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		<title><![CDATA[Latest posts for the thread "[1850] - Space Marines/Astra Militarum allies"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1850] - Space Marines/Astra Militarum allies"]]></description>
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				<title>[1850] - Space Marines/Astra Militarum allies</title>
				<description><![CDATA[ Hey gents, just ordered the Strike Force Ultima at a great deal and have always wanted to do an <span class="glossaryitem" onmouseover='gp(119);'>SM</span> and <span class="glossaryitem" onmouseover='gp(682);'>AM</span> alliance.<br /> <br /> There are two options I'm looking at and wish to receive input regarding any aspect of these lists, specifically:<br /> <br /> anti tank/anti infantry/anti monster capability<br /> OBJ-centric missions requiring maneuverability and OBJ SEC troops which I, unfortunately, do not have<br /> and any other observations you may have, including, the best option out of the two<br /> <br /> Strike Force Ultima rules - all units must be embarked in transport and put on reserve at the start of the game. All units enter from reserve automatically on turn one and each weapon system, including infantry weapons after dismount, has one extra shot until the end of the turn.<br /> <br /> every <span class="glossaryitem" onmouseover='gp(119);'>SM</span> unit in this list is required for the formation<br /> <br /> Lastly, the intent for my <span class="glossaryitem" onmouseover='gp(682);'>AM</span> allies is to hold the backfield and shoot while <span class="glossaryitem" onmouseover='gp(119);'>SM</span> do the maneuvering<br /> <br /> this first list consists of minimal upgrades for the strike force to make room for more <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
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<b>Strike Force Ultima (1070pts)</b><br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span> (120pts)</b><br /> <br /> Captain<br /> Terminator Armour<br /> Power Weapon, Storm Bolter<br /> <br /> <b>Elites (665pts)</b><br /> <br /> Sterguard Veteran Squad (5x storm bolters) (210pts)<br /> <br /> Razorback<br /> Twin-Linked Lascannon<br /> <br /> Terminator Squad (4x storm bolters, 1x assault cannon) (455pts)<br /> <br /> Land raider<br /> <br /> <b>Troops (195pts)</b><br /> <br /> Tactical Squad (10x marines 1x flamer 1x missle launcher) (195pts)<br /> <br /> Drop Pod<br /> Storm Bolter<br /> <br /> <b>Fast Attack (130pts)</b><br /> <br /> Stormhawk Interceptor (130pts)<br /> Las-Talon, Skyhammer Missile Launcher<br /> <br /> <b>Allied Detachment (Astra Militarum: Codex (2014) v2000) (743pts)</b><br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span> (143pts)</b><br /> <br /> Company Command Squad (143pts)<br /> Carapace Armour, 2x Grenade Launcher, 1x Heavy Flamer, 1x Vox<br /> Astropath<br /> Master of Ordnance<br /> Company Commander<br /> Carapace Armour, Close Combat Weapon, Orders<br /> <br /> <b>Troops (305pts)</b><br /> <br /> Infantry Platoon (305pts)<br /> 30x Conscript<br /> Commissar<br /> Bolt Pistol, Close Combat Weapon<br /> <br /> 2x Infantry Squad combined<br /> Autocannon Team, grenade launcher, 1x vox<br /> <br /> Platoon Command Squad<br /> 1x heavy flamer, 1x flamer, 1x grenade launcher, 1x vox<br /> Platoon Commander<br /> Close Combat Weapon, Laspistol, Orders<br /> <br /> <b>Heavy Support (295pts)</b><br /> <br /> Leman Russ Squadron (295pts)<br /> <br /> Battle Tank<br /> Heavy Bolter<br /> <br /> Vanquisher<br /> Lascannon
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</div><br /> <br /> This second option consists of heavily upgraded strike force to take advantage of the extra shot with a small <span class="glossaryitem" onmouseover='gp(682);'>AM</span> formation (emperors shield infantry platoon: move through cover if sentinel is within 9" and an order which allows heavy weapons to fire full <span class="glossaryitem" onmouseover='gp(14);'>BS</span> while moving)<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
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<b>Strike Force Ultima (1205pts)</b><br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span> (125pts)</b><br /> <br /> Captain<br /> Terminator Armour<br /> Melta bombs, Power Weapon (Sword), Storm Bolter<br /> <br /> <b>Elites (680pts)</b><br /> <br /> Sterguard Veteran Squad (2x Grav Cannons, 3x Grav combi bolters, melta bombs) (215pts)<br /> <br /> Razorback<br /> Twin-Linked Lascannon<br /> <br /> <b>Terminator Squad (4x storm bolters, 1x assault cannon) (455pts)</b><br /> <br /> Land raider w/multi melta<br /> <br /> <b>Troops (255pts)</b><br /> <br /> <b>Tactical Squad (10x marines 1x flamer 1x missle launcher) (195pts)</b><br /> <br /> Drop Pod<br /> Deathwind Launcher<br /> <br /> <b>Fast Attack (145pts)</b><br /> <br /> Stormhawk Interceptor (145pts)<br /> Las-Talon, Tyhpoon Missile Launcher<br /> <br /> <b>Formation Detachment (Astra Militarum: Codex (2014) v2000) (641pts)</b><br /> <br /> Emperor's Shield Infantry Platoon (641pts)<br /> <br /> <b>Armoured Sentinel Squadron</b><br /> <br /> 3x Armoured Sentinel<br /> Plasma Cannon<br /> <br /> Infantry Platoon<br /> <br /> 3x Infantry squads w/grenade launcher, vox, commissar with plasma pistol/power weapon<br /> 2x Infantry squads w/auto cannon, grenade launcher, vox<br /> <br /> Platoon Command Squad<br /> <br /> 2x flamer, 1x heavy flamer, 1x vox<br /> Platoon Commander<br /> Bolt Pistol, Orders, Power Sword
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</div><br /> <br /> Its been 5 years since I played <span class="glossaryitem" onmouseover='gp(119);'>SM</span> - I have no idea what grav guns do but they sound cool. <br /> <br /> on second thought, I really have no idea what I'm doing, but these are the models I have and I want to make them work (including a Valkyrie/vendetta, aegis defense line and 10x scions)<br /> <br /> please let me know what you think!<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 18 Nov 2016 02:33:34]]> GMT</pubDate>
				<author><![CDATA[ alphalegend2]]></author>
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