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		<title><![CDATA[Latest posts for the thread "[1850] - Genestealer Cult  - Low Kill-point list"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1850] - Genestealer Cult  - Low Kill-point list"]]></description>
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				<title>[1850] - Genestealer Cult  - Low Kill-point list</title>
				<description><![CDATA[ One of the problems I see with genestealer cult is that with <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> they'd be very unlikely to do well in any format that makes kill-points a big deal (e.g. <span class="glossaryitem" onmouseover='gp(472);'>ETC</span> style missions). So I'm turning my usual strategy on its head to make an extremely low-<span class="glossaryitem" onmouseover='gp(316);'>KP</span> genestealer cult force that will hopefully stick around due to the patriarch's fearless bubbles. The patriarchs would probably roll on telepathy for invis/shrouding and access to shriek.<br /> <br /> <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> <br /> <br /> Patriarch 90pts<br /> Patriarch 90pts<br /> <br /> 20 acolytes with 1 rock saw 185pts (patriarch joins)<br /> 20 acolytes with 1 rock saw 185pts (patriarch joins)<br /> <br /> Subterranean uprising<br /> <br /> 20 Acolytes with 1 rock saw 185pts<br /> 20 Acolytes with 1 rock saw 185pts<br /> 20 acolytes 160pts<br /> 10 metamorphs with claws 110pts<br /> 10 metamorphs with claws 110pts<br /> 10 metamorphs with claws 110pts<br /> <br /> First curse<br /> Patriarch + 20 genestealers 350pts<br /> <br /> Spore field (doesn't count as kill points when destroyed, and can respawn!)<br /> <br /> 3 mines 15pts<br /> 3 mines 15pts<br /> 3 mines 15pts<br /> Mucolid 15pts<br /> Mucolid 15pts<br /> Mucolid 15pts<br /> <br /> Any thoughts? I'd aiming for flat-out competitive here so how would this hold out against the various wraithknights, riptides and deathstars out there?]]></description>
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				<pubDate><![CDATA[Mon, 31 Oct 2016 13:46:39]]> GMT</pubDate>
				<author><![CDATA[ DoomMouse]]></author>
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				<title>Re:[1850] - Genestealer Cult  - Low Kill-point list</title>
				<description><![CDATA[ <br /> <br /> And use brood coven? I think that is very good formation in big units.<br /> <br /> For example you can take brood cycle, with 3 big units of acolytes (with standard) and without the <span class="glossaryitem" onmouseover='gp(683);'>CAD</span>, and first curse, and  lesser subterranean uprisng units,  you cand add 3 formations of brood coven.<br /> <br /> <br /> <br /> <br /> <br /> <br /> *This year in <span class="glossaryitem" onmouseover='gp(472);'>ETC</span> kill points will be less important.]]></description>
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				<pubDate><![CDATA[Mon, 31 Oct 2016 14:19:51]]> GMT</pubDate>
				<author><![CDATA[ zamerion]]></author>
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				<title>[1850] - Genestealer Cult  - Low Kill-point list</title>
				<description><![CDATA[ I did consider it... I eventually went for a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> to get more fearless-giving patriarchs into the list. I figure that morale might be more crucial in armies with a few BIG squads? I think there are multiple viable ways to run it though <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I'd be very glad if the <span class="glossaryitem" onmouseover='gp(472);'>ETC</span> wasn't quite so strict on kill points. At the last tournament I went to, two games were decided on kill points after I'd destroyed significantly more of the enemy force than they had of mine... I feel like bringing high <span class="glossaryitem" onmouseover='gp(316);'>KP</span> lists has multiple stacked negatives. For example you're punished by some maelstrom cards (say if your opponent draws 'destroy 3 units' then it's far easier for him to do so if you have 30 units on the table)<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 1 Nov 2016 14:30:50]]> GMT</pubDate>
				<author><![CDATA[ DoomMouse]]></author>
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				<title>Re:[1850] - Genestealer Cult  - Low Kill-point list</title>
				<description><![CDATA[ I think youre really weaking yourself by not taking the Insurrection detachment, its so lethal.<br /> Patriarch hasnt impressed me to consider needing more than one, each of the other <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> bring a great buff bubble so i suggest getting them in there.<br /> <br /> Big units invested in the Subterranean = excellent.<br /> <br /> I like First Curse, even more Genestealers would be a good addition, theyre so good now.<br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 3 Nov 2016 04:01:43]]> GMT</pubDate>
				<author><![CDATA[ Akrim]]></author>
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