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		<title><![CDATA[Latest posts for the thread "[200] - Tau - Need help for a newcomer"]]></title>
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				<title>[200] - Tau - Need help for a newcomer</title>
				<description><![CDATA[ I need a quick 200 point Tau list for a newcomer who's never played the game before.<br /> <br /> I asked him if he prefers a close combat army, a shooter army or one focused on Magic (psychic) powers. He said he prefers snipers.<br /> <br /> So your help is critical here: what's a 200 point Tau list that's effective and has simple enough rules not to drive a newbie away?<br /> <br /> And what Eldar or Necron list do you recommend of the same point count that's friendly to play against?<br /> <br /> Thanks!]]></description>
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				<pubDate><![CDATA[Thu, 24 Nov 2016 20:53:59]]> GMT</pubDate>
				<author><![CDATA[ Lionheart713]]></author>
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				<title>Re:[200] - Tau - Need help for a newcomer</title>
				<description><![CDATA[ Not sure about Tau, but I just played my first Kill Team game the other say with an Eldar Force. My opponent played Deathwatch and I managed to kill all 7 of his units by the end of turn 2 with only 3 losses on my side, 2 guardians and a swooping hawk.<br /> <br /> My force consisted of<br /> <br /> 10 Defender Guardians<br /> 1 grav Platform w/starcannon<br /> 5 Swooping Hawks<br /> <br /> My leader took the 'Quick Thinker' Trait (we could pick since it is a league)<br /> Specialists<br /> - Guardian with Sharpshooter: the guy mans the Starcannon, and almost gaurentes a kill a turn<br /> - Swooping Hawk with Preferred Enemy (since it's a shooting army, it's hard to pick specialists that effect shooting)<br /> - Swooping Hawk with Soul Blaze (again, hard to find abilities that effect shooting)]]></description>
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				<pubDate><![CDATA[Fri, 25 Nov 2016 02:59:42]]> GMT</pubDate>
				<author><![CDATA[ Ravingbantha]]></author>
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				<title>[200] - Tau - Need help for a newcomer</title>
				<description><![CDATA[ Straight up Pulse Rifles with a Crisis Suit or two with Plasma Guns. Pathfinders with Rail Rifles I can see being very good in Kill Team as well. I know nothing about Eldar, but on the Necrons front, Flayed Ones fit nicely into Kill Team. A couple Destroyers would work, too.]]></description>
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				<pubDate><![CDATA[Fri, 25 Nov 2016 04:34:27]]> GMT</pubDate>
				<author><![CDATA[ counterwavecounter]]></author>
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				<title>Re:[200] - Tau - Need help for a newcomer</title>
				<description><![CDATA[ Hello,<br /> <br /> A good beginning would definitely the "start collecting Tau" box. With an ethereal, a firrewarrior team and a Crisis Team you can field a small 200 pts. force with a little bonus. This force has some special rules but shouldn't be too much for a beginner. And Crisis suits are always good.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 25 Nov 2016 05:41:34]]> GMT</pubDate>
				<author><![CDATA[ Paleidokos]]></author>
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				<title>[200] - Tau - Need help for a newcomer</title>
				<description><![CDATA[ Friendly games? <br /> Here a few lists<br /> <br /> 6 stealth suits fun for all, really resilient if used with cover<br /> 1 shas'vre w/ burst cannon<br /> 2 fusion blasters<br /> <br /> Good against hordes, bad against T4 3+<span class="glossaryitem" onmouseover='gp(157);'>Sv</span><br /> 1 crisis with 2x burst canons<br /> 3 stealth suits x3 burst canons<br /> 6 fire warriors. <br /> <br /> Good just against <span class="glossaryitem" onmouseover='gp(119);'>SM</span> and <span class="glossaryitem" onmouseover='gp(69);'>IG</span> (never lost with this.)<br /> 3 crisis suits<br />  x2 missile pods<br />  x2 burst cannon<br />  x2 flamer<br /> 8 fire warriors<br /> Can drop a fire warrior or two and upgrade the burst to a plasma for <span class="glossaryitem" onmouseover='gp(6);'>AP</span> goodness. <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 25 Nov 2016 08:11:13]]> GMT</pubDate>
				<author><![CDATA[ DirtyDaigo]]></author>
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