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		<title><![CDATA[Latest posts for the thread "DE Rules Missing for Corsairs"]]></title>
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				<title>DE Rules Missing for Corsairs</title>
				<description><![CDATA[ So, I intend to start a group of corsairs here eventually, but reading through Doom of Mymeara - <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> one lazy, badly edited mess of a book - I find myself lacking a few rules to run this future Corsairs army.<br /> <br /> So, could anyone give me a hand with what the rules for the following (and maybe what page of the <span class="glossaryitem" onmouseover='gp(27);'>DE</span> codex they are on):<br /> <br /> Chain Snares<br /> Ghostplate Armor<br /> Shadowfield<br /> <br /> Thank you for your help]]></description>
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				<pubDate><![CDATA[Fri, 14 Oct 2016 19:28:40]]> GMT</pubDate>
				<author><![CDATA[ Red_Ink_Cat]]></author>
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				<title>DE Rules Missing for Corsairs</title>
				<description><![CDATA[ Page numbers I can get later: my codex isn't in front of me. However:<br /> <br /> Chain Snares: Allow a non-tank to Tank Shock (but not Ram).<br /> <br /> Ghostplate Armor: 4+ Armor save, 6++ invulnerable save<br /> <br /> Shadowfield: 2++ invulnerable save. If you suffer an unsaved wound, the shadowfield is destroyed and its save is lost. (*)<br /> <br /> (*) - the current <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> for <span class="glossaryitem" onmouseover='gp(27);'>DE</span> says that if you suffer a wound, but then discount it with <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>, the Shadowfield still shorts out. The Draft <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>, <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>, reversed that. Hash that out with your opponent.]]></description>
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				<pubDate><![CDATA[Fri, 14 Oct 2016 19:38:58]]> GMT</pubDate>
				<author><![CDATA[ jade_angel]]></author>
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				<title>DE Rules Missing for Corsairs</title>
				<description><![CDATA[ Cool, thank you very much<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I was hoping the ghost plate would be a little better than a 4+ since the models that can take it come stock with a 4+. Oh well.]]></description>
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				<pubDate><![CDATA[Fri, 14 Oct 2016 20:40:17]]> GMT</pubDate>
				<author><![CDATA[ Red_Ink_Cat]]></author>
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				<title>DE Rules Missing for Corsairs</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b8cc756797b60ff4e5bc023fe33b09f1.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/705447/8962880.page"><b>Red_Ink_Cat wrote:</b></a><br/>Cool, thank you very much<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I was hoping the ghost plate would be a little better than a 4+ since the models that can take it come stock with a 4+. Oh well.</div></blockquote><br /> <br /> Nope, you pay for a 6++ invulnerable. It's okay if it's a cheap grab, but think of it mainly for rounding points if you cannot think of anything better.]]></description>
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				<pubDate><![CDATA[Fri, 14 Oct 2016 20:42:32]]> GMT</pubDate>
				<author><![CDATA[ Lord Kragan]]></author>
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				<title>DE Rules Missing for Corsairs</title>
				<description><![CDATA[ Fair. I don't have my codex on hand either so idk how many points it is, but I kind of doubt there would not be someplace else I could soak the points. There are a ton of possible upgrades I can take with corsairs. Waaaay more than I am used to. It makes me feel a little bad for the marine players  (at least as far as modelling goes).]]></description>
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				<pubDate><![CDATA[Fri, 14 Oct 2016 20:48:11]]> GMT</pubDate>
				<author><![CDATA[ Red_Ink_Cat]]></author>
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				<title>DE Rules Missing for Corsairs</title>
				<description><![CDATA[ Why's that?<br /> <br /> Corsairs have a lot of options for upgrades, but that's balanced by having somewhat limited unit options.  (And being somewhat cost prohibitive if you go with only Forgeworld conversion bits.)]]></description>
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				<pubDate><![CDATA[Sat, 15 Oct 2016 05:34:42]]> GMT</pubDate>
				<author><![CDATA[ Jimsolo]]></author>
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				<title>DE Rules Missing for Corsairs</title>
				<description><![CDATA[ Watching my SO agonize over what gun to put on which marine, and that's <span class="glossaryitem" onmouseover='gp(10);'>BA</span>, who have less options than vanilla. The cost of trying to get exactly what you want out of a product line that only produces boxes of mixed options is a little ridiculous. SO recently built 12 Lascannon <span class="glossaryitem" onmouseover='gp(29);'>dev</span> marines and noted that the bits would have required 12 boxes of <span class="glossaryitem" onmouseover='gp(29);'>dev</span> marines (edit: if SO had not gotten a random bits box with a ton of heavy weapons and had bought them straight from <span class="glossaryitem" onmouseover='gp(50);'>GW</span> instead).<br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>Btw</span>, looked it up, and the 6++ save from ghostplate costs 10 points. Yeah... 5 would have been ok. 10 makes me look at literally everything else first... to which point a freaking Forceshield costs the same 10 points for a 4++. Yep, the ghostplate upgrade is worthless. Ok then. <span class="glossaryitem" onmouseover='gp(334);'>Wtf</span> <span class="glossaryitem" onmouseover='gp(39);'>FW</span>?]]></description>
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				<pubDate><![CDATA[Sat, 15 Oct 2016 14:32:03]]> GMT</pubDate>
				<author><![CDATA[ Red_Ink_Cat]]></author>
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				<title>DE Rules Missing for Corsairs</title>
				<description><![CDATA[ Taking the Forceshield negates the possibility of taking a Shimmershield or a Shadowfield, both of which are arguably more useful than the Forceshield.  <br /> <br /> The Ghostplate gives you 4+ and still lets you get in a vehicle (the other way to get a 4+ for most Corsairs involves changing unit types and not being able to ride anymore).<br /> <br /> I don't know that it's worthless, but it's definitely not the option I'd go for.]]></description>
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				<pubDate><![CDATA[Sat, 15 Oct 2016 15:42:53]]> GMT</pubDate>
				<author><![CDATA[ Jimsolo]]></author>
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				<title>DE Rules Missing for Corsairs</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a71d605a4f814847ac5b0d96f11ee444.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/705447/8964183.page"><b>Jimsolo wrote:</b></a><br/>(the other way to get a 4+ for most Corsairs involves changing unit types and not being able to ride anymore).</div></blockquote><br /> ...all of the models that can take ghostplate armor come stock with heavy mesh armor (4+)... so ghostplate only gives them the 6++.<br /> <br /> I never said the Forceshield was better than the Shadowfield - the Shadowfield would be my go-to choice for invulnerable save - but it's 25 points. The exercise was to fill excess points (which I usually assume as 15 or 20 ish), so the thought was if I had 10 point leftover and had not taken an upgrade on a Prince, Void Dreamer, or Baron the forceshield is better since it would give them a 4++ instead of an overlapping/useless 4+ and paltry a 6++.<br /> <br /> The only time I can see the ghostplate really coming in handy is against models with special rules that allow them to remove/ignore one of their opponent's saves.<br /> <br /> Don't get me wrong, if I could take ghostplate armor on literally any other infantry models in the Corsairs, it would be a viable option, even though the models that come with Regular mesh armor (5+) can also generally buy heavy mesh armor to improve their save to 4+ for 5 points.]]></description>
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				<pubDate><![CDATA[Sat, 15 Oct 2016 16:14:13]]> GMT</pubDate>
				<author><![CDATA[ Red_Ink_Cat]]></author>
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				<title>DE Rules Missing for Corsairs</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/705447/8962883.page"><b>Lord Kragan wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b8cc756797b60ff4e5bc023fe33b09f1.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/705447/8962880.page"><b>Red_Ink_Cat wrote:</b></a><br/>Cool, thank you very much<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I was hoping the ghost plate would be a little better than a 4+ since the models that can take it come stock with a 4+. Oh well.</div></blockquote><br /> <br /> Nope, you pay for a 6++ invulnerable. It's okay if it's a cheap grab, but think of it mainly for rounding points if you cannot think of anything better.</div></blockquote><br /> <br /> The <span class="glossaryitem" onmouseover='gp(27);'>DE</span> models that can take it usually have 5+ stock, so upgrading to 4+/6++ is rather handy.  Seems like the writers of coursairs just werent very thourough.  ]]></description>
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				<pubDate><![CDATA[Sat, 15 Oct 2016 17:00:25]]> GMT</pubDate>
				<author><![CDATA[ Exergy]]></author>
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				<title>DE Rules Missing for Corsairs</title>
				<description><![CDATA[ Oh, one thing to add with the Shadowfield - it doesn't immediately short out when you fail a save, but stays up for the rest of the phase. <br /> <br /> Lets your Shadowfield character tank 40 bolters in overwatch for the rest of the fragile squad and then keep the save during the assault.]]></description>
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				<pubDate><![CDATA[Sat, 15 Oct 2016 17:36:23]]> GMT</pubDate>
				<author><![CDATA[ MHaruspex]]></author>
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