]></author>
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				<title>[1500] - Blood Angels - Getting started with Blood Angels</title>
				<description><![CDATA[ How about:<br /> <br /> <span class="glossaryitem" onmouseover='gp(683);'>CAD</span>/<span class="glossaryitem" onmouseover='gp(655);'>BSF</span><br /> <br /> Karlaen<br /> <br /> Cassor in a pod<br /> <br /> Fragioso in a pod + locator beacon<br /> <br /> 5man scouts + snipers<br /> <br /> 10man death company + jump packs + 2x power fist<br /> <br /> Orbital intervention force<br /> <br /> 5man assault termies + lightning claws<br /> <br /> 5man assault termies + thunder hammer & storm shields<br /> <br /> 5man termies + cyclone missile launcher<br /> <br /> 1500 points.<br /> <span class="glossaryitem" onmouseover='gp(349);'>DC</span> chaplain is nice, yes. Karlaen is better though and 10man dc is already a 280p blob.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 10 Oct 2016 07:02:09]]> GMT</pubDate>
				<author><![CDATA[ Xirax]]></author>
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				<title>[1500] - Blood Angels - Getting started with Blood Angels</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/704955/8952869.page"><b>Xirax wrote:</b></a><br/>How about:<br /> <br /> <span class="glossaryitem" onmouseover='gp(683);'>CAD</span>/<span class="glossaryitem" onmouseover='gp(655);'>BSF</span><br /> <br /> Karlaen<br /> <br /> Cassor in a pod<br /> <br /> Fragioso in a pod + locator beacon<br /> <br /> 5man scouts + snipers<br /> <br /> 10man death company + jump packs + 2x power fist<br /> <br /> Orbital intervention force<br /> <br /> 5man assault termies + lightning claws<br /> <br /> 5man assault termies + thunder hammer & storm shields<br /> <br /> 5man termies + cyclone missile launcher<br /> <br /> 1500 points.<br /> <span class="glossaryitem" onmouseover='gp(349);'>DC</span> chaplain is nice, yes. Karlaen is better though and 10man dc is already a 280p blob.<br /> <br /> </div></blockquote><br /> <br /> Cheers for the tips.<br /> <br /> Are claw termies really that good though?]]></description>
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				<pubDate><![CDATA[Mon, 10 Oct 2016 07:24:23]]> GMT</pubDate>
				<author><![CDATA[ Krusha]]></author>
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				<title>[1500] - Blood Angels - Getting started with Blood Angels</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/7a328f1a088156f1400d7cbb616e738f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/704955/8952888.page"><b>Krusha wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/704955/8952869.page"><b>Xirax wrote:</b></a><br/>How about:<br /> <br /> <span class="glossaryitem" onmouseover='gp(683);'>CAD</span>/<span class="glossaryitem" onmouseover='gp(655);'>BSF</span><br /> <br /> Karlaen<br /> <br /> Cassor in a pod<br /> <br /> Fragioso in a pod + locator beacon<br /> <br /> 5man scouts + snipers<br /> <br /> 10man death company + jump packs + 2x power fist<br /> <br /> Orbital intervention force<br /> <br /> 5man assault termies + lightning claws<br /> <br /> 5man assault termies + thunder hammer & storm shields<br /> <br /> 5man termies + cyclone missile launcher<br /> <br /> 1500 points.<br /> <span class="glossaryitem" onmouseover='gp(349);'>DC</span> chaplain is nice, yes. Karlaen is better though and 10man dc is already a 280p blob.<br /> <br /> </div></blockquote><br /> <br /> Cheers for the tips.<br /> <br /> Are claw termies really that good though?</div></blockquote><br /> <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> assault terminators should have a mix of weapons. 2-3 <span class="glossaryitem" onmouseover='gp(224);'>th</span>/<span class="glossaryitem" onmouseover='gp(221);'>ss</span> to tank and to inflict S9 Ap2 on the charge (not from ds tho, only S8) and the rest <span class="glossaryitem" onmouseover='gp(80);'>lcs</span> to blend marines and weaker.]]></description>
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				<pubDate><![CDATA[Mon, 10 Oct 2016 07:29:20]]> GMT</pubDate>
				<author><![CDATA[ snykyninja]]></author>
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				<title>[1500] - Blood Angels - Getting started with Blood Angels</title>
				<description><![CDATA[ About lightning claws. Re-rolls are always nice and AP3. I agree with snykyninja on mixing. Dunno how that army works with maelstorm missions. You could always run two units of 5man death company.]]></description>
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				<pubDate><![CDATA[Mon, 10 Oct 2016 08:05:56]]> GMT</pubDate>
				<author><![CDATA[ Xirax]]></author>
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