<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "A shortlist of 40k armies suitable for a newbie?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "A shortlist of 40k armies suitable for a newbie?"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>A shortlist of 40k armies suitable for a newbie?</title>
				<description><![CDATA[ I've posted a couple of questions on here & got some really great replies.<br /> <br /> In short, I'm a newcomer to the game, perhaps slightly older than average, and my focus is on small-scale, friendly games with a close circle of local gamers rather than highly competitive tournaments. A few hours with a handful of dice & a beer in good company is what I'm after.<br /> <br /> So...to my army choice. I'm limited somewhat by free time & ready cash so whichever army I pick has to be effective for a relatively low (financial) cost and not take decades to paint to a presentable level.<br /> <br /> Initially I looked at <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> but how suitable they are for a new player- even in a social game amongst friends- seems questionable. It also sounds as if I'd have to buy a lot of units to be competitive at even a basic level.<br /> <br /> Loyalist marines seem a more natural choice. From what I gather a codex chapter (e.g., Ultramarines) can be competitive in smaller numbers, balanced, and with no quirks to catch a newcomer off guard. I'm guessing they're also easier to paint than <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> (less spikes, rust, fleshy mutations etc).<br /> <br /> 'Other' <span class="glossaryitem" onmouseover='gp(119);'>SM</span> chapters with a dedicated codex (Space Wolves etc) are an unknown quantity to me.<br /> <br /> <span class="glossaryitem" onmouseover='gp(69);'>IG</span> seem to require LOTS of miniatures and time to paint, as well as being a less balanced army to play.<br /> <br /> Again, Eldar are an unknown quantity to me.<br /> <br /> Those are the armies that interest me. I like the thought of an army moving at mid/slow speed, able to shoot but more suited to closing in and assaulting. I also prefer armoured infantry to fliers or vehicles, but understand their importance on the tabletop.<br /> <br /> What are your thoughts?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9024789.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9024789.page</link>
				<pubDate><![CDATA[Thu, 17 Nov 2016 19:57:44]]> GMT</pubDate>
				<author><![CDATA[ SaltySeaDog]]></author>
			</item>
			<item>
				<title>A shortlist of 40k armies suitable for a newbie?</title>
				<description><![CDATA[ If you're looking for social games among friends every single thing you hear from us about the relative power of armies becomes dramatically less relevant. In small games the differences between loyalist and Chaos Marines don't show through as much; grav-weapons and formations are where the issues really start to become apparent (especially now that Chaos has the new psychic disciplines too).<br /> <br /> If you've decided to give up on Chaos and go Imperial there are a lot of army books to choose from; the Space Marine books all have the same basic array of units and differ in which ones they specialize in. The basic 'Space Marine' Codex favours ranged infantry, mechanized, and bike armies, Blood Angels favour aggressive assault-marine-oriented melee lists, Dark Angels do tricky combined-arms lists and can do bike/Terminator-focused lists quite well, Space Wolves are always melee-focused but tend to err more on the side of lower-tech infantry/scout/outflank approaches by comparison to the Blood Angels' faster Deep Strike/mechanized delivery.<br /> <br /> Of the odd non-mainline Space Marine Codexes the Deathwatch are the elite jack-of-all-trades specialists who tend to end up as mid-ranged glass cannons that kill whatever you point them at but don't hold up under fire for very long, Grey Knights are an expensive melee army that isn't particularly flexible and can't deal with certain units.<br /> <br /> Guard tend to be relatively immobile and long-ranged; Eldar are very fast, very fragile, and hit like a ton of bricks if you play them more casually and an exercise in telling your opponent to put stuff back in his case if you play them more competitively.<br /> <br /> Considering your description of your playstyle I'd suggest looking in more detail at Space Wolves and Nurgle <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>; many Space Marine/Chaos Marine armies are heavily reliant on transports for mobility/durability, if you'd prefer armoured infantry to a mechanized or bike cavalry force those two are probably the first places to look.<br /> <br /> (Looking beyond the armies you've mentioned Necrons (slow, incredibly durable, close range/melee emphasis) may also be worth a look; they're the easiest thing in the world to paint and very forgiving on the table)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9024854.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9024854.page</link>
				<pubDate><![CDATA[Thu, 17 Nov 2016 20:22:45]]> GMT</pubDate>
				<author><![CDATA[ AnomanderRake]]></author>
			</item>
			<item>
				<title>A shortlist of 40k armies suitable for a newbie?</title>
				<description><![CDATA[ I'm a complete noob myself, so I'm not sure what armies would be good to play for a fellow newbie, but from the point of view of cost, Dark Angels wouldn't be a bad choice.  The reason for this is the Dark Vengeance box, and the way that the component units pop up individually on ebay.  The basic tactical squad pops up regularly for around £10.<br /> <br /> The few games of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> I've played, I've used Dark Angels (I got the Dark Vengeance box myself) and I've found them to be fun.  The Terminators can be pretty devestating.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9024927.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9024927.page</link>
				<pubDate><![CDATA[Thu, 17 Nov 2016 21:06:06]]> GMT</pubDate>
				<author><![CDATA[ feltmonkey]]></author>
			</item>
			<item>
				<title>A shortlist of 40k armies suitable for a newbie?</title>
				<description><![CDATA[ Good starting armies are ones that are solid all around while being able to excell in specific areas. Great starting armies are ones that make you learn how to play the game by using all parts of it. In my opinion the best starting army is without a down by codex space marines. They do everything so you can learn a lot and they are a strong army when played to be strong and a meh army when you don't want to cheese it. They are the template the others are designed around. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9025132.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9025132.page</link>
				<pubDate><![CDATA[Thu, 17 Nov 2016 22:58:53]]> GMT</pubDate>
				<author><![CDATA[ Tibs Ironblood]]></author>
			</item>
			<item>
				<title>Re:A shortlist of 40k armies suitable for a newbie?</title>
				<description><![CDATA[ Here's the list:<br /> <br /> 1. Space Marines<br /> 2. Space Marines<br /> 3. Space Marines<br /> <br /> <br /> From a hobby and gaming perspective they make<br /> The most sense to me as a starter army.<br /> <br /> I don't play them now, but it's what I recommend to new players.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9026666.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9026666.page</link>
				<pubDate><![CDATA[Fri, 18 Nov 2016 18:14:48]]> GMT</pubDate>
				<author><![CDATA[ CT GAMER]]></author>
			</item>
			<item>
				<title>Re:A shortlist of 40k armies suitable for a newbie?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/cd26a68c6ed61a5ea59f963cef47fd20.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/708556/9026666.page"><b><span class="glossaryitem" onmouseover='gp(436);'>CT</span> GAMER wrote:</b></a><br/>Here's the list:<br /> <br /> 1. Space Marines<br /> 2. Space Marines<br /> 3. Space Marines<br /> <br /> <br /> From a hobby and gaming perspective they make<br /> The most sense to me as a starter army.<br /> <br /> I don't play them now, but it's what I recommend to new players.</div></blockquote><br /> <br /> In more detail:<br /> <br /> 1. Space Marines (Codex: Space Marines)<br /> 2. Space Marines (Codex: Space Wolves)<br /> 3. Space Marines (Codex: Dark Angels)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9026690.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9026690.page</link>
				<pubDate><![CDATA[Fri, 18 Nov 2016 18:27:27]]> GMT</pubDate>
				<author><![CDATA[ AnomanderRake]]></author>
			</item>
			<item>
				<title>A shortlist of 40k armies suitable for a newbie?</title>
				<description><![CDATA[ I'm not so certain space marines are the best starter list. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9026698.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9026698.page</link>
				<pubDate><![CDATA[Fri, 18 Nov 2016 18:29:48]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
			</item>
			<item>
				<title>A shortlist of 40k armies suitable for a newbie?</title>
				<description><![CDATA[ He didnt mention BAs Martel. Relax <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9026713.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9026713.page</link>
				<pubDate><![CDATA[Fri, 18 Nov 2016 18:35:50]]> GMT</pubDate>
				<author><![CDATA[ Ratius]]></author>
			</item>
			<item>
				<title>A shortlist of 40k armies suitable for a newbie?</title>
				<description><![CDATA[ I say Necrons. Unless you go crazy with formations they are pretty straightforward <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>. The best thing for a newbie though is their resilience which makes beginner's mistakes much less punishing.<br /> <br /> If you are planning to just play casually, pick any army that you like really. Some are of course (much) harder than others but if you collect, build, paint, play and learn small enough chunks of the army at a time you can learn anything. Still, I wouldn't recommend Dark Eldar, Harlequins or Skitarii & Cult Mech to an absolute beginner.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9026758.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9026758.page</link>
				<pubDate><![CDATA[Fri, 18 Nov 2016 19:01:25]]> GMT</pubDate>
				<author><![CDATA[ Lammikkovalas]]></author>
			</item>
			<item>
				<title>A shortlist of 40k armies suitable for a newbie?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ec97b3455d25310a00e49c9abf0633a1.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/708556/9026713.page"><b>Ratius wrote:</b></a><br/>He didnt mention BAs Martel. Relax <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"></div></blockquote><br /> <br /> No, even vanilla. I'm gonna go with Necrons. It's harder to mess up a necron army than a space marine army. Even vanilla marines have hordes of terrible choices. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9026763.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9026763.page</link>
				<pubDate><![CDATA[Fri, 18 Nov 2016 19:04:58]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
			</item>
			<item>
				<title>A shortlist of 40k armies suitable for a newbie?</title>
				<description><![CDATA[ Ironically <span class="glossaryitem" onmouseover='gp(10);'>BA</span> are probably middle of the road as far as recommending a starter army goes. They don't have piles and piles of wonky rules, they don't require you to spend four hundred dollars before you can actually play, they don't have entire unit types they can't counter, and say what you like about external balance their internal balance is decent.<br /> <br /> For my own amusement if nothing else here's all Codexes in approximate ranking of easiest to start to hardest to start:<br /> <br /> First Bracket: Full marks on everything. Easy to paint, low model count, flexible. Few or no fiddly details or flimsiness. At least mid-tier in full games.<br /> <br /> 1. Space Marines<br /> 2. Space Wolves<br /> 3. Dark Angels<br /> <br /> Second Bracket: Starting to get lower marks on a few categories. More difficult or less reliable in the game, mono-build, or harder from a practical painting/transporting perspective.<br /> <br /> 4. Necrons<br /> 5. Craftworld Eldar<br /> 6. Tau<br /> 7. Blood Angels<br /> <br /> Third Bracket: Effective or reliable mini-Codexes. Limited unit selection and limited flexibility but somewhat functional on their own. Starting to get harder to play and paint.<br /> <br /> 8. Skitarii/Cult Mechanicus<br /> 9. Deathwatch<br /> 10. Genestealer Cult<br /> <br /> Fourth Bracket: Unreliable, inflexible, or low-tier full Codexes. Playable, but more complicated, worse at low model count armies, or harder to make function in more competitive metas.<br /> <br /> 11. Imperial Guard/Astra Militarum<br /> 12. Chaos Space Marines<br /> 13. Khorne Daemonkin<br /> 14. Tyranids<br /> <br /> Fifth Bracket: Wildly outside what would be considered 'normal', underequipped, extremely difficult to play or just bad on the table. Somewhat high model counts.<br /> <br /> 15. Daemons of Chaos<br /> 16. Orks<br /> 17. Harlequins<br /> <br /> Sixth Bracket: Unplayable in a vacuum. Giant blind spots in the army's makeup, easily countered by even the most casual lists.<br /> <br /> 18. Dark Eldar<br /> 19. Grey Knights<br /> 20. Militarum Tempestus<br /> <br /> Seventh Bracket: Special off-the-end-of-the-scale bracket. These armies may be actually rather good, but they're also completely and totally unsuitable for new players due to large model count, lack of official models, and/or being stuck with massive amounts of expensive metal/resin/Forge World models.<br /> <br /> 21. Inquisition<br /> 22. Eldar Corsairs<br /> 23. Sisters of Battle<br /> 24. Space Marine Legions (any of them)<br /> 25. Taghmata Omnissiah<br /> 26. Elysian Drop Troops<br /> 27. Solar Auxilia<br /> 28. Death Korps of Krieg<br /> 29/30. Imperialis Militia/Renegades and Heretics<br /> <br /> Eighth Bracket: Disqualified for not being suitable standalone/primary Codexes for anyone, let alone a new player.<br /> <br /> Imperial Knights<br /> Questoris Knight Crusade<br /> Renegade Knights<br /> Officio Assassinorium<br /> <br /> (Note: This is a ranking on suitability for new players, not on absolute power. There is some correlation but some powerful armies (e.g. Daemons) get knocked down the ladder for being hard or expensive to build/play, and some weaker armies (e.g. <span class="glossaryitem" onmouseover='gp(10);'>BA</span>) get pushed higher for being easier to build/play. If you disagree with this then woo. This is a thought experiment, not a statement of absolute and undeniable fact.)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9026794.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9026794.page</link>
				<pubDate><![CDATA[Fri, 18 Nov 2016 19:15:17]]> GMT</pubDate>
				<author><![CDATA[ AnomanderRake]]></author>
			</item>
			<item>
				<title>A shortlist of 40k armies suitable for a newbie?</title>
				<description><![CDATA[ I think Rake just about nailed it.  <br /> <br /> <span class="glossaryitem" onmouseover='gp(119);'>SM</span><br /> Tau<br /> Necron<br /> Eldar <br /> <br /> Those are your easy modes and easy to play armies, everything else will take more time/skill/money to play]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9027075.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9027075.page</link>
				<pubDate><![CDATA[Fri, 18 Nov 2016 21:55:37]]> GMT</pubDate>
				<author><![CDATA[ SemperMortis]]></author>
			</item>
			<item>
				<title>A shortlist of 40k armies suitable for a newbie?</title>
				<description><![CDATA[ Not Daemons, you need extra models to summon so no on model count and they work unlike anything else.<br /> <br /> Marines are probably a good way to go and have plenty of options to expend when you decide to expand and/or find your play style.<br /> Necrons are easy to paint for the most part and can be fairly straight forward. Also not marines, which becomes relevant in gaming groups that have mostly marines already.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9027177.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9027177.page</link>
				<pubDate><![CDATA[Fri, 18 Nov 2016 22:53:57]]> GMT</pubDate>
				<author><![CDATA[ DarkBlack]]></author>
			</item>
			<item>
				<title>A shortlist of 40k armies suitable for a newbie?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c9befceba99b8513348859bc6e9f2f49.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/708556/9026794.page"><b>AnomanderRake wrote:</b></a><br/>Fourth Bracket: Unreliable, inflexible, or low-tier full Codexes. Playable, but more complicated, worse at low model count armies, or harder to make function in more competitive metas.<br /> <br /> 13. Khorne Daemonkin</div></blockquote><br /> <img src="http://i.imgur.com/c2Xyi8D.png" border="0" />]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9027194.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/708556/9027194.page</link>
				<pubDate><![CDATA[Fri, 18 Nov 2016 23:03:07]]> GMT</pubDate>
				<author><![CDATA[ andysonic1]]></author>
			</item>
	</channel>
</rss>