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		<title><![CDATA[Latest posts for the thread "[1500] - Raven Guard Army "]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1500] - Raven Guard Army "]]></description>
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				<title>[1500] - Raven Guard Army </title>
				<description><![CDATA[ This is my 1500 point of raven guard using the the Talon strike Force<br /> it's meant to be fluffy and semi competitive. Also I was planning on using some 30k models for my army if I wanted to switch from <span class="glossaryitem" onmouseover='gp(3);'>40k</span> to 30k.. but it's just starting army for my next year project.<br /> <br /> Core <br /> Battle demi-company<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> SHRIKE<br /> =185<br /> <br /> 5x <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad <br /> Meltagun, combi melta meltabomb<br /> Drop pod with located beacon <br /> = 140<br /> <br /> 5x <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad <br /> Meltagun, combi melta meltabomb<br /> Drop pod with locater beacon <br /> =140<br /> <br /> 5x <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad <br /> plasma gun,  combi plasma <br /> drop pod with locater beacon<br /> =140<br /> <br /> 5x Assault Marine <br /> with jumpack, flamer<br /> =95<br /> <br />  <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> squad <br /> 4x <span class="glossaryitem" onmouseover='gp(328);'>ML</span> <br /> =130<br /> <br /> Auxiliary <br /> shadow strike kill team<br /> 2x Scout squad <br /> 3x sniper rifle 1x <span class="glossaryitem" onmouseover='gp(328);'>ML</span> camocloak<br /> =84<br /> <br /> 3x Vanguard Vets ( using the forge world models )<br />  5xLC ,meltabomb <br /> =165<br /> <br /> =1493<br /> <br /> <br /> What do you guys think??<br /> <br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 14 Nov 2016 12:25:31]]> GMT</pubDate>
				<author><![CDATA[ Ofernandez]]></author>
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				<title>[1500] - Raven Guard Army </title>
				<description><![CDATA[ Any advice on this list or is it good enough ]]></description>
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				<pubDate><![CDATA[Wed, 16 Nov 2016 21:02:41]]> GMT</pubDate>
				<author><![CDATA[ Ofernandez]]></author>
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				<title>[1500] - Raven Guard Army </title>
				<description><![CDATA[ Looks OK?<br /> <br /> I’m not 100% up to speed on the new <span class="glossaryitem" onmouseover='gp(757);'>RG</span> formations, but it seems decent.  Nothing really standing out as awesome, or terrible.  <br /> <br /> Overall structure looks fine.<br /> <br /> Not sure you need all the beacons.  It does give you more options on where to land and charge.  Remember that beacons need to start the turn on the table to work.<br /> <br /> The assault marines could use another flamer, and some upgrades for the sarge.  Not sure where to get the points though.<br /> <br /> Not a huge fan of <span class="glossaryitem" onmouseover='gp(328);'>MLs</span> in general, but they work.<br /> <br /> I might gear the scouts for close in work.  Either <span class="glossaryitem" onmouseover='gp(19);'>CC</span>/shotguns, or bolters.  Infiltrate them aggressively forward, to help land the <span class="glossaryitem" onmouseover='gp(671);'>VVs</span>.  <br /> <br /> I know <span class="glossaryitem" onmouseover='gp(757);'>RG</span> like the claws/talons thing, but you might want to mix up the gear on the vats.  A little AP2 (axes) and a <span class="glossaryitem" onmouseover='gp(221);'>SS</span> or two to help soak plasma can go a long way to increasing their effectiveness.  Right now they will blender <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>,  struggle against anything tougher, and die if caught in the open.]]></description>
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				<pubDate><![CDATA[Thu, 17 Nov 2016 01:27:34]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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