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		<title><![CDATA[Latest posts for the thread "[1850] - Iron Hands - Fist of Medusa, mid-tier competitive, top-tier FUN"]]></title>
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				<title>[1850] - Iron Hands - Fist of Medusa, mid-tier competitive, top-tier FUN</title>
				<description><![CDATA[ Ever since I saw the Armored Task Force formation and the Fist of Medusa detachment I fell in love with the Iron Hands, so I decided to build a list that makes use of all the benefits of the Iron Hands detachment. I expect the list to be competitive at the mid to high tier since it does contain smashf*cker, albeit an unoptimized one, but most importantly I want to try out all the flexibility and durability that this list can provide.<br /> <br /> Fist of Medusa Strike Force<br /> <br /> + Core (1748pts) +<br /> <br /> + Armoured Task Force +<br /> Predator (95pts) - Heavy bolter sponsons<br /> Techmarine (140pts) - The Ironstone, Servo-Harness, Bike <br /> Thunderfire Cannons (100pts) <br /> Vindicators (120pts) <br /> Vindicators (120pts) <br /> <br /> + Stormlance Battle Demi-Company +<br /> <br /> Bike Squad (98pts) - 2*Grav-gun, Melta-bomb<br /> <br /> Captain (205pts) - Artificer Armour, The Gorgon's Chain, Thunder Hammer, Bike<br /> <br /> Command Squad (180pts) - Bikes<br /> - Apothecary (33pts)<br /> - Veteran (43pts) - Lightning Claw, Storm Shield<br /> - Veteran (43pts) - Lightning Claw, Chainsword, Storm Shield (10pts)<br /> - Veteran (28pts) - Storm Shield (10pts)<br /> - Veteran (28pts) - Storm Shield (10pts)<br /> <br /> Devestator Squad (175pts) - Rhino, 2*Grav-Cannon <br /> <br /> Tactical Squad (160pts) - Melta gun, Melta Bomb<br /> - Razorback - Twin-Linked Assault Cannon<br /> <br /> Tactical Squad (160pts) - Melta gun, Melta Bomb<br /> - Razorback - Twin-Linked Assault Cannon<br /> <br /> Tactical Squad (165pts) - Grav-gun, Melta Bomb<br /> - Razorback - Twin-Linked Assault Cannon<br /> <br /> + Auxiliary +<br /> <br /> Honoured Ancients <br /> Dreadnought (100pts)<br /> <br /> Total: 1848<br /> <br /> I don't even think my command bike squad is all that optimized, wouldn't be surprised if they get tied up by a single ironclad for 4 turns. But what I look forward to is stacking all the crazy vehicle bonuses on my tanks, in a perfect world my razorbacks and vindicators will be ignoring shaken/stunned, regaining hull points on 4+(repairing weapons on 6+), getting a 3+ cover by hiding behind my boltered ruins and the techmarine is repairing on a 2+ for the vindicators. The one thing that I really want to try is the thunderfire cannon, so that's never going away.<br /> <br /> C&C welcome, this is my first time making a codex marine list so I might have missed some stuff. What are some potential bad matchups I may have barring scatbikes and psychic deathstars?]]></description>
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				<pubDate><![CDATA[Fri, 4 Nov 2016 08:04:49]]> GMT</pubDate>
				<author><![CDATA[ Continuity]]></author>
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				<title>[1850] - Iron Hands - Fist of Medusa, mid-tier competitive, top-tier FUN</title>
				<description><![CDATA[ Looks reasonably fun and balanced.  Defiantly fluffy, nice mech list theme.<br /> <br /> I would try to get the <span class="glossaryitem" onmouseover='gp(80);'>LC</span> sponsons on the pred.  <span class="glossaryitem" onmouseover='gp(756);'>TLLC</span> up top as well, points allowing.  If you just want to blow up light troops, a whirlwind might serve you better.  And your list could probably use a little more <span class="glossaryitem" onmouseover='gp(9);'>AV</span> firepower.<br /> <br /> Bike squad could use a c-grave more then a melta bomb.<br /> <br /> If you are going for a <span class="glossaryitem" onmouseover='gp(19);'>CC</span> command squad, take the champion.  For the cost of the power weapon you get a 6++ and a point of <span class="glossaryitem" onmouseover='gp(149);'>WS</span>.  Not everyone needs to have a <span class="glossaryitem" onmouseover='gp(221);'>SS</span>.  Unless you are getting hammered with a lot of AP3 ignores cover, you can always jink anyway.  Not quite as good as the storm shields, but free with the bikes.<br /> <br /> Single melta guns are unreliable.  Get the sarge a combi to match, or switch to something that works with the squad’s bolters.<br /> <br /> The naked dread feels like a pure tax.  If you want a <span class="glossaryitem" onmouseover='gp(330);'>MM</span> dread, he could use a pod.  Or if on foot, a better gun.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 4 Nov 2016 13:19:57]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>[1850] - Iron Hands - Fist of Medusa, mid-tier competitive, top-tier FUN</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ee0635b5b042371c386598202afc5e11.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/707376/9000769.page"><b>Nevelon wrote:</b></a><br/>Looks reasonably fun and balanced.  Defiantly fluffy, nice mech list theme.<br /> <br /> I would try to get the <span class="glossaryitem" onmouseover='gp(80);'>LC</span> sponsons on the pred.  <span class="glossaryitem" onmouseover='gp(756);'>TLLC</span> up top as well, points allowing.  If you just want to blow up light troops, a whirlwind might serve you better.  And your list could probably use a little more <span class="glossaryitem" onmouseover='gp(9);'>AV</span> firepower.<br /> <br /> Bike squad could use a c-grave more then a melta bomb.<br /> <br /> If you are going for a <span class="glossaryitem" onmouseover='gp(19);'>CC</span> command squad, take the champion.  For the cost of the power weapon you get a 6++ and a point of <span class="glossaryitem" onmouseover='gp(149);'>WS</span>.  Not everyone needs to have a <span class="glossaryitem" onmouseover='gp(221);'>SS</span>.  Unless you are getting hammered with a lot of AP3 ignores cover, you can always jink anyway.  Not quite as good as the storm shields, but free with the bikes.<br /> <br /> Single melta guns are unreliable.  Get the sarge a combi to match, or switch to something that works with the squad’s bolters.<br /> <br /> The naked dread feels like a pure tax.  If you want a <span class="glossaryitem" onmouseover='gp(330);'>MM</span> dread, he could use a pod.  Or if on foot, a better gun.<br /> <br /> </div></blockquote><br /> <br /> These are good advice and ways to further strengthen the individual units, but the difficulty comes from where I can shave off the points? I can see dropping some storm shields and downgrading the bike squad to an attack bike, but would the trade off for a better dread and combi weapons in the tactical squads be worth it?]]></description>
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				<pubDate><![CDATA[Fri, 4 Nov 2016 17:30:48]]> GMT</pubDate>
				<author><![CDATA[ Continuity]]></author>
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				<title>Re:[1850] - Iron Hands - Fist of Medusa, mid-tier competitive, top-tier FUN</title>
				<description><![CDATA[ im actually gonna play my first tourny the 20th and this is veeeeery close to my list^^<br /> <br /> Fist of medusa strike force detatchment. <br /> Formation: Stormlance battlecompany : <br /> Chapter master, Gorgons chain, Bike, Art--armour, thunderhammer 245pts <br /> Command squad, Bikes, x3 stormshields,apothecary,<span class="glossaryitem" onmouseover='gp(105);'>PF</span>,x2LC 225pts <br /> <br /> Tactical squad x9 <span class="glossaryitem" onmouseover='gp(563);'>MG</span> GravC, Sgt Combi melta. rhino 230pts <br /> <br /> Tactical squad x9 <span class="glossaryitem" onmouseover='gp(563);'>MG</span> GravC, Sgt Combi melta. rhino 230pts <br /> <br /> Tactical squad x4 <span class="glossaryitem" onmouseover='gp(563);'>MG</span> SGT, Combi melta, Razorback, <span class="glossaryitem" onmouseover='gp(80);'>LC</span> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(166);'>Plas</span> 165pts <br /> <br /> Devastator squad x4 x4ml Sgt Razorback , <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(80);'>LC</span> 205pts  ( bit of a setback as the <span class="glossaryitem" onmouseover='gp(29);'>devs</span> will have to start the game in the razor, so might change some things up)<br /> <br /> Attack bike squad 1 <span class="glossaryitem" onmouseover='gp(330);'>MM</span> 50pts <br /> Formation: Armourd task force <br /> Techmarine 65pts <br /> Predator 75pts <br /> Vindicator 120pts <br /> Vindicator 120pts <br /> <br /> Formation: Honoured Ancients <br /> Dreadnought <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(80);'>LC</span> 115pts <br /> <br /> 1845 total. <br /> <br /> i like your idea with the <span class="glossaryitem" onmouseover='gp(29);'>Devs</span> packing Grav cannons in a rhino as a mobile fireing base.<br /> was going to have my command sq in a las <span class="glossaryitem" onmouseover='gp(166);'>plas</span> razor,but bikes just made more sanse, so two late nights of converting the dark vengeance bikers i have them ready to be painted^^<br /> Wish i hade another bike model, so i could throw my Techmarine on one : /<br /> <br /> Had some good battels with a variant of this list, and this sunday i get to fieldtest the list before the turny]]></description>
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				<pubDate><![CDATA[Fri, 4 Nov 2016 17:39:55]]> GMT</pubDate>
				<author><![CDATA[ Phoenixmaster]]></author>
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