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		<title><![CDATA[Latest posts for the thread "[1850] - Iron Hands - "]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1850] - Iron Hands - "]]></description>
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				<title>[1850] - Iron Hands - </title>
				<description><![CDATA[ Sons of Medusa<br /> Battle Demi-company<br /> 175 Captain w/ Gorgon's Chain, Bike, Artificer Armor<br /> 240 Command Squad w/ 4 Stormshields, Apothecary, 4 Grav-guns<br /> 145 (5) Tactical Marines w/ Razorback w/ Twinlinked Assault Cannon<br /> 105 (5) Tactical Marines w/ Rhino<br /> 70 (5) Tactical Marines <br /> 80 (5) Assault Marines, 2 Flamers<br /> 85 (5) Devastators w/ 1 Misslelauncher<br /> Skyhammer Annihilation Force<br /> 175 (5) Devastators w/ 2 Gravcannons, Droppod<br /> 175 (5) Devastators w/ 2 Gravcannons, Droppod<br /> 90 (5) Assault Marines w/ Jumpacks, Flamer<br /> 90 (5) Assault Marines w/ Jumpacks, Flamer<br /> 420 Stormwing <br /> 	Stormraven w/ Twinlinked Assault Cannon, Twinlinked Multimelta, 4 stormstrike missiles<br /> 	2 Stormtalons w/ Twinlinked Assault Cannons, Skyhammer Missiles<br /> <br /> List has serious Firepower, lots of scoring units and a darn near unkillable unit.  Only <span class="glossaryitem" onmouseover='gp(123);'>STR</span> D  need  apply! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 30 Oct 2016 03:44:37]]> GMT</pubDate>
				<author><![CDATA[ Madness!]]></author>
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				<title>[1850] - Iron Hands - </title>
				<description><![CDATA[ Hi Madness! I am actually trying to design my own iron list at the moment would you believe!<br /> <br /> This is a pretty nice list. The first thing that jumps out at me is you only have one independent character. The fist of medusa gives crazy <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> bonus', but with only one character that will most likely be charging up the field on bikes, you are kinda missing out on that.<br /> <br /> Also some of your tactical marines feel a bit out of place. No special weapons at all?<br /> <br /> Foot slogging assault marine generally dont make it to combat unless your opponent wants them too. They are too slow on foot to really make use of the flamers.<br /> <br /> I do however really like the skyhammer, its an awesome formation and i reckon youve kitted it out pretty well.<br /> <br /> But overall its a pretty nice list, i think it just needs some fine tuning<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 30 Oct 2016 04:23:01]]> GMT</pubDate>
				<author><![CDATA[ Aviax]]></author>
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				<title>[1850] - Iron Hands - </title>
				<description><![CDATA[ Thanks for the input...kinda planned on putting the assault marines in the Stormraven for late objective grabbing/anti-infantry work. <br /> <br />  Naked <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> marines are less than ideal, but are good for holding down objectives in my deployment zone with my Devastator squad.  Grav cannons are very expensive!<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 30 Oct 2016 13:34:48]]> GMT</pubDate>
				<author><![CDATA[ Madness!]]></author>
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				<title>[1850] - Iron Hands - </title>
				<description><![CDATA[ Oh of course! Sorry i should have put two and two together there!]]></description>
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				<pubDate><![CDATA[Mon, 31 Oct 2016 05:22:20]]> GMT</pubDate>
				<author><![CDATA[ Aviax]]></author>
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