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				<title>[1850] - Genestealer Cult - Infantry Swarmy</title>
				<description><![CDATA[ So, they're back and I'm stoked.  Before I decide what to buy, though, I need to think about what I want.  This looks like a good start.<br /> <br /> Cult Insurrection Detachment:<br /> <br /> Lords of the Cult:  125 pts<br /> Patriarch<br /> -<span class="glossaryitem" onmouseover='gp(328);'>ML</span> 2, 2 Familiars<br /> <br /> Brood Cycle:  580 pts<br /> Iconward: <br /> <br /> 5 Acolytes (plain):<br /> <br /> 5 Acolytes (plain):<br /> <br /> 5 Acolytes (plain): <br /> <br /> 10 Neophytes:<br /> -Shotguns, 2 Grenade Launchers, and 2 Seismic Cannons<br /> <br /> 10 Neophytes:<br /> -Shotguns, 2 Grenade Launchers, and 2 Seismic Cannons<br /> <br /> 10 Purestrain Genestealers: <br /> <br /> 5 Metamorphs: <br /> -Metamorph Whips<br /> <br /> Subterranean Uprising:  435 pts<br /> <br /> Primus:<br /> <br /> 10 Metamorphs:<br /> -Metamorph Claws<br /> <br /> 10 Acolytes:<br /> -2 Rock Saws<br /> <br /> 10 Acolytes:<br /> -2 Rock Saws<br /> <br /> The Doting Throng:  325 pts<br /> <br /> Magus:  <br /> -<span class="glossaryitem" onmouseover='gp(328);'>ML</span> 2, 2 Familiars, the Crouchling<br /> <br /> 10 Acolytes:<br /> -2 Rock Saws<br /> <br /> 5 Acolytes (plain)<br /> <br /> 5 Acolytes (plain)<br /> <br /> <span class="glossaryitem" onmouseover='gp(683);'>CAD</span>:  400 pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Patriarch:<br /> -<span class="glossaryitem" onmouseover='gp(328);'>ML</span> 2, 2 Familiars<br /> <br /> Magus:<br /> -<span class="glossaryitem" onmouseover='gp(328);'>ML</span> 2, 2 Familiars<br /> <br /> 10 Neophytes:<br /> -Shotguns, 2 Grenade Launchers, and 2 Seismic Cannons<br /> <br /> 10 Neophytes:<br /> -Shotguns, 2 Grenade Launchers, and 2 Seismic Cannons<br /> <br /> This is a relatively <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> list (you think?) relying on Cult Ambush.  What a big surprise?<br /> <br /> Currently have 10 points left over, but any suggestions, comments, criticisms, etc. would be appreciated.  The entire point is to swarm the enemy.  The bigger Acolytes and Metamorph units go after vehicles/walkers while the smaller ones harry.  The tentacle Metamorphs exist primarily to try to engage heavily-armored or high-Initiative units.]]></description>
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				<pubDate><![CDATA[Wed, 12 Oct 2016 13:53:27]]> GMT</pubDate>
				<author><![CDATA[ Barkdreg Badtoof]]></author>
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				<title>[1850] - Genestealer Cult - Infantry Swarmy</title>
				<description><![CDATA[ I feel like you aren't taking enough advantage of the reinforcements rule with Return to the Shadows- many of those small units will get wiped with no hope of return. I would probably say migrate the Throng into the Brood Cycle to beef up the Acolyte squads. And put the Magus into a separate Command slot. <br /> <br /> Highly recommend moving towards a First Curse, it's ultra deadly.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 12 Oct 2016 15:14:34]]> GMT</pubDate>
				<author><![CDATA[ Akrim]]></author>
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				<title>[1850] - Genestealer Cult - Infantry Swarmy</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b5c69a6d8f714bcdcd65ec4708a8224e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/705189/8957974.page"><b>Akrim wrote:</b></a><br/>I feel like you aren't taking enough advantage of the reinforcements rule with Return to the Shadows- many of those small units will get wiped with no hope of return. I would probably say migrate the Throng into the Brood Cycle to beef up the Acolyte squads. And put the Magus into a separate Command slot.<br /> <br /> Highly recommend moving towards a First Curse, it's ultra deadly.<br /> </div></blockquote><br /> <br /> First Curse is an entire waste of points, in my book.  Getting +1 S or +1 armor for taking twenty Purestrains in a unit just doesn't cut it for me.  To be honest, I prefer Acolytes to Purestrains for the points anyway.<br /> <br /> Likewise, Cult Reinforcements is not something I'm planning on taking huge advantage of.  I would much rather maximize my chances of getting decent and effective rolls than take large units that may not make an impact early on.]]></description>
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				<pubDate><![CDATA[Wed, 12 Oct 2016 15:18:15]]> GMT</pubDate>
				<author><![CDATA[ Barkdreg Badtoof]]></author>
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				<title>[1850] - Genestealer Cult - Infantry Swarmy</title>
				<description><![CDATA[ You'll be rewriting your book if you try it out; notice that they get Stealth & Shrouded Turn 1, and their stat line has an extra attack. If done right you couple it with the bonuses from the Iconward and you have a blender that can multi-assault the heart of and enemy force.<br /> <br /> Not saying they're a god unit, but supported (from the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> auras) its real good.<br /> <br /> That's unfortunate you say that because the Reinforcements/Shadows are one of the major strengths of the book. You could alternatively pour more into the Subterranean formation, the double rolls are quite valuable. <br /> <br /> Don't get me wrong, <span class="glossaryitem" onmouseover='gp(308);'>MSUs</span> can have some value if you're playing ITC or Maelstrom but I would leave that to the Neos. Get the Acolytes in to do the killing.]]></description>
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				<pubDate><![CDATA[Wed, 12 Oct 2016 16:43:49]]> GMT</pubDate>
				<author><![CDATA[ Akrim]]></author>
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				<title>[1850] - Genestealer Cult - Infantry Swarmy</title>
				<description><![CDATA[ I'd argue that besides kill points <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> is usually inherently stronger. You can always multi assault with <span class="glossaryitem" onmouseover='gp(308);'>MSU</span>, and it makes your units tougher against enemy shooting (e.g. a unitoffire warriors that might have killed 10 acolytes can kill 5 at max).<br /> <br /> With return from the shadows, I don't think <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> is worse either. You may have a lower chance of each individual unit getting the bonus, but you have more units that may potentially be able to use it.<br /> <br /> I'm not saying I'd run all <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> - I'd use a couple of larger squads to escort important characters too, but most would be that way.<br /> <br /> In my opinion, the acolytes and metamorphs with claws in a subterranean uprising are some of the strongest units in the codex. I'd agree that bulking out the subterranean uprising is the way to go. I'd lose a few seismic cannons and rock saws for more clawed metamorphs in this list.]]></description>
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				<pubDate><![CDATA[Wed, 12 Oct 2016 18:06:15]]> GMT</pubDate>
				<author><![CDATA[ DoomMouse]]></author>
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				<title>[1850] - Genestealer Cult - Infantry Swarmy</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c34b38c51d13506b3705760b7d4f6fd4.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/705189/8958307.page"><b>DoomMouse wrote:</b></a><br/>I'd argue that besides kill points <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> is usually inherently stronger. You can always multi assault with <span class="glossaryitem" onmouseover='gp(308);'>MSU</span>, and it makes your units tougher against enemy shooting (e.g. a unitoffire warriors that might have killed 10 acolytes can kill 5 at max).<br /> <br /> With return from the shadows, I don't think <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> is worse either. You may have a lower chance of each individual unit getting the bonus, but you have more units that may potentially be able to use it.<br /> <br /> I'm not saying I'd run all <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> - I'd use a couple of larger squads to escort important characters too, but most would be that way.<br /> <br /> In my opinion, the acolytes and metamorphs with claws in a subterranean uprising are some of the strongest units in the codex. I'd agree that bulking out the subterranean uprising is the way to go. I'd lose a few seismic cannons and rock saws for more clawed metamorphs in this list.</div></blockquote><br /> <br /> More or less precisely.  I have no problem losing a unit of 5 Acolytes if it means that a unit that can kill 10 wastes half their shooting. <br /> <br /> Return to the Shadows is a trick.  It's something that's useful when you're wounded or when you have your <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> units ready to go steal an objective, but let's be honest, people:  sacrificing a turn to get <span class="glossaryitem" onmouseover='gp(24);'>D6</span> models back (with no guarantee of a decent placement) is foolish.<br /> <br /> Now, I fully admit that the Subterranean Uprising is the strongest force in the Codex, which is why I have 10-strong in each unit.  Clawed metamorphs are fantastic, except they really shine against high <span class="glossaryitem" onmouseover='gp(9);'>AV</span> and/or Knights and the like.  The Acolytes can do the same thing, but they also shine against just about everything else.  Besides, if I added another unit of 10, I'd want another Primus...]]></description>
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				<pubDate><![CDATA[Wed, 12 Oct 2016 20:40:42]]> GMT</pubDate>
				<author><![CDATA[ Barkdreg Badtoof]]></author>
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				<title>[1850] - Genestealer Cult - Infantry Swarmy</title>
				<description><![CDATA[ I think if you are going Multi Detachment with a Subterranean Uprising, You should look at getting another Primus in there <br /> <br /> Because the formation bonus applies to any Primus you have in your force, not just from that formation/detachment]]></description>
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				<pubDate><![CDATA[Wed, 12 Oct 2016 21:55:56]]> GMT</pubDate>
				<author><![CDATA[ GodDamUser]]></author>
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				<title>[1850] - Genestealer Cult - Infantry Swarmy</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/705189/8958825.page"><b>GodDamUser wrote:</b></a><br/>I think if you are going Multi Detachment with a Subterranean Uprising, You should look at getting another Primus in there <br /> <br /> Because the formation bonus applies to any Primus you have in your force, not just from that formation/detachment</div></blockquote><br /> <br /> Seriously considered!  The question is, drop the second Primarch for a Primus in one of the big Acolyte units (and add an Acolyte unit elsewhere) or get two extra Warp Tokens and a beefy unit?]]></description>
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				<pubDate><![CDATA[Wed, 12 Oct 2016 22:06:39]]> GMT</pubDate>
				<author><![CDATA[ Barkdreg Badtoof]]></author>
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				<title>[1850] - Genestealer Cult - Infantry Swarmy</title>
				<description><![CDATA[ I would personally drop the extra Magus (while his bonus applies to the throng units.. I feel the Patriarch is a better option) <br /> <br /> put in a Primus<br /> <br /> Split the 10 man Acolyte unit from the throng and put 5 of them into the Subterranean Uprising ]]></description>
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				<pubDate><![CDATA[Wed, 12 Oct 2016 22:15:43]]> GMT</pubDate>
				<author><![CDATA[ GodDamUser]]></author>
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				<title>[1850] - Genestealer Cult - Infantry Swarmy</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/705189/8958884.page"><b>GodDamUser wrote:</b></a><br/>I would personally drop the extra Magus (while his bonus applies to the throng units.. I feel the Patriarch is a better option) <br /> <br /> put in a Primus<br /> <br /> Split the 10 man Acolyte unit from the throng and put 5 of them into the Subterranean Uprising </div></blockquote><br /> <br /> Real talk (sorry, dakka is blocked at work).<br /> <br /> Is an extra attempt at getting a 6 on the chart worth losing 2 Warp Charges?  Because that's the tradeoff there and it's really only useful T1 or so.]]></description>
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				<pubDate><![CDATA[Mon, 17 Oct 2016 19:15:15]]> GMT</pubDate>
				<author><![CDATA[ Barkdreg Badtoof]]></author>
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				<title>[1850] - Genestealer Cult - Infantry Swarmy</title>
				<description><![CDATA[ The extra roll is more than useful after T1 a big part of the <span class="glossaryitem" onmouseover='gp(722);'>GSC</span> game is coming and going as a highly mobile force that can hit any objective or target. ]]></description>
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				<pubDate><![CDATA[Mon, 17 Oct 2016 23:41:13]]> GMT</pubDate>
				<author><![CDATA[ GodDamUser]]></author>
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