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		<title><![CDATA[Latest posts for the thread "[2000] - AM and IQ"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "[2000] - AM and IQ"]]></description>
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				<title>[2000] - AM and IQ</title>
				<description><![CDATA[ Hi guys,<br /> <br /> I have spent the last year painting and finally started playing the game. Chasing a list review for my <span class="glossaryitem" onmouseover='gp(682);'>AM</span> list.<br /> <br /> No force org slot: Ministorum priest (will be attached to conscripts)<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:</b><br /> <br /> Company Command Squad (126pts) -Camo gear for vets - Lascannon for vets - Camo gear for commander - Officer of the fleet<br /> <br /> <br /> <br /> <b>Troops:</b><br /> <br /> Infantry platoon:<br /> <br /> 47 x Conscripts (141pts) (Priest and Inquistor coteaz will be attached).<br /> <br /> 2 Infantry squads combined into a blob. (100 pts) (Inquisitor will be attached).<br /> <br /> Heavy Weapon squad (90 pts) 3 x missile launchers<br /> <br /> Heavy Weapon squad (75 pts) 3 x autocannons<br /> <br /> Heavy Weapon Squad (75 pts) 3 x autocannons<br /> <br /> Platoon command squad (30 pts)<br /> <br /> Infantry platoon:<br /> <br /> 2 Infantry squads combined into a blob. (100 pts) (Inquisitor will be attached).<br /> <br /> Platoon command squad (30 pts)<br /> <br /> <br /> <br /> <br /> <b>Fast Attack</b><br /> <br /> Vendetta (170 pts)<br /> <br /> Hellhound (125 pts)<br /> <br /> Devil dog (145pts) - multi melta upgrade<br /> <br /> <br /> <br /> <b>Heavy Support</b><br /> <br /> Lemun russ squadron 2 battle tanks (300pts)<br /> <br /> Manticore (170pts)<br /> <br /> Wyvern Squadron (130pts)<br /> <br /> <br /> <br /> <b>Multiple Allied detachments</b><br /> <br /> Inquisitor Coteaz (100pts)<br /> <br /> Inquisitor (34pts) - 3 servo skulls<br /> <br /> Inquisitor (34pts) - 3 servo skulls<br /> <br /> <br /> <br /> <br /> The general idea of this list is that the inquisitors will help deny scout and infiltrators and the mass of infantry will help deter deep striking.<br /> <br /> The blobs are also to defer attention off of the armor. People seem to be afraid of a 50 man conscript blob. However with a priest and coteaz rolling on divination table could be interesting.<br /> <br /> Previously I did not have hellhounds but 6 armored sentinels out flanking to cause back field chaos however not as good as I first thought. For lists against monstrous creatures I will probably swap for sentinels.<br /> <br /> The devil dog is to cause major threats to armor with hellhound to help control the board a little bit as every thing else is very static.<br /> <br /> Other anti tank comes from the command squad with its one lascannon, vendetta and missile launchers. Autocannons could help out on armor 10/11 vehicles pretty well.<br /> <br /> Manitcore seems to do well in all games, as well as wyverns seem to be a must.<br /> <br /> Battle tanks provides some good AP3 and the servo skulls could help provide some more accuracy with this.<br /> <br /> This puts me bang on 2000pts. Any feed back or thoughts would be appreciated.<br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/707088/8993815.page</link>
				<pubDate><![CDATA[Tue, 1 Nov 2016 01:04:04]]> GMT</pubDate>
				<author><![CDATA[ djn302]]></author>
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