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		<title><![CDATA[Latest posts for the thread "[1850] - Tau Empire (FSE)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1850] - Tau Empire (FSE)"]]></description>
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				<title>[1850] - Tau Empire (FSE)</title>
				<description><![CDATA[ <b>Commander</b>: 2 × missile pod; target lock; drone controller[/i]<br /> <br /> <b>XV8 Crisis Battlesuit</b>: Bonding Knife Ritual<br /> • <b>Crisis Battlesuit</b>: 2 × fusion blaster<br /> <br /> <b>XV8 Crisis Battlesuit</b>: Bonding Knife Ritual<br /> • <b>Crisis Battlesuit</b>: 2 × fusion blaster<br /> <br /> <b>KV128 Stormsurges</b><br /> • <b>KV128 Stormsurge</b>: twin-linked airbursting fragmentation projector; shield generator<br /> • <b>KV128 Stormsurge</b>: twin-linked airbursting fragmentation projector; early warning override; shield generator<br /> <br /> <b>Riptide Wing</b><br /> • <b>Riptide</b>: early warning override; HBC; <span class="glossaryitem" onmouseover='gp(388);'>SMS</span><br /> • <b>Riptide</b>: early warning override; HBC; <span class="glossaryitem" onmouseover='gp(388);'>SMS</span><br /> • <b>Riptide</b>: early warning override; HBC; <span class="glossaryitem" onmouseover='gp(388);'>SMS</span><br /> <br /> <b>Drone-Net VX1-0</b><br /> • <b>4 Drones</b>: MV7 Marker Drone<br /> • <b>4 Drones</b>: MV7 Marker Drone<br /> • <b>4 Drones</b>: MV7 Marker Drone<br /> • <b>4 Drones</b>:  MV7 Marker Drone<br /> <br /> <i>1,848 points</i><br /> <br /> How does this look so far?]]></description>
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				<pubDate><![CDATA[Tue, 22 Nov 2016 11:31:35]]> GMT</pubDate>
				<author><![CDATA[ Noctem]]></author>
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				<title>[1850] - Tau Empire (FSE)</title>
				<description><![CDATA[ I'd suggest dropping the missile pods & the target lock on the commander, iridium armour instead to help keep him alive and add early <span class="glossaryitem" onmouseover='gp(468);'>EW</span> to the 1st stormsurge. You don't want a st8 shot doubling out your commander. <br /> <br /> If you wanted to get fancy, two marker drones as wargear for the commander and a command and control node. You don't really need the extra markerlights or twin linking, but against targets you have to snap fire at (invisible/flier units), it helps. You'd have to play around with the crisis suits to find the points though.]]></description>
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				<pubDate><![CDATA[Tue, 22 Nov 2016 12:08:02]]> GMT</pubDate>
				<author><![CDATA[ Bryan01]]></author>
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